package mage.game; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.InfoEffect; import mage.abilities.effects.common.continuous.CommanderReplacementEffect; import mage.abilities.effects.common.cost.CommanderCostModification; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.repository.CardInfo; import mage.cards.repository.CardRepository; import mage.constants.*; import mage.game.mulligan.Mulligan; import mage.game.turn.TurnMod; import mage.players.Player; import mage.util.CardUtil; import mage.watchers.common.CommanderInfoWatcher; import mage.watchers.common.CommanderPlaysCountWatcher; import java.util.HashSet; import java.util.Set; import java.util.UUID; /** * @author JRHerlehy */ public abstract class GameTinyLeadersImpl extends GameImpl { protected boolean alsoHand; // replace also commander going to library protected boolean alsoLibrary; // replace also commander going to library protected boolean startingPlayerSkipsDraw = true; public GameTinyLeadersImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startLife) { super(attackOption, range, mulligan, startLife, 50); } public GameTinyLeadersImpl(final GameTinyLeadersImpl game) { super(game); this.alsoHand = game.alsoHand; this.startingPlayerSkipsDraw = game.startingPlayerSkipsDraw; } @Override protected void init(UUID choosingPlayerId) { // plays watcher state.addWatcher(new CommanderPlaysCountWatcher()); // move tiny leader to command zone for (UUID playerId : state.getPlayerList(startingPlayerId)) { Player player = getPlayer(playerId); if (player != null) { String commanderName = player.getMatchPlayer().getDeck().getName(); Card commander = findCommander(this, player, commanderName); if (commander != null) { // already exists - just move to zone (example: game restart by Karn Liberated) commander.moveToZone(Zone.COMMAND, null, this, true); } else { // create new commander commander = getCommanderCard(commanderName, player.getId()); if (commander != null) { Set cards = new HashSet<>(); cards.add(commander); this.loadCards(cards, playerId); player.addCommanderId(commander.getId()); commander.moveToZone(Zone.COMMAND, null, this, true); Ability ability = new SimpleStaticAbility(Zone.COMMAND, new InfoEffect("Commander effects")); ability.addEffect(new CommanderReplacementEffect(commander.getId(), alsoHand, alsoLibrary, false, "Commander")); ability.addEffect(new CommanderCostModification(commander)); // Commander rule #4 was removed Jan. 18, 2016 // ability.addEffect(new CommanderManaReplacementEffect(player.getId(), CardUtil.getColorIdentity(commander))); CommanderInfoWatcher watcher = new CommanderInfoWatcher("Commander", commander.getId(), false); getState().addWatcher(watcher); watcher.addCardInfoToCommander(this); this.getState().addAbility(ability, null); } else { // GameWorker.call processing errors and write it in magediag.log by defalt // Test use case: create tiny game with random generated deck - game freezes with empty battlefield throw new IllegalStateException("Commander card could not be created. Name: [" + player.getMatchPlayer().getDeck().getName() + ']'); } } } } super.init(choosingPlayerId); if (startingPlayerSkipsDraw) { state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW)); } } private Card findCommander(Game game, Player player, String commanderName) { return game.getCommanderCardsFromAnyZones(player, CommanderCardType.ANY, Zone.ALL) .stream() .filter(c -> CardUtil.haveSameNames(c, commanderName, game)) .findFirst() .orElse(null); } /** * Name of Tiny Leader comes from the deck name (it's not in the sideboard) * Additionally, it was taken into account that WOTC had missed a few color * combinations when making Legendary Creatures at 3 CMC. There are two * Commanders available to use for the missing color identities: Sultai [UBG * 3/3] and Glass [colorless 3/3] * * @param commanderName * @param ownerId * @return */ public static Card getCommanderCard(String commanderName, UUID ownerId) { Card commander = null; if (commanderName != null) { switch (commanderName) { case "Sultai": commander = new DefaultCommander(ownerId, commanderName, "{U}{B}{G}"); break; case "Glass": commander = new DefaultCommander(ownerId, commanderName, "{C}{C}{C}"); break; default: CardInfo cardInfo = CardRepository.instance.findCard(commanderName); if (cardInfo != null) { commander = cardInfo.getCard(); } } } return commander; } public void setAlsoHand(boolean alsoHand) { this.alsoHand = alsoHand; } public void setAlsoLibrary(boolean alsoLibrary) { this.alsoLibrary = alsoLibrary; } } class DefaultCommander extends CardImpl { public DefaultCommander(UUID ownerId, String commanderName, String manaString) { super(ownerId, new CardSetInfo(commanderName, "", "999", Rarity.RARE), new CardType[]{CardType.CREATURE}, manaString); this.addSuperType(SuperType.LEGENDARY); if (manaString.contains("{G}")) { this.color.setGreen(true); } if (manaString.contains("{W}")) { this.color.setWhite(true); } if (manaString.contains("{U}")) { this.color.setBlue(true); } if (manaString.contains("{B}")) { this.color.setBlack(true); } if (manaString.contains("{R}")) { this.color.setRed(true); } this.power = new MageInt(3); this.toughness = new MageInt(3); } public DefaultCommander(final DefaultCommander card) { super(card); } @Override public DefaultCommander copy() { return new DefaultCommander(this); } }