forked from External/mage
173 lines
6.8 KiB
Java
173 lines
6.8 KiB
Java
package mage.game;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.InfoEffect;
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import mage.abilities.effects.common.continuous.CommanderReplacementEffect;
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import mage.abilities.effects.common.cost.CommanderCostModification;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.repository.CardInfo;
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import mage.cards.repository.CardRepository;
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import mage.constants.*;
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import mage.game.mulligan.Mulligan;
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import mage.game.turn.TurnMod;
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import mage.players.Player;
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import mage.util.CardUtil;
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import mage.watchers.common.CommanderInfoWatcher;
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import mage.watchers.common.CommanderPlaysCountWatcher;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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* @author JRHerlehy
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*/
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public abstract class GameTinyLeadersImpl extends GameImpl {
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protected boolean alsoHand; // replace also commander going to library
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protected boolean alsoLibrary; // replace also commander going to library
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protected boolean startingPlayerSkipsDraw = true;
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public GameTinyLeadersImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startLife) {
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super(attackOption, range, mulligan, startLife, 50);
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}
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public GameTinyLeadersImpl(final GameTinyLeadersImpl game) {
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super(game);
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this.alsoHand = game.alsoHand;
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this.startingPlayerSkipsDraw = game.startingPlayerSkipsDraw;
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}
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@Override
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protected void init(UUID choosingPlayerId) {
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// plays watcher
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state.addWatcher(new CommanderPlaysCountWatcher());
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// move tiny leader to command zone
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for (UUID playerId : state.getPlayerList(startingPlayerId)) {
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Player player = getPlayer(playerId);
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if (player != null) {
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String commanderName = player.getMatchPlayer().getDeck().getName();
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Card commander = findCommander(this, player, commanderName);
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if (commander != null) {
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// already exists - just move to zone (example: game restart by Karn Liberated)
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commander.moveToZone(Zone.COMMAND, null, this, true);
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} else {
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// create new commander
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commander = getCommanderCard(commanderName, player.getId());
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if (commander != null) {
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Set<Card> cards = new HashSet<>();
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cards.add(commander);
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this.loadCards(cards, playerId);
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player.addCommanderId(commander.getId());
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commander.moveToZone(Zone.COMMAND, null, this, true);
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Ability ability = new SimpleStaticAbility(Zone.COMMAND, new InfoEffect("Commander effects"));
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ability.addEffect(new CommanderReplacementEffect(commander.getId(), alsoHand, alsoLibrary, false, "Commander"));
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ability.addEffect(new CommanderCostModification(commander));
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// Commander rule #4 was removed Jan. 18, 2016
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// ability.addEffect(new CommanderManaReplacementEffect(player.getId(), CardUtil.getColorIdentity(commander)));
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CommanderInfoWatcher watcher = new CommanderInfoWatcher("Commander", commander.getId(), false);
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getState().addWatcher(watcher);
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watcher.addCardInfoToCommander(this);
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this.getState().addAbility(ability, null);
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} else {
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// GameWorker.call processing errors and write it in magediag.log by defalt
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// Test use case: create tiny game with random generated deck - game freezes with empty battlefield
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throw new IllegalStateException("Commander card could not be created. Name: [" + player.getMatchPlayer().getDeck().getName() + ']');
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}
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}
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}
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}
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super.init(choosingPlayerId);
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if (startingPlayerSkipsDraw) {
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state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW));
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}
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}
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private Card findCommander(Game game, Player player, String commanderName) {
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return game.getCommanderCardsFromAnyZones(player, CommanderCardType.ANY, Zone.ALL)
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.stream()
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.filter(c -> CardUtil.haveSameNames(c, commanderName, game))
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.findFirst()
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.orElse(null);
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}
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/**
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* Name of Tiny Leader comes from the deck name (it's not in the sideboard)
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* Additionally, it was taken into account that WOTC had missed a few color
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* combinations when making Legendary Creatures at 3 CMC. There are two
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* Commanders available to use for the missing color identities: Sultai [UBG
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* 3/3] and Glass [colorless 3/3]
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*
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* @param commanderName
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* @param ownerId
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* @return
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*/
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public static Card getCommanderCard(String commanderName, UUID ownerId) {
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Card commander = null;
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if (commanderName != null) {
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switch (commanderName) {
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case "Sultai":
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commander = new DefaultCommander(ownerId, commanderName, "{U}{B}{G}");
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break;
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case "Glass":
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commander = new DefaultCommander(ownerId, commanderName, "{C}{C}{C}");
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break;
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default:
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CardInfo cardInfo = CardRepository.instance.findCard(commanderName);
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if (cardInfo != null) {
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commander = cardInfo.getCard();
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}
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}
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}
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return commander;
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}
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public void setAlsoHand(boolean alsoHand) {
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this.alsoHand = alsoHand;
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}
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public void setAlsoLibrary(boolean alsoLibrary) {
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this.alsoLibrary = alsoLibrary;
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}
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}
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class DefaultCommander extends CardImpl {
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public DefaultCommander(UUID ownerId, String commanderName, String manaString) {
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super(ownerId, new CardSetInfo(commanderName, "", "999", Rarity.RARE), new CardType[]{CardType.CREATURE}, manaString);
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this.addSuperType(SuperType.LEGENDARY);
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if (manaString.contains("{G}")) {
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this.color.setGreen(true);
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}
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if (manaString.contains("{W}")) {
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this.color.setWhite(true);
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}
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if (manaString.contains("{U}")) {
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this.color.setBlue(true);
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}
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if (manaString.contains("{B}")) {
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this.color.setBlack(true);
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}
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if (manaString.contains("{R}")) {
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this.color.setRed(true);
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}
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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}
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public DefaultCommander(final DefaultCommander card) {
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super(card);
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}
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@Override
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public DefaultCommander copy() {
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return new DefaultCommander(this);
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}
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}
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