foul-magics/Mage/src/main/java/mage/abilities
2025-01-30 13:33:06 -05:00
..
abilityword refactor: common logic for "at..." triggered abilities (#13045) 2024-10-27 21:03:40 -04:00
assignment
common [DFT] Implement Cloudspire Captain 2025-01-24 12:25:50 -05:00
condition [FDN] Implement Elenda, Saint of Dusk 2024-11-03 09:16:23 -05:00
costs tests: added more strictly checks for choice commands order, fixed wrong commands in old tests (related to #12044); 2025-01-16 08:14:28 +04:00
decorator refactor: improved cards hints support for combined triggers like OrTriggeredAbility 2025-01-22 19:06:05 +04:00
dynamicvalue refactor: fixed copy constructor in some dynamic values 2025-01-25 01:11:35 +04:00
effects Fix typo in method name. 2025-01-30 13:33:06 -05:00
hint You may play an additional land - added card hint to all lands about played count and max limit (#13216) 2025-01-10 22:04:21 +04:00
icon
keyword [DFT] Implement Cloudspire Captain 2025-01-24 12:25:50 -05:00
mana
meta refactor: improved cards hints support for combined triggers like OrTriggeredAbility 2025-01-22 19:06:05 +04:00
token
triggers [PIP] Implement Overencumbered 2024-11-05 17:58:19 -05:00
Abilities.java
AbilitiesImpl.java
Ability.java refactor: shared logic for diff implementation of isInUseableZone, improved docs and readability; 2024-11-30 04:23:45 +04:00
AbilityImpl.java refactor: fixed wrong copy code of some fields 2025-01-22 19:35:43 +04:00
ActivatedAbility.java
ActivatedAbilityImpl.java
ActivationInfo.java
BatchTriggeredAbility.java rework batch events (#13066) 2024-11-19 21:23:08 -05:00
CompoundAbility.java
DelayedTriggeredAbilities.java
DelayedTriggeredAbility.java
EvasionAbility.java
LoyaltyAbility.java
MageSingleton.java
Mode.java
Modes.java rework allowing additional modes conditionally 2024-09-14 10:35:30 -04:00
OpeningHandAction.java
PlayLandAbility.java You may play an additional land - added card hint to all lands about played count and max limit (#13216) 2025-01-10 22:04:21 +04:00
SpecialAction.java
SpecialActions.java
SpellAbility.java
StateTriggeredAbility.java
StaticAbility.java refactor: removed some usages of short LKI, moved static ability's useable zone logic to basic ability implementation; 2024-11-30 04:23:23 +04:00
TriggeredAbilities.java [DSK] Implement Acrobatic Cheerleader and per-game trigger limits (#13232) 2025-01-15 18:28:30 +04:00
TriggeredAbility.java [DSK] Implement Acrobatic Cheerleader and per-game trigger limits (#13232) 2025-01-15 18:28:30 +04:00
TriggeredAbilityImpl.java [DSK] Implement Acrobatic Cheerleader and per-game trigger limits (#13232) 2025-01-15 18:28:30 +04:00