forked from External/mage
78 lines
2.6 KiB
Java
78 lines
2.6 KiB
Java
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package mage.watchers.common;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.keyword.MiracleAbility;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.Outcome;
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import mage.constants.WatcherScope;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.watchers.Watcher;
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/**
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* Counts amount of cards drawn this turn by players. Asks players about Miracle
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* ability to be activated if it the first card drawn this turn.
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*
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* @author noxx
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*/
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public class MiracleWatcher extends Watcher {
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private final Map<UUID, Integer> amountOfCardsDrawnThisTurn = new HashMap<>();
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public MiracleWatcher() {
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super(WatcherScope.GAME);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.UNTAP_STEP_PRE) {
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reset();
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return;
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}
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// inital card draws do not trigger miracle so check that phase != null
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if (game.getPhase() != null && event.getType() == GameEvent.EventType.DREW_CARD) {
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UUID playerId = event.getPlayerId();
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if (playerId != null) {
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Integer amount = 1 + amountOfCardsDrawnThisTurn.getOrDefault(playerId, 0);
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amountOfCardsDrawnThisTurn.put(playerId, amount);
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if (amount == 1) {
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checkMiracleAbility(event, game);
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}
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}
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}
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}
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private void checkMiracleAbility(GameEvent event, Game game) {
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Card card = game.getCard(event.getTargetId());
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if (card != null) {
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for (Ability ability : card.getAbilities()) {
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if (ability instanceof MiracleAbility) {
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Player controller = game.getPlayer(ability.getControllerId());
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if (controller != null) {
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Cards cards = new CardsImpl(card);
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controller.lookAtCards("Miracle", cards, game);
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if (controller.chooseUse(Outcome.Benefit, "Reveal " + card.getLogName() + " to be able to use Miracle?", ability, game)) {
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controller.revealCards("Miracle", cards, game);
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.MIRACLE_CARD_REVEALED, card.getId(), card.getId(), controller.getId()));
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break;
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}
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}
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}
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}
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}
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}
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@Override
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public void reset() {
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amountOfCardsDrawnThisTurn.clear();
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}
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}
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