foul-magics/Mage/src/main/java/mage/game/command/planes/AstralArenaPlane.java

129 lines
4.6 KiB
Java

package mage.game.command.planes;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.MainPhaseStackEmptyCondition;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.common.DamageAllEffect;
import mage.abilities.effects.common.RollPlanarDieEffect;
import mage.constants.Duration;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.command.Plane;
import mage.game.permanent.Permanent;
import mage.target.Target;
import mage.watchers.common.AttackedThisTurnWatcher;
import mage.watchers.common.PlanarRollWatcher;
/**
*
* @author spjspj
*/
public class AstralArenaPlane extends Plane {
public AstralArenaPlane() {
this.setName("Plane - Astral Arena");
this.setExpansionSetCodeForImage("PCA");
// No more than one creature can attack each turn. No more than one creature can block each turn.
SimpleStaticAbility ability = new SimpleStaticAbility(Zone.COMMAND, new AstralArenaAttackRestrictionEffect());
ability.addWatcher(new AttackedThisTurnWatcher());
SimpleStaticAbility ability2 = new SimpleStaticAbility(Zone.COMMAND, new AstralArenaBlockRestrictionEffect());
ability2.addWatcher(new AttackedThisTurnWatcher());
this.getAbilities().add(ability);
this.getAbilities().add(ability2);
// Active player can roll the planar die: Whenever you roll {CHAOS}, {this} deals 2 damage to each creature
Effect chaosEffect = new DamageAllEffect(2, new FilterCreaturePermanent());
Target chaosTarget = null;
List<Effect> chaosEffects = new ArrayList<Effect>();
chaosEffects.add(chaosEffect);
List<Target> chaosTargets = new ArrayList<Target>();
chaosTargets.add(chaosTarget);
ActivateIfConditionActivatedAbility chaosAbility = new ActivateIfConditionActivatedAbility(Zone.COMMAND, new RollPlanarDieEffect(chaosEffects, chaosTargets), new GenericManaCost(0), MainPhaseStackEmptyCondition.instance);
chaosAbility.addWatcher(new PlanarRollWatcher());
this.getAbilities().add(chaosAbility);
chaosAbility.setMayActivate(TargetController.ANY);
this.getAbilities().add(new SimpleStaticAbility(Zone.ALL, new PlanarDieRollCostIncreasingEffect(chaosAbility.getOriginalId())));
}
}
class AstralArenaAttackRestrictionEffect extends RestrictionEffect {
AstralArenaAttackRestrictionEffect() {
super(Duration.WhileOnBattlefield);
staticText = "No more than one creature can attack each combat";
}
AstralArenaAttackRestrictionEffect(final AstralArenaAttackRestrictionEffect effect) {
super(effect);
}
@Override
public AstralArenaAttackRestrictionEffect copy() {
return new AstralArenaAttackRestrictionEffect(this);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
Plane cPlane = game.getState().getCurrentPlane();
if (cPlane == null) {
return false;
}
if (!cPlane.getName().equalsIgnoreCase("Plane - Astral Arena")) {
return false;
}
return true;
}
@Override
public boolean canAttack(Permanent attacker, UUID defenderId, Ability source, Game game) {
return game.getCombat().getAttackers().isEmpty();
}
}
class AstralArenaBlockRestrictionEffect extends RestrictionEffect {
AstralArenaBlockRestrictionEffect() {
super(Duration.WhileOnBattlefield);
staticText = "No more than one creature can block each combat";
}
AstralArenaBlockRestrictionEffect(final AstralArenaBlockRestrictionEffect effect) {
super(effect);
}
@Override
public AstralArenaBlockRestrictionEffect copy() {
return new AstralArenaBlockRestrictionEffect(this);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
Plane cPlane = game.getState().getCurrentPlane();
if (cPlane == null) {
return false;
}
if (!cPlane.getName().equalsIgnoreCase("Plane - Astral Arena")) {
return false;
}
return true;
}
@Override
public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game) {
return game.getCombat().getBlockers().isEmpty();
}
}