package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; import mage.util.CardUtil; /** * @author xenohedron */ public class PutCardFromHandOrGraveyardOntoBattlefieldEffect extends OneShotEffect { private final FilterCard filter; private final boolean tapped; /** * @param filter for selecting a card (don't include zone-related text in filter message) * @param tapped ETB tapped if true */ public PutCardFromHandOrGraveyardOntoBattlefieldEffect(FilterCard filter, boolean tapped) { super(Outcome.PutCardInPlay); this.filter = filter; this.tapped = tapped; this.staticText = "you may put " + CardUtil.addArticle(filter.getMessage()) + " from your hand or graveyard onto the battlefield" + (tapped ? " tapped" : ""); } private PutCardFromHandOrGraveyardOntoBattlefieldEffect(final PutCardFromHandOrGraveyardOntoBattlefieldEffect effect) { super(effect); this.filter = effect.filter; this.tapped = effect.tapped; } @Override public PutCardFromHandOrGraveyardOntoBattlefieldEffect copy() { return new PutCardFromHandOrGraveyardOntoBattlefieldEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller == null) { return false; } Cards cards = new CardsImpl(); cards.addAllCards(controller.getHand().getCards(filter, source.getControllerId(), source, game)); cards.addAllCards(controller.getGraveyard().getCards(filter, source.getControllerId(), source, game)); if (cards.isEmpty()) { return true; } TargetCard target = new TargetCard(0, 1, Zone.ALL, filter); target.withNotTarget(true); controller.choose(outcome, cards, target, source, game); Card card = game.getCard(target.getFirstTarget()); if (card != null) { controller.moveCards(card, Zone.BATTLEFIELD, source, game, tapped, false, false, null); } return true; } }