forked from External/mage
216 lines
7.6 KiB
Java
216 lines
7.6 KiB
Java
package mage.abilities.keyword;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.StaticAbility;
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import mage.abilities.costs.*;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.cards.Card;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.players.Player;
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import java.util.Iterator;
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/**
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* 702.25. Buyback
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* <p>
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* 702.25a Buyback appears on some instants and sorceries. It represents two
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* static abilities that function while the spell is on the stack. "Buyback
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* [cost]" means "You may pay an additional [cost] as you cast this spell" and
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* "If the buyback cost was paid, put this spell into its owner's hand instead
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* of into that player's graveyard as it resolves." Paying a spell's buyback
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* cost follows the rules for paying additional costs in rules 601.2b and
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* 601.2e-g.
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*
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* @author LevelX2
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*/
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public class BuybackAbility extends StaticAbility implements OptionalAdditionalSourceCosts {
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private static final String keywordText = "Buyback";
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private static final String reminderTextCost = "You may {cost} in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.";
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private static final String reminderTextMana = "You may pay an additional {cost} as you cast this spell. If you do, put this card into your hand as it resolves.";
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protected OptionalAdditionalCost buybackCost;
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private int amountToReduceBy = 0;
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public BuybackAbility(String manaString) {
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super(Zone.STACK, new BuybackEffect());
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addBuybackCostAndSetup(new OptionalAdditionalCostImpl(keywordText, reminderTextMana, new ManaCostsImpl<>(manaString)));
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setRuleAtTheTop(true);
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}
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public BuybackAbility(Cost cost) {
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super(Zone.STACK, new BuybackEffect());
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addBuybackCostAndSetup(new OptionalAdditionalCostImpl(keywordText, "—", reminderTextCost, cost));
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setRuleAtTheTop(true);
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}
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private void addBuybackCostAndSetup(OptionalAdditionalCost newCost) {
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this.buybackCost = newCost;
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this.buybackCost.setCostType(VariableCostType.ADDITIONAL);
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}
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public BuybackAbility(final BuybackAbility ability) {
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super(ability);
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this.buybackCost = ability.buybackCost.copy();
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this.amountToReduceBy = ability.amountToReduceBy;
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}
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@Override
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public BuybackAbility copy() {
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return new BuybackAbility(this);
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}
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@Override
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public void addCost(Cost cost) {
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((OptionalAdditionalCostImpl) buybackCost).add(cost);
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}
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public void resetReduceCost() {
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amountToReduceBy = 0;
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}
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// Called by Memory Crystal to reduce mana costs.
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public int reduceCost(int genericManaToReduce) {
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int amountToReduce = genericManaToReduce;
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boolean foundCostToReduce = false;
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for (Object cost : ((Costs) buybackCost)) {
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if (cost instanceof ManaCostsImpl) {
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for (Object c : (ManaCostsImpl) cost) {
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if (c instanceof GenericManaCost) {
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int newCostCMC = ((GenericManaCost) c).manaValue() - amountToReduceBy - genericManaToReduce;
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foundCostToReduce = true;
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if (newCostCMC > 0) {
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amountToReduceBy += genericManaToReduce;
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} else {
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amountToReduce = ((GenericManaCost) c).manaValue() - amountToReduceBy;
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amountToReduceBy = ((GenericManaCost) c).manaValue();
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}
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}
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}
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}
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}
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if (foundCostToReduce) {
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return amountToReduce;
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}
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return 0;
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}
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@Override
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public boolean isActivated() {
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return buybackCost.isActivated();
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}
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private void resetBuyback(Game game) {
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activateBuyback(game, false);
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resetReduceCost();
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buybackCost.reset();
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}
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private void activateBuyback(Game game, Boolean isActivated) {
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// xmage uses copies, all statuses must be saved to game state, not abilities
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game.getState().setValue(this.getSourceId().toString() + "_activatedBuyback", isActivated);
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// for extra info in cast message
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if (isActivated) {
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buybackCost.activate();
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} else {
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buybackCost.reset();
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}
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}
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public boolean isBuybackActivated(Game game) {
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return Boolean.TRUE.equals(game.getState().getValue(this.getSourceId().toString() + "_activatedBuyback"));
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}
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@Override
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public void addOptionalAdditionalCosts(Ability ability, Game game) {
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if (ability instanceof SpellAbility) {
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Player player = game.getPlayer(ability.getControllerId());
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if (player != null) {
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this.resetBuyback(game);
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// TODO: add AI support to find mana available to pay buyback
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// canPay checks only single mana available, not total mana usage
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if (player.chooseUse(/*Outcome.Benefit*/ Outcome.AIDontUseIt, "Pay " + buybackCost.getText(false) + " ?", ability, game)) {
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activateBuyback(game, true);
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for (Iterator it = ((Costs) buybackCost).iterator(); it.hasNext(); ) {
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Cost cost = (Cost) it.next();
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if (cost instanceof ManaCostsImpl) {
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ability.getManaCostsToPay().add((ManaCostsImpl) cost.copy());
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} else {
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ability.getCosts().add(cost.copy());
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}
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}
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}
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}
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}
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}
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@Override
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public String getRule() {
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return buybackCost.getText(false) + ' ' + buybackCost.getReminderText();
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}
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@Override
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public String getCastMessageSuffix() {
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return buybackCost.getCastSuffixMessage(0);
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}
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}
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class BuybackEffect extends ReplacementEffectImpl {
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public BuybackEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Exile);
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staticText = "When {this} resolves and you payed buyback costs, put it back to hand instead";
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}
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public BuybackEffect(final BuybackEffect effect) {
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super(effect);
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}
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@Override
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public BuybackEffect copy() {
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return new BuybackEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getTargetId().equals(source.getSourceId())) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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// if spell fizzled, the sourceId is null
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return zEvent.getFromZone() == Zone.STACK && zEvent.getToZone() == Zone.GRAVEYARD
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&& source.getSourceId().equals(event.getSourceId());
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Card card = game.getCard(source.getSourceId());
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if (card != null && source instanceof BuybackAbility) {
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if (((BuybackAbility) source).isBuybackActivated(game)) {
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return card.moveToZone(Zone.HAND, source, game, true, event.getAppliedEffects());
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}
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}
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return false;
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}
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}
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