package mage.abilities.effects.common; import mage.MageObjectReference; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.TargetAmount; import java.util.*; /** * @author BetaSteward_at_googlemail.com */ public class DamageMultiEffect extends OneShotEffect { private String sourceName = "{this}"; private final Set damagedSet = new HashSet<>(); public DamageMultiEffect() { super(Outcome.Damage); } public DamageMultiEffect(String whoDealDamageName) { super(Outcome.Damage); this.sourceName = whoDealDamageName; } protected DamageMultiEffect(final DamageMultiEffect effect) { super(effect); this.damagedSet.addAll(effect.damagedSet); this.sourceName = effect.sourceName; } @Override public DamageMultiEffect copy() { return new DamageMultiEffect(this); } @Override public boolean apply(Game game, Ability source) { this.damagedSet.clear(); if (source.getTargets().isEmpty()) { return true; } Target multiTarget = source.getTargets().get(0); for (UUID target : multiTarget.getTargets()) { Permanent permanent = game.getPermanent(target); if (permanent != null) { if (permanent.damage(multiTarget.getTargetAmount(target), source.getSourceId(), source, game, false, true) > 0) { damagedSet.add(new MageObjectReference(permanent, game)); } } else { Player player = game.getPlayer(target); if (player != null) { player.damage(multiTarget.getTargetAmount(target), source.getSourceId(), source, game); } } } return true; } @Override public String getText(Mode mode) { if (staticText != null && !staticText.isEmpty()) { return staticText; } StringBuilder sb = new StringBuilder(sourceName); sb.append(" deals "); Target target = mode.getTargets().get(0); if (!(target instanceof TargetAmount)) { throw new IllegalStateException("Must use TargetAmount"); } TargetAmount targetAmount = (TargetAmount) target; DynamicValue amount = targetAmount.getAmount(); sb.append(amount.toString()); sb.append(" damage divided as you choose among "); sb.append(targetAmount.getDescription()); return sb.toString(); } public String getSourceName() { return sourceName; } public void setSourceName(String sourceName) { this.sourceName = sourceName; } public Set getDamagedSet() { return damagedSet; } }