forked from External/mage
* apply regex to change public copy constructors to protected * cleanup code using now protected constructors * fix manaBuilder weird casting of Mana into ConditionalMana
243 lines
8.8 KiB
Java
243 lines
8.8 KiB
Java
package mage.target.common;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterSpellOrPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.game.stack.StackObject;
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import mage.target.TargetImpl;
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import mage.util.GameLog;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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* @author LevelX
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*/
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public class TargetSpellOrPermanent extends TargetImpl {
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protected FilterSpellOrPermanent filter;
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public TargetSpellOrPermanent() {
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this(1);
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}
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public TargetSpellOrPermanent(FilterSpellOrPermanent filter) {
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this(1, 1, filter, false);
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}
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public TargetSpellOrPermanent(int numTargets) {
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this(numTargets, numTargets);
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}
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public TargetSpellOrPermanent(int minNumTargets, int maxNumTargets) {
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this(minNumTargets, maxNumTargets, false);
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}
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public TargetSpellOrPermanent(int minNumTargets, int maxNumTargets, boolean notTarget) {
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this(minNumTargets, maxNumTargets, new FilterSpellOrPermanent(), notTarget);
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this.notTarget = notTarget;
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}
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public TargetSpellOrPermanent(int minNumTargets, int maxNumTargets, FilterSpellOrPermanent filter, boolean notTarget) {
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super(notTarget);
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this.minNumberOfTargets = minNumTargets;
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this.maxNumberOfTargets = maxNumTargets;
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this.zone = Zone.ALL;
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this.notTarget = notTarget;
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this.filter = filter;
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this.targetName = filter.getMessage();
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}
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protected TargetSpellOrPermanent(final TargetSpellOrPermanent target) {
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super(target);
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this.filter = target.filter.copy();
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}
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@Override
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public Filter getFilter() {
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return this.filter;
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}
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public FilterPermanent getPermanentFilter() {
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return this.filter.getPermanentFilter();
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}
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public void setFilter(FilterSpellOrPermanent filter) {
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this.filter = filter;
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}
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@Override
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public boolean canTarget(UUID id, Game game) {
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Permanent permanent = game.getPermanent(id);
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if (permanent != null) {
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return filter.match(permanent, game);
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}
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Spell spell = game.getStack().getSpell(id);
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return filter.match(spell, game);
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}
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@Override
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public boolean canTarget(UUID id, Ability source, Game game) {
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Permanent permanent = game.getPermanent(id);
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if (permanent != null) {
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if (source != null) {
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MageObject targetSource = game.getObject(source);
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return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game)
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&& filter.match(permanent, source.getControllerId(), source, game);
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} else {
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return filter.match(permanent, game);
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}
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}
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Spell spell = game.getStack().getSpell(id);
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// 114.4. A spell or ability on the stack is an illegal target for itself.
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return spell != null && !source.getSourceId().equals(id) && filter.match(spell, game);
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}
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@Override
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public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) {
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return canTarget(id, source, game);
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}
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/**
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* Checks if there are enough {@link mage.game.permanent.Permanent} or
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* {@link mage.game.stack.Spell} that can be chosen. Should only be used for
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* Ability targets since this checks for protection, shroud etc.
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*
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* @param sourceControllerId - controller of the target event source
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* @param source
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* @param game
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* @return - true if enough valid {@link mage.game.permanent.Permanent} or
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* {@link mage.game.stack.Spell} exist
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*/
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@Override
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public boolean canChoose(UUID sourceControllerId, Ability source, Game game) {
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int count = 0;
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MageObject targetSource = game.getObject(source);
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for (StackObject stackObject : game.getStack()) {
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Spell spell = game.getStack().getSpell(stackObject.getId());
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if (spell != null
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&& !source.getSourceId().equals(spell.getSourceId())
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&& filter.match(spell, sourceControllerId, source, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
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if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceControllerId, source, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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/**
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* Checks if there are enough {@link mage.game.permanent.Permanent} or
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* {@link mage.game.stack.Spell} that can be selected. Should not be used
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* for Ability targets since this does not check for protection, shroud etc.
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*
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* @param sourceControllerId - controller of the select event
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* @param game
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* @return - true if enough valid {@link mage.game.permanent.Permanent} or
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* {@link mage.game.stack.Spell} exist
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*/
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@Override
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public boolean canChoose(UUID sourceControllerId, Game game) {
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int count = 0;
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for (StackObject stackObject : game.getStack()) {
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Spell spell = game.getStack().getSpell(stackObject.getId());
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if (spell != null
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&& filter.match(spell, sourceControllerId, null, game) && filter.match(spell, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
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if (filter.match(permanent, sourceControllerId, null, game) && filter.match(permanent, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Ability source, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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MageObject targetSource = game.getObject(source);
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for (StackObject stackObject : game.getStack()) {
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Spell spell = game.getStack().getSpell(stackObject.getId());
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if (spell != null
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&& !source.getSourceId().equals(spell.getSourceId())
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&& filter.match(spell, sourceControllerId, source, game)) {
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possibleTargets.add(spell.getId());
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
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if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceControllerId, source, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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for (StackObject stackObject : game.getStack()) {
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Spell spell = game.getStack().getSpell(stackObject.getId());
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if (spell != null
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&& filter.match(spell, sourceControllerId, null, game)) {
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possibleTargets.add(spell.getId());
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
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if (filter.match(permanent, sourceControllerId, null, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public String getTargetedName(Game game) {
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StringBuilder sb = new StringBuilder();
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for (UUID targetId : getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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sb.append(permanent.getLogName()).append(' ');
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} else {
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Spell spell = game.getStack().getSpell(targetId);
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if (spell != null) {
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if (spell.isFaceDown(game)) {
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sb.append(GameLog.getNeutralColoredText("face down spell"));
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} else {
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sb.append(spell.getLogName()).append(' ');
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}
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}
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}
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}
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return sb.toString().trim();
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}
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@Override
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public TargetSpellOrPermanent copy() {
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return new TargetSpellOrPermanent(this);
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}
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}
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