foul-magics/Mage/src/main/java/mage/abilities/common/ControlledCreaturesDealCombatDamagePlayerTriggeredAbility.java

83 lines
3 KiB
Java

package mage.abilities.common;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class ControlledCreaturesDealCombatDamagePlayerTriggeredAbility extends TriggeredAbilityImpl {
private Set<UUID> damagedPlayerIds = new HashSet<>();
private boolean setTargetPointer;
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Effect effect) {
this(Zone.BATTLEFIELD, effect);
}
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone zone, Effect effect) {
this(zone, effect, false);
}
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone zone, Effect effect, boolean setTargetPointer) {
super(zone, effect, false);
this.setTargetPointer = setTargetPointer;
}
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(final ControlledCreaturesDealCombatDamagePlayerTriggeredAbility ability) {
super(ability);
this.damagedPlayerIds = new HashSet<>();
}
@Override
public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility copy() {
return new ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
|| event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRIORITY
|| event.getType() == GameEvent.EventType.ZONE_CHANGE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
Permanent p = game.getPermanent(event.getSourceId());
if (damageEvent.isCombatDamage() && p != null && p.isControlledBy(this.getControllerId()) && !damagedPlayerIds.contains(event.getPlayerId())) {
damagedPlayerIds.add(event.getPlayerId());
if (setTargetPointer) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
}
}
return true;
}
}
if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRIORITY ||
(event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(getSourceId()))) {
damagedPlayerIds.clear();
}
return false;
}
@Override
public String getRule() {
return "Whenever one or more creatures you control deal combat damage to a player, " + super.getRule();
}
}