forked from External/mage
97 lines
3.8 KiB
Java
97 lines
3.8 KiB
Java
|
|
package mage.cards.q;
|
|
|
|
import mage.abilities.Ability;
|
|
import mage.abilities.common.EntersBattlefieldAbility;
|
|
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
|
import mage.abilities.common.delayed.OnLeaveReturnExiledToBattlefieldAbility;
|
|
import mage.abilities.effects.OneShotEffect;
|
|
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
|
|
import mage.abilities.effects.common.EntersBattlefieldWithXCountersEffect;
|
|
import mage.abilities.effects.common.ExileTargetEffect;
|
|
import mage.cards.CardImpl;
|
|
import mage.cards.CardSetInfo;
|
|
import mage.constants.CardType;
|
|
import mage.constants.Outcome;
|
|
import mage.constants.TargetController;
|
|
import mage.counters.CounterType;
|
|
import mage.filter.common.FilterNonlandPermanent;
|
|
import mage.filter.predicate.permanent.ControllerPredicate;
|
|
import mage.game.Game;
|
|
import mage.game.permanent.Permanent;
|
|
import mage.target.TargetPermanent;
|
|
import mage.target.targetadjustment.TargetAdjuster;
|
|
import mage.util.CardUtil;
|
|
|
|
import java.util.UUID;
|
|
|
|
/**
|
|
* @author LevelX2
|
|
*/
|
|
public final class QuarantineField extends CardImpl {
|
|
|
|
public QuarantineField(UUID ownerId, CardSetInfo setInfo) {
|
|
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{X}{X}{W}{W}");
|
|
|
|
// Quarantine Field enters the battlefield with X isolation counters on it.
|
|
this.addAbility(new EntersBattlefieldAbility(new EntersBattlefieldWithXCountersEffect(CounterType.ISOLATION.createInstance())));
|
|
|
|
// When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.
|
|
Ability ability = new EntersBattlefieldTriggeredAbility(new QuarantineFieldEffect(), false);
|
|
ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility()));
|
|
ability.setTargetAdjuster(QuarantineFieldAdjuster.instance);
|
|
this.addAbility(ability);
|
|
}
|
|
|
|
public QuarantineField(final QuarantineField card) {
|
|
super(card);
|
|
}
|
|
|
|
@Override
|
|
public QuarantineField copy() {
|
|
return new QuarantineField(this);
|
|
}
|
|
}
|
|
|
|
enum QuarantineFieldAdjuster implements TargetAdjuster {
|
|
instance;
|
|
|
|
@Override
|
|
public void adjustTargets(Ability ability, Game game) {
|
|
Permanent sourceObject = game.getPermanent(ability.getSourceId());
|
|
if (sourceObject != null) {
|
|
int isolationCounters = sourceObject.getCounters(game).getCount(CounterType.ISOLATION);
|
|
FilterNonlandPermanent filter = new FilterNonlandPermanent("up to " + isolationCounters + " nonland permanents controlled by an opponent");
|
|
filter.add(new ControllerPredicate(TargetController.OPPONENT));
|
|
ability.addTarget(new TargetPermanent(0, isolationCounters, filter, false));
|
|
}
|
|
}
|
|
}
|
|
|
|
class QuarantineFieldEffect extends OneShotEffect {
|
|
|
|
public QuarantineFieldEffect() {
|
|
super(Outcome.Exile);
|
|
this.staticText = "for each isolation counter on it, exile up to one target nonland permanent an opponent controls until {this} leaves the battlefield";
|
|
}
|
|
|
|
public QuarantineFieldEffect(final QuarantineFieldEffect effect) {
|
|
super(effect);
|
|
}
|
|
|
|
@Override
|
|
public QuarantineFieldEffect copy() {
|
|
return new QuarantineFieldEffect(this);
|
|
}
|
|
|
|
@Override
|
|
public boolean apply(Game game, Ability source) {
|
|
Permanent permanent = game.getPermanent(source.getSourceId());
|
|
// If the source permanent leaves the battlefield before its triggered ability resolves,
|
|
// the targets won't be exiled.
|
|
if (permanent != null) {
|
|
return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
|
|
}
|
|
return false;
|
|
}
|
|
}
|