forked from External/mage
106 lines
3.9 KiB
Java
106 lines
3.9 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2012;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.combat.Combat;
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import mage.game.turn.CombatPhase;
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import mage.game.turn.TurnMod;
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import mage.target.Target;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author nantuko
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*/
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public class StonehornDignitary extends CardImpl<StonehornDignitary> {
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public StonehornDignitary(UUID ownerId) {
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super(ownerId, 37, "Stonehorn Dignitary", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{3}{W}");
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this.expansionSetCode = "M12";
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this.subtype.add("Rhino");
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this.subtype.add("Soldier");
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this.color.setWhite(true);
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this.power = new MageInt(1);
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this.toughness = new MageInt(4);
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// When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase.
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Ability ability = new EntersBattlefieldTriggeredAbility(new SkipNextCombatEffect());
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Target target = new TargetOpponent();
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target.setRequired(true);
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ability.addTarget(target);
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this.addAbility(ability);
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}
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public StonehornDignitary(final StonehornDignitary card) {
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super(card);
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}
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@Override
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public StonehornDignitary copy() {
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return new StonehornDignitary(this);
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}
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}
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class SkipNextCombatEffect extends OneShotEffect<SkipNextCombatEffect> {
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public SkipNextCombatEffect() {
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super(Constants.Outcome.Detriment);
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staticText = "target opponent skips his or her next combat phase";
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}
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public SkipNextCombatEffect(SkipNextCombatEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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UUID targetId = source.getFirstTarget();
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if (targetId != null) {
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game.getState().getTurnMods().add(new TurnMod(targetId, Constants.TurnPhase.COMBAT, null, true));
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return true;
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}
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return false;
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}
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@Override
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public SkipNextCombatEffect copy() {
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return new SkipNextCombatEffect();
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}
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}
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