forked from External/mage
189 lines
7 KiB
Java
189 lines
7 KiB
Java
/*
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* Copyright 2012 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL , EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.MageSingleton;
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import mage.constants.Duration;
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import mage.game.Game;
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import org.apache.log4j.Logger;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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* @param <T>
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*/
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public class ContinuousEffectsList<T extends ContinuousEffect> extends ArrayList<T> {
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private static final Logger logger = Logger.getLogger(ContinuousEffectsList.class);
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// the effectAbilityMap holds for each effect all abilities that are connected (used) with this effect
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private final Map<UUID, HashSet<Ability>> effectAbilityMap = new HashMap<>();
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public ContinuousEffectsList() { }
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public ContinuousEffectsList(final ContinuousEffectsList<T> effects) {
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this.ensureCapacity(effects.size());
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for (ContinuousEffect cost: effects) {
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this.add((T)cost.copy());
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}
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for (Map.Entry<UUID, HashSet<Ability>> entry : effects.effectAbilityMap.entrySet()) {
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HashSet<Ability> newSet = new HashSet<>();
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for (Ability ability : entry.getValue()) {
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newSet.add(ability.copy());
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}
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effectAbilityMap.put(entry.getKey(), newSet);
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}
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}
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public ContinuousEffectsList<T> copy() {
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return new ContinuousEffectsList<>(this);
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}
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public void removeEndOfTurnEffects() {
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for (Iterator<T> i = this.iterator(); i.hasNext();) {
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T entry = i.next();
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if (entry.getDuration() == Duration.EndOfTurn) {
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i.remove();
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effectAbilityMap.remove(entry.getId());
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}
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}
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}
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public void removeEndOfCombatEffects() {
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for (Iterator<T> i = this.iterator(); i.hasNext();) {
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T entry = i.next();
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if (entry.getDuration() == Duration.EndOfCombat) {
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i.remove();
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effectAbilityMap.remove(entry.getId());
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}
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}
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}
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public void removeInactiveEffects(Game game) {
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for (Iterator<T> i = this.iterator(); i.hasNext();) {
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T entry = i.next();
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if (isInactive(entry, game)) {
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i.remove();
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effectAbilityMap.remove(entry.getId());
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}
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}
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}
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private boolean isInactive(T effect, Game game) {
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HashSet<Ability> set = effectAbilityMap.get(effect.getId());
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if (set == null) {
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logger.debug("No abilities for effect found: " + effect.toString());
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return false;
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}
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Iterator<Ability> it = set.iterator();
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while (it.hasNext()) {
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Ability ability = it.next();
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if (ability == null) {
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it.remove();
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} else if (ability instanceof MageSingleton) {
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return false;
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} else if (effect.isDiscarded()) {
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it.remove();
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} else if (ability.getSourceId() != null && game.getObject(ability.getSourceId()) == null) { // Commander effects have no sourceId
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it.remove(); // if the related source object does no longer exist the effect has to be removed
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} else {
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switch(effect.getDuration()) {
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case OneUse:
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if (effect.isUsed()) {
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it.remove();
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}
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break;
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case Custom:
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case UntilYourNextTurn:
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if (effect.isInactive(ability , game)) {
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it.remove();
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}
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}
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}
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}
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return set.isEmpty();
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}
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/**
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* Adds an effect and its connected ability to the list.
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* For each effect will be stored, which abilities are connected to the effect.
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* So an effect can be connected to multiple abilities.
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*
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* @param effect - effect to add
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* @param source - connected ability
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*/
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public void addEffect(T effect, Ability source) {
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if (effectAbilityMap.containsKey(effect.getId())) {
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HashSet<Ability> set = effectAbilityMap.get(effect.getId());
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for (Ability ability: set) {
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if (ability.getId().equals(source.getId()) && ability.getSourceId().equals(source.getSourceId()) ) {
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return;
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}
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}
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set.add(source);
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return;
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}
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HashSet<Ability> set = new HashSet<>();
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set.add(source);
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this.effectAbilityMap.put(effect.getId(), set);
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this.add(effect);
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}
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public HashSet<Ability> getAbility(UUID effectId) {
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return effectAbilityMap.get(effectId);
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}
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public void removeEffects(UUID effectIdToRemove, Set<Ability> abilitiesToRemove) {
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HashSet<Ability> abilities = effectAbilityMap.get(effectIdToRemove);
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abilities.removeAll(abilitiesToRemove);
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if (abilities.isEmpty()) {
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for (Iterator<T> iterator = this.iterator(); iterator.hasNext();) {
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ContinuousEffect effect = iterator.next();
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if (effect.getId().equals(effectIdToRemove)) {
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iterator.remove();
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break;
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}
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}
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effectAbilityMap.remove(effectIdToRemove);
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}
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}
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@Override
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public void clear() {
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super.clear();
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effectAbilityMap.clear();
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}
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}
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