foul-magics/Mage/src/main/java/mage/abilities/keyword/SquadAbility.java

151 lines
5 KiB
Java

package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.StaticAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.costs.*;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.CreateTokenCopySourceEffect;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import mage.util.CardUtil;
/**
* @author notgreat
*/
public class SquadAbility extends StaticAbility implements OptionalAdditionalSourceCosts {
protected OptionalAdditionalCost cost;
protected static final String SQUAD_KEYWORD = "Squad";
protected static final String SQUAD_ACTIVATION_VALUE_KEY = "squadActivationCount";
protected static final String SQUAD_REMINDER = "You may pay an additional "
+ "{cost} any number of times as you cast this spell.";
public SquadAbility(Cost cost) {
super(Zone.STACK, null);
setSquadCost(cost);
addSubAbility(new SquadTriggerAbility());
}
private SquadAbility(final SquadAbility ability) {
super(ability);
this.cost = ability.cost.copy();
}
@Override
public SquadAbility copy() {
return new SquadAbility(this);
}
private void setSquadCost(Cost cost) {
OptionalAdditionalCost newCost = new OptionalAdditionalCostImpl(
SQUAD_KEYWORD, SQUAD_REMINDER, cost);
newCost.setRepeatable(true);
newCost.setCostType(VariableCostType.ADDITIONAL);
this.cost = newCost;
}
private void reset() {
cost.reset();
}
@Override
public void addOptionalAdditionalCosts(Ability ability, Game game) {
if (!(ability instanceof SpellAbility)) {
return;
}
Player player = game.getPlayer(ability.getControllerId());
if (player == null) {
return;
}
this.reset();
boolean again = true;
while (player.canRespond() && again) {
String times = "";
int activatedCount = cost.getActivateCount();
times = (activatedCount + 1) + (activatedCount == 0 ? " time " : " times ");
// TODO: add AI support to find max number of possible activations (from available mana)
// canPay checks only single mana available, not total mana usage
if (cost.canPay(ability, this, ability.getControllerId(), game)
&& player.chooseUse(/*Outcome.Benefit*/Outcome.AIDontUseIt,
"Pay " + times + cost.getText(false) + " ?", ability, game)) {
cost.activate();
if (cost instanceof ManaCostsImpl) {
ability.getManaCostsToPay().add((ManaCostsImpl) cost.copy());
} else {
ability.getCosts().add(cost.copy());
}
} else {
again = false;
}
}
ability.setCostsTag(SQUAD_ACTIVATION_VALUE_KEY,cost.getActivateCount());
}
@Override
public String getCastMessageSuffix() {
if (cost.isActivated()) {
return cost.getCastSuffixMessage(0);
}
return "";
}
@Override
public String getRule() {
return "Squad "+cost.getText()+" <i>(As an additional cost to cast this spell, you may pay "+
cost.getText()+"any number of times. When this creature enters the battlefield, "+
"create that many tokens that are copies of it.)</i>";
}
}
class SquadTriggerAbility extends EntersBattlefieldTriggeredAbility {
public SquadTriggerAbility() {
super(new SquadEffectETB());
this.setRuleVisible(false);
}
private SquadTriggerAbility(final SquadTriggerAbility ability) {
super(ability);
}
@Override
public SquadTriggerAbility copy() {
return new SquadTriggerAbility(this);
}
@Override
public boolean checkInterveningIfClause(Game game) {
int squadCount = CardUtil.getSourceCostsTag(game, this, SquadAbility.SQUAD_ACTIVATION_VALUE_KEY,0);
return (squadCount > 0);
}
@Override
public String getRule() {
return "Squad <i>(When this creature enters the battlefield, if its squad cost was paid, "
+ "create a token that's a copy of it for each time its squad cost was paid.)</i>";
}
}
class SquadEffectETB extends OneShotEffect {
SquadEffectETB() {
super(Outcome.Benefit);
}
private SquadEffectETB(final SquadEffectETB effect) {
super(effect);
}
@Override
public SquadEffectETB copy() {
return new SquadEffectETB(this);
}
@Override
public boolean apply(Game game, Ability source) {
int squadCount = CardUtil.getSourceCostsTag(game, source, SquadAbility.SQUAD_ACTIVATION_VALUE_KEY,0);
CreateTokenCopySourceEffect effect = new CreateTokenCopySourceEffect(squadCount);
return effect.apply(game, source);
}
}