forked from External/mage
* Add minimum and maximum target counts as parameters for TargetAmount and its subclasses; update/add several rules comments (and one actual text) for clarity; remove unused imports * Get amount+description from target instead of parameters for DistributeCountersEffect and DamageMultiEffect; additions to TargetImpl.getDescription to accommodate * Create separate method to check if "any number" phrasing should be used, override it in TargetAmount * Check instanceof TargetAmount before casting * Add new constructors to chain off of for TargetCreaturePermanentAmount & TargetCreatureOrPlaneswalkerAmount * Fix text for Storm the Seedcore * Use Integer.MAX_VALUE instead of 0 to represent no maximum targets * Add comment about getUseAnyNumber() * Use amount-only constructors in some TargetAmount subclasses, add clarifying documentation * Fix a few calls * Require more specific filters
101 lines
3 KiB
Java
101 lines
3 KiB
Java
package mage.abilities.effects.common;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.TargetAmount;
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import java.util.*;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class DamageMultiEffect extends OneShotEffect {
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private String sourceName = "{this}";
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private final Set<MageObjectReference> damagedSet = new HashSet<>();
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public DamageMultiEffect() {
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super(Outcome.Damage);
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}
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public DamageMultiEffect(String whoDealDamageName) {
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super(Outcome.Damage);
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this.sourceName = whoDealDamageName;
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}
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protected DamageMultiEffect(final DamageMultiEffect effect) {
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super(effect);
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this.damagedSet.addAll(effect.damagedSet);
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this.sourceName = effect.sourceName;
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}
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@Override
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public DamageMultiEffect copy() {
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return new DamageMultiEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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this.damagedSet.clear();
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if (source.getTargets().isEmpty()) {
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return true;
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}
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Target multiTarget = source.getTargets().get(0);
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for (UUID target : multiTarget.getTargets()) {
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Permanent permanent = game.getPermanent(target);
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if (permanent != null) {
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if (permanent.damage(multiTarget.getTargetAmount(target), source.getSourceId(), source, game, false, true) > 0) {
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damagedSet.add(new MageObjectReference(permanent, game));
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}
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} else {
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Player player = game.getPlayer(target);
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if (player != null) {
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player.damage(multiTarget.getTargetAmount(target), source.getSourceId(), source, game);
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}
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}
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}
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return true;
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}
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@Override
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public String getText(Mode mode) {
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if (staticText != null && !staticText.isEmpty()) {
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return staticText;
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}
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StringBuilder sb = new StringBuilder(sourceName);
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sb.append(" deals ");
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Target target = mode.getTargets().get(0);
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if (!(target instanceof TargetAmount)) {
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throw new IllegalStateException("Must use TargetAmount");
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}
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TargetAmount targetAmount = (TargetAmount) target;
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DynamicValue amount = targetAmount.getAmount();
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sb.append(amount.toString());
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sb.append(" damage divided as you choose among ");
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sb.append(targetAmount.getDescription());
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return sb.toString();
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}
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public String getSourceName() {
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return sourceName;
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}
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public void setSourceName(String sourceName) {
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this.sourceName = sourceName;
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}
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public Set<MageObjectReference> getDamagedSet() {
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return damagedSet;
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}
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}
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