Commit graph

6 commits

Author SHA1 Message Date
ssk97
fd83fbb600
refactor: Remove no-argument Squad constructor (#12038) 2024-04-02 00:44:23 -04:00
Steven Knipe
660288dfd7 Use generics to ensure the correct class types stored inside the costs tags. 2023-11-17 02:37:06 -08:00
Steven Knipe
1e76b59f4e Convert Bargain/Entwine/Squad to costs tag system 2023-11-16 14:39:55 -08:00
ssk97
918a8931e6
Implement [40K] Squad ability (#10509)
* First try at Squad Mechanic

* Fully functional now, removed cards from unfinished list in 40k

* Improved implementation, removing the generic conditional
and replacing it with a separated ETB trigger and effect.

* Add tests from Susucre (using Strionic Resonator for now, two others currently failing)

* Update comments on tests

Closes #9774 

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Co-authored by: Susucre <34709007+susucre@users.noreply.github.com>
2023-06-26 20:47:26 -04:00
Evan Kranzler
2ca7cfa462 [40K] Implemented Space Marine Devastator 2022-09-17 10:50:43 -04:00
Evan Kranzler
1cc00630dd [40K] Implemented Vanguard Suppressor (with dummy squad ability) 2022-09-16 21:02:57 -04:00