foul-magics/Mage.Sets/src/mage/cards/h/HonorablePassage.java
2018-02-24 11:26:32 +00:00

108 lines
4.5 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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package mage.cards.h;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.PreventionEffectData;
import mage.abilities.effects.common.PreventNextDamageFromChosenSourceToTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author L_J
*/
public class HonorablePassage extends CardImpl {
public HonorablePassage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{W}");
// The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
this.getSpellAbility().addEffect(new HonorablePassageEffect());
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
}
public HonorablePassage(final HonorablePassage card) {
super(card);
}
@Override
public HonorablePassage copy() {
return new HonorablePassage(this);
}
}
class HonorablePassageEffect extends PreventNextDamageFromChosenSourceToTargetEffect {
public HonorablePassageEffect() {
super(Duration.EndOfTurn);
}
public HonorablePassageEffect(final HonorablePassageEffect effect) {
super(effect);
}
@Override
public HonorablePassageEffect copy() {
return new HonorablePassageEffect(this);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
int damage = event.getAmount();
PreventionEffectData preventEffectData = preventDamageAction(event, source, game);
if (preventEffectData.getPreventedDamage() > 0) {
MageObject sourceObject = game.getObject(event.getSourceId());
if (sourceObject != null && sourceObject.getColor(game).isRed()) {
UUID sourceControllerId = game.getControllerId(event.getSourceId());
if (sourceControllerId != null) {
Player sourceController = game.getPlayer(sourceControllerId);
if (sourceController != null) {
sourceController.damage(damage, source.getSourceId(), game, false, true);
}
}
}
this.used = true;
}
return false;
}
@Override
public String getText(Mode mode) {
return "The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, {this} deals that much damage to the source's controller";
}
}