foul-magics/Mage/src/mage/target
2015-02-11 12:34:56 +01:00
..
common * Fixed some problems with filtering nonbasic lands (e.g. Fulminator Mage). 2015-02-11 12:34:56 +01:00
targetpointer * Fixed / reworked prevent damage by source effect (related to Burrenton Forge-Tender, Pay no Heed, Prahv, Spires of Order). 2015-02-01 16:05:35 +01:00
Target.java Fixed capitalization mistake "setMaxNumberOftargets" -> "setMaxNumberOfTargets" 2015-01-25 17:06:00 -05:00
TargetAmount.java Fixes #512 2014-08-15 00:12:29 +04:00
TargetCard.java * Added Dream Halls and Curse of chain (and what was neccessary to get Dream Hall costs to work). 2014-07-27 11:22:22 +02:00
TargetImpl.java In TargetImpl, use accessor methods instead of minNumberOfTargets and maxNumberOfTargets so subclasses can easily reuse the functionality in TargetImpl. 2015-01-29 00:32:23 -05:00
TargetObject.java * Spellskite - Fixed that target could wrongly not be changed to spellskite in some cases. 2014-07-29 17:44:42 +02:00
TargetPermanent.java * Convoke - Fixed that creatures with protection from color of convoke spell could not be tapped. Fixes #513- 2014-08-15 12:42:56 +02:00
TargetPlayer.java * Fixed possible null pointer exception. 2015-01-26 19:26:49 +01:00
Targets.java * Fixed that Auras that were manifested had wrongly to select aura target. 2015-01-31 14:07:47 +01:00
TargetSource.java * Fixed / reworked prevent damage by source effect (related to Burrenton Forge-Tender, Pay no Heed, Prahv, Spires of Order). 2015-02-01 16:05:35 +01:00
TargetSpell.java Fixed a bug in TargetSpell that allowed a spell to select itself as target (#491). 2014-08-09 15:27:39 +02:00
TargetStackObject.java * Ground Seal - Fixed a problem, that cards that need to target cards in graveyard caused a game lock, if ground seal was on the battlefield. 2014-06-15 11:14:08 +02:00