foul-magics/Mage/src/mage/target/common
2015-02-11 12:34:56 +01:00
..
TargetActivatedOrTriggeredAbility.java * Trickbind and Stiffle - Fixed that the spells could wronly also counter spells. 2014-08-14 15:27:33 +02:00
TargetArtifactPermanent.java Remove explicit set of required property in constructor 2014-06-13 15:15:16 +04:00
TargetAttackingCreature.java Remove explicit set of required property in constructor 2014-06-13 15:15:16 +04:00
TargetAttackingOrBlockingCreature.java [refactor] removed generic parameter from Target 2014-06-02 16:06:05 +03:00
TargetBasicLandCard.java [refactor] removed generic parameter from Target 2014-06-02 16:06:05 +03:00
TargetCardInASingleGraveyard.java [refactor] removed generic parameter from Target 2014-06-02 16:06:05 +03:00
TargetCardInExile.java Some fixes to Prohibit, Aeon Chronicler and Body Double. Some minor changes to framework functions. 2014-11-04 00:46:52 +01:00
TargetCardInGraveyard.java Remove explicit set of required property in constructor 2014-06-13 15:15:16 +04:00
TargetCardInHand.java Fixed some more mixed up parameters of target classes. 2014-07-30 10:47:51 +02:00
TargetCardInLibrary.java Change handling of minNumberOfTargets and required status 2014-06-29 02:45:18 +04:00
TargetCardInOpponentsGraveyard.java * Skullsnatcher - Fixed a bug that only one card could be exiled (was located in ExileTargetEffect only supporting one target, so other cards could be affected as well). Some formatting. 2014-06-10 17:49:11 +02:00
TargetCardInYourGraveyard.java Fixed some more mixed up parameters of target classes. 2014-07-30 10:47:51 +02:00
TargetControlledCreaturePermanent.java * Added 28 cards from Vintage Masters. 2014-06-27 13:41:28 +02:00
TargetControlledPermanent.java Remove explicit set of required property in constructor 2014-06-13 15:15:16 +04:00
TargetCreatureOrPlaneswalker.java Remove unnecessary set of required status with setRequired method 2014-06-13 16:35:31 +04:00
TargetCreatureOrPlayer.java * Spellskite - Fixed that target could wrongly not be changed to spellskite in some cases. 2014-07-29 17:44:42 +02:00
TargetCreatureOrPlayerAmount.java Fixed some more mixed up parameters of target classes. 2014-07-30 10:47:51 +02:00
TargetCreaturePermanent.java Remove explicit set of required property in constructor 2014-06-13 15:15:16 +04:00
TargetCreaturePermanentAmount.java Requested card: Fire Covenant 2014-08-11 17:45:45 +04:00
TargetDefender.java Fixed some more mixed up parameters of target classes. 2014-07-30 10:47:51 +02:00
TargetDiscard.java * Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection. 2014-11-26 01:48:00 +01:00
TargetEnchantmentPermanent.java Remove explicit set of required property in constructor 2014-06-13 15:15:16 +04:00
TargetLandPermanent.java [refactor] removed generic from remaining Target classes 2014-06-02 21:53:34 +03:00
TargetNonBasicLandPermanent.java * Fixed some problems with filtering nonbasic lands (e.g. Fulminator Mage). 2015-02-11 12:34:56 +01:00
TargetNonlandPermanent.java [refactor] removed generic parameter from Target 2014-06-02 16:06:05 +03:00
TargetOpponent.java Remove explicit set of required property in constructor 2014-06-13 15:15:16 +04:00
TargetOpponentsChoicePermanent.java * Minor changes to framework. 2014-12-02 16:57:05 +01:00
TargetPermanentOrPlayer.java * Proliferate - Fixed a bug that only creatures could be used for the proliferate add counter effect. 2014-08-17 21:13:26 +02:00
TargetPermanentOrPlayerWithCounter.java * Proliferate - Fixed a bug that only creatures could be used for the proliferate add counter effect. 2014-08-17 21:13:26 +02:00
TargetSpellOrPermanent.java * AI PLayer - Fixed a problem with targets of Venser, Shaper Savant. 2015-01-31 10:00:16 +01:00