/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.sets.magic2013; import java.util.UUID; import mage.Constants; import mage.Constants.CardType; import mage.Constants.Rarity; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.AnotherPredicate; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCreaturePermanent; /** * * @author jeffwadsworth */ public class DiscipleOfBolas extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(" another creature"); static { filter.add(new AnotherPredicate()); filter.add(new ControllerPredicate(Constants.TargetController.YOU)); } public DiscipleOfBolas(UUID ownerId) { super(ownerId, 88, "Disciple of Bolas", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}"); this.expansionSetCode = "M13"; this.subtype.add("Human"); this.subtype.add("Wizard"); this.color.setBlack(true); this.power = new MageInt(2); this.toughness = new MageInt(1); // When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. Ability ability = new EntersBattlefieldTriggeredAbility(new DiscipleOfBolasEffect()); ability.addTarget(new TargetCreaturePermanent(filter)); this.addAbility(ability); } public DiscipleOfBolas(final DiscipleOfBolas card) { super(card); } @Override public DiscipleOfBolas copy() { return new DiscipleOfBolas(this); } } class DiscipleOfBolasEffect extends OneShotEffect { public DiscipleOfBolasEffect() { super(Constants.Outcome.Benefit); this.staticText = "sacrifice another creature. You gain X life and draw X cards, where X is that creature's power"; } public DiscipleOfBolasEffect(final DiscipleOfBolasEffect effect) { super(effect); } @Override public DiscipleOfBolasEffect copy() { return new DiscipleOfBolasEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent sacrificed = game.getPermanent(source.getFirstTarget()); System.out.println("The target is " + sacrificed.getName()); Player player = game.getPlayer(source.getControllerId()); if (sacrificed != null && player != null) { sacrificed.sacrifice(source.getSourceId(), game); Permanent lastKnownState = (Permanent) game.getLastKnownInformation(sacrificed.getId(), Constants.Zone.BATTLEFIELD); int power = lastKnownState.getPower().getValue(); player.gainLife(power, game); player.drawCards(power, game); return true; } return false; } }