foul-magics/Mage/src/main/java/mage/game/command/planes/TheZephyrMazePlane.java
2020-04-13 21:50:40 +04:00

78 lines
3.6 KiB
Java

package mage.game.command.planes;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.IsStillOnPlaneCondition;
import mage.abilities.condition.common.MainPhaseStackEmptyCondition;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.RollPlanarDieEffect;
import mage.abilities.effects.common.continuous.BoostAllEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.constants.Duration;
import mage.constants.Planes;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.game.command.Plane;
import mage.target.Target;
import mage.target.common.TargetCreaturePermanent;
import mage.watchers.common.PlanarRollWatcher;
import java.util.ArrayList;
import java.util.List;
/**
* @author spjspj
*/
public class TheZephyrMazePlane extends Plane {
private static final FilterCreaturePermanent filter1 = new FilterCreaturePermanent("creatures with flying");
private static final FilterCreaturePermanent filter2 = new FilterCreaturePermanent("creatures without flying");
static {
filter1.add(new AbilityPredicate(FlyingAbility.class));
filter2.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
}
private static final String flyingRule = "Creatures with flying get +2/+0";
private static final String walkingRule = "Creatures without flying get -2/-0";
public TheZephyrMazePlane() {
this.setPlaneType(Planes.PLANE_THE_ZEPHYR_MAZE_FOG);
this.setExpansionSetCodeForImage("PCA");
// Creatures with flying get +2/+0
// Creatures without flying get -2/+0
Ability ability = new SimpleStaticAbility(Zone.COMMAND, new ConditionalContinuousEffect(
new BoostAllEffect(2, 0, Duration.WhileOnBattlefield, filter1, false),
new IsStillOnPlaneCondition(this.getName()),
flyingRule));
this.getAbilities().add(ability);
Ability ability2 = new SimpleStaticAbility(Zone.COMMAND, new ConditionalContinuousEffect(
new BoostAllEffect(-2, 0, Duration.WhileOnBattlefield, filter2, false),
new IsStillOnPlaneCondition(this.getName()),
walkingRule));
this.getAbilities().add(ability2);
// Active player can roll the planar die: Whenever you roll {CHAOS}, target creature gains flying until end of turn
Effect chaosEffect = new GainAbilityTargetEffect(FlyingAbility.getInstance(), Duration.EndOfTurn);
Target chaosTarget = new TargetCreaturePermanent(0, 1);
List<Effect> chaosEffects = new ArrayList<Effect>();
chaosEffects.add(chaosEffect);
List<Target> chaosTargets = new ArrayList<Target>();
chaosTargets.add(chaosTarget);
ActivateIfConditionActivatedAbility chaosAbility = new ActivateIfConditionActivatedAbility(Zone.COMMAND, new RollPlanarDieEffect(chaosEffects, chaosTargets), new GenericManaCost(0), MainPhaseStackEmptyCondition.instance);
chaosAbility.addWatcher(new PlanarRollWatcher());
this.getAbilities().add(chaosAbility);
chaosAbility.setMayActivate(TargetController.ANY);
this.getAbilities().add(new SimpleStaticAbility(Zone.ALL, new PlanarDieRollCostIncreasingEffect(chaosAbility.getOriginalId())));
}
}