forked from External/mage
119 lines
4.8 KiB
Java
119 lines
4.8 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2013;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author jeffwadsworth
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*/
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public class DiscipleOfBolas extends CardImpl<DiscipleOfBolas> {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(" another creature");
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static {
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filter.add(new AnotherPredicate());
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filter.add(new ControllerPredicate(Constants.TargetController.YOU));
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}
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public DiscipleOfBolas(UUID ownerId) {
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super(ownerId, 88, "Disciple of Bolas", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}");
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this.expansionSetCode = "M13";
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this.subtype.add("Human");
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this.subtype.add("Wizard");
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this.color.setBlack(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DiscipleOfBolasEffect());
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ability.addTarget(new TargetCreaturePermanent(filter));
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this.addAbility(ability);
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}
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public DiscipleOfBolas(final DiscipleOfBolas card) {
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super(card);
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}
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@Override
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public DiscipleOfBolas copy() {
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return new DiscipleOfBolas(this);
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}
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}
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class DiscipleOfBolasEffect extends OneShotEffect<DiscipleOfBolasEffect> {
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public DiscipleOfBolasEffect() {
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super(Constants.Outcome.Benefit);
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this.staticText = "sacrifice another creature. You gain X life and draw X cards, where X is that creature's power";
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}
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public DiscipleOfBolasEffect(final DiscipleOfBolasEffect effect) {
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super(effect);
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}
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@Override
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public DiscipleOfBolasEffect copy() {
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return new DiscipleOfBolasEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent sacrificed = game.getPermanent(source.getFirstTarget());
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System.out.println("The target is " + sacrificed.getName());
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Player player = game.getPlayer(source.getControllerId());
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if (sacrificed != null && player != null) {
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sacrificed.sacrifice(source.getSourceId(), game);
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Permanent lastKnownState = (Permanent) game.getLastKnownInformation(sacrificed.getId(), Constants.Zone.BATTLEFIELD);
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int power = lastKnownState.getPower().getValue();
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player.gainLife(power, game);
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player.drawCards(power, game);
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return true;
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}
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return false;
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}
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}
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