foul-magics/Mage/src/main/java/mage/abilities/effects/common/PutCardFromHandOrGraveyardOntoBattlefieldEffect.java
xenohedron e6bd35eb77
refactor selecting cards from multiple zones (#11584)
* refactor selecting cards from multiple zones

fix MV <= controlled lands predicate

fix filter checks without source parameter

* fix test choice
2023-12-31 14:25:25 -05:00

69 lines
2.4 KiB
Java

package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.util.CardUtil;
/**
* @author xenohedron
*/
public class PutCardFromHandOrGraveyardOntoBattlefieldEffect extends OneShotEffect {
private final FilterCard filter;
private final boolean tapped;
/**
* @param filter for selecting a card (don't include zone-related text in filter message)
* @param tapped ETB tapped if true
*/
public PutCardFromHandOrGraveyardOntoBattlefieldEffect(FilterCard filter, boolean tapped) {
super(Outcome.PutCardInPlay);
this.filter = filter;
this.tapped = tapped;
this.staticText = "you may put " + CardUtil.addArticle(filter.getMessage())
+ " from your hand or graveyard onto the battlefield" + (tapped ? " tapped" : "");
}
private PutCardFromHandOrGraveyardOntoBattlefieldEffect(final PutCardFromHandOrGraveyardOntoBattlefieldEffect effect) {
super(effect);
this.filter = effect.filter;
this.tapped = effect.tapped;
}
@Override
public PutCardFromHandOrGraveyardOntoBattlefieldEffect copy() {
return new PutCardFromHandOrGraveyardOntoBattlefieldEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
Cards cards = new CardsImpl();
cards.addAllCards(controller.getHand().getCards(filter, source.getControllerId(), source, game));
cards.addAllCards(controller.getGraveyard().getCards(filter, source.getControllerId(), source, game));
if (cards.isEmpty()) {
return true;
}
TargetCard target = new TargetCard(0, 1, Zone.ALL, filter);
target.withNotTarget(true);
controller.choose(outcome, cards, target, source, game);
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
controller.moveCards(card, Zone.BATTLEFIELD, source, game, tapped, false, false, null);
}
return true;
}
}