forked from External/mage
105 lines
3.1 KiB
Java
105 lines
3.1 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.game.match;
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import mage.cards.Card;
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import mage.cards.decks.Deck;
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import mage.players.Player;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class MatchPlayer {
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private int wins;
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private int loses;
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private Deck deck;
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private Player player;
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private boolean doneSideboarding;
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public MatchPlayer(Player player, Deck deck) {
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this.player = player;
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this.deck = deck;
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this.wins = 0;
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this.loses = 0;
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this.doneSideboarding = true;
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}
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public int getWins() {
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return wins;
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}
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public void addWin() {
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this.wins++;
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}
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public int getLoses() {
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return loses;
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}
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public void addLose() {
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this.loses++;
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}
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public Deck getDeck() {
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return deck;
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}
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public void submitDeck(Deck deck) {
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this.deck = deck;
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this.doneSideboarding = true;
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}
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public void updateDeck(Deck deck) {
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this.deck = deck;
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}
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public Deck generateDeck() {
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//TODO: improve this
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while (deck.getCards().size() < 40 && deck.getSideboard().size() > 0) {
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Card card = deck.getSideboard().iterator().next();
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deck.getCards().add(card);
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deck.getSideboard().remove(card);
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}
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return deck;
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}
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public Player getPlayer() {
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return player;
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}
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public void setSideboarding() {
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this.doneSideboarding = false;
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}
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public boolean isDoneSideboarding() {
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return this.doneSideboarding;
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}
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}
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