foul-magics/Mage/src/main/java/mage/abilities/keyword/BuybackAbility.java

216 lines
7.6 KiB
Java

package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.StaticAbility;
import mage.abilities.costs.*;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.cards.Card;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.players.Player;
import java.util.Iterator;
/**
* 702.25. Buyback
* <p>
* 702.25a Buyback appears on some instants and sorceries. It represents two
* static abilities that function while the spell is on the stack. "Buyback
* [cost]" means "You may pay an additional [cost] as you cast this spell" and
* "If the buyback cost was paid, put this spell into its owner's hand instead
* of into that player's graveyard as it resolves." Paying a spell's buyback
* cost follows the rules for paying additional costs in rules 601.2b and
* 601.2e-g.
*
* @author LevelX2
*/
public class BuybackAbility extends StaticAbility implements OptionalAdditionalSourceCosts {
private static final String keywordText = "Buyback";
private static final String reminderTextCost = "You may {cost} in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.";
private static final String reminderTextMana = "You may pay an additional {cost} as you cast this spell. If you do, put this card into your hand as it resolves.";
protected OptionalAdditionalCost buybackCost;
private int amountToReduceBy = 0;
public BuybackAbility(String manaString) {
super(Zone.STACK, new BuybackEffect());
addBuybackCostAndSetup(new OptionalAdditionalCostImpl(keywordText, reminderTextMana, new ManaCostsImpl<>(manaString)));
setRuleAtTheTop(true);
}
public BuybackAbility(Cost cost) {
super(Zone.STACK, new BuybackEffect());
addBuybackCostAndSetup(new OptionalAdditionalCostImpl(keywordText, "&mdash;", reminderTextCost, cost));
setRuleAtTheTop(true);
}
private void addBuybackCostAndSetup(OptionalAdditionalCost newCost) {
this.buybackCost = newCost;
this.buybackCost.setCostType(VariableCostType.ADDITIONAL);
}
public BuybackAbility(final BuybackAbility ability) {
super(ability);
this.buybackCost = ability.buybackCost.copy();
this.amountToReduceBy = ability.amountToReduceBy;
}
@Override
public BuybackAbility copy() {
return new BuybackAbility(this);
}
@Override
public void addCost(Cost cost) {
((OptionalAdditionalCostImpl) buybackCost).add(cost);
}
public void resetReduceCost() {
amountToReduceBy = 0;
}
// Called by Memory Crystal to reduce mana costs.
public int reduceCost(int genericManaToReduce) {
int amountToReduce = genericManaToReduce;
boolean foundCostToReduce = false;
for (Object cost : ((Costs) buybackCost)) {
if (cost instanceof ManaCostsImpl) {
for (Object c : (ManaCostsImpl) cost) {
if (c instanceof GenericManaCost) {
int newCostCMC = ((GenericManaCost) c).manaValue() - amountToReduceBy - genericManaToReduce;
foundCostToReduce = true;
if (newCostCMC > 0) {
amountToReduceBy += genericManaToReduce;
} else {
amountToReduce = ((GenericManaCost) c).manaValue() - amountToReduceBy;
amountToReduceBy = ((GenericManaCost) c).manaValue();
}
}
}
}
}
if (foundCostToReduce) {
return amountToReduce;
}
return 0;
}
@Override
public boolean isActivated() {
return buybackCost.isActivated();
}
private void resetBuyback(Game game) {
activateBuyback(game, false);
resetReduceCost();
buybackCost.reset();
}
private void activateBuyback(Game game, Boolean isActivated) {
// xmage uses copies, all statuses must be saved to game state, not abilities
game.getState().setValue(this.getSourceId().toString() + "_activatedBuyback", isActivated);
// for extra info in cast message
if (isActivated) {
buybackCost.activate();
} else {
buybackCost.reset();
}
}
public boolean isBuybackActivated(Game game) {
return Boolean.TRUE.equals(game.getState().getValue(this.getSourceId().toString() + "_activatedBuyback"));
}
@Override
public void addOptionalAdditionalCosts(Ability ability, Game game) {
if (ability instanceof SpellAbility) {
Player player = game.getPlayer(ability.getControllerId());
if (player != null) {
this.resetBuyback(game);
// TODO: add AI support to find mana available to pay buyback
// canPay checks only single mana available, not total mana usage
if (player.chooseUse(/*Outcome.Benefit*/ Outcome.AIDontUseIt, "Pay " + buybackCost.getText(false) + " ?", ability, game)) {
activateBuyback(game, true);
for (Iterator it = ((Costs) buybackCost).iterator(); it.hasNext(); ) {
Cost cost = (Cost) it.next();
if (cost instanceof ManaCostsImpl) {
ability.getManaCostsToPay().add((ManaCostsImpl) cost.copy());
} else {
ability.getCosts().add(cost.copy());
}
}
}
}
}
}
@Override
public String getRule() {
return buybackCost.getText(false) + ' ' + buybackCost.getReminderText();
}
@Override
public String getCastMessageSuffix() {
return buybackCost.getCastSuffixMessage(0);
}
}
class BuybackEffect extends ReplacementEffectImpl {
public BuybackEffect() {
super(Duration.WhileOnBattlefield, Outcome.Exile);
staticText = "When {this} resolves and you payed buyback costs, put it back to hand instead";
}
public BuybackEffect(final BuybackEffect effect) {
super(effect);
}
@Override
public BuybackEffect copy() {
return new BuybackEffect(this);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ZONE_CHANGE;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getTargetId().equals(source.getSourceId())) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
// if spell fizzled, the sourceId is null
return zEvent.getFromZone() == Zone.STACK && zEvent.getToZone() == Zone.GRAVEYARD
&& source.getSourceId().equals(event.getSourceId());
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Card card = game.getCard(source.getSourceId());
if (card != null && source instanceof BuybackAbility) {
if (((BuybackAbility) source).isBuybackActivated(game)) {
return card.moveToZone(Zone.HAND, source, game, true, event.getAppliedEffects());
}
}
return false;
}
}