foul-magics/Mage/src/main/java/mage/target/common/TargetSpellOrPermanent.java
Susucre f75b1c9f0a
Code cleanup: protect all copy constructors (#10750)
* apply regex to change public copy constructors to protected
* cleanup code using now protected constructors
* fix manaBuilder weird casting of Mana into ConditionalMana
2023-08-04 19:34:58 -04:00

243 lines
8.8 KiB
Java

package mage.target.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterSpellOrPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.target.TargetImpl;
import mage.util.GameLog;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
/**
* @author LevelX
*/
public class TargetSpellOrPermanent extends TargetImpl {
protected FilterSpellOrPermanent filter;
public TargetSpellOrPermanent() {
this(1);
}
public TargetSpellOrPermanent(FilterSpellOrPermanent filter) {
this(1, 1, filter, false);
}
public TargetSpellOrPermanent(int numTargets) {
this(numTargets, numTargets);
}
public TargetSpellOrPermanent(int minNumTargets, int maxNumTargets) {
this(minNumTargets, maxNumTargets, false);
}
public TargetSpellOrPermanent(int minNumTargets, int maxNumTargets, boolean notTarget) {
this(minNumTargets, maxNumTargets, new FilterSpellOrPermanent(), notTarget);
this.notTarget = notTarget;
}
public TargetSpellOrPermanent(int minNumTargets, int maxNumTargets, FilterSpellOrPermanent filter, boolean notTarget) {
super(notTarget);
this.minNumberOfTargets = minNumTargets;
this.maxNumberOfTargets = maxNumTargets;
this.zone = Zone.ALL;
this.notTarget = notTarget;
this.filter = filter;
this.targetName = filter.getMessage();
}
protected TargetSpellOrPermanent(final TargetSpellOrPermanent target) {
super(target);
this.filter = target.filter.copy();
}
@Override
public Filter getFilter() {
return this.filter;
}
public FilterPermanent getPermanentFilter() {
return this.filter.getPermanentFilter();
}
public void setFilter(FilterSpellOrPermanent filter) {
this.filter = filter;
}
@Override
public boolean canTarget(UUID id, Game game) {
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
return filter.match(permanent, game);
}
Spell spell = game.getStack().getSpell(id);
return filter.match(spell, game);
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
if (source != null) {
MageObject targetSource = game.getObject(source);
return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game)
&& filter.match(permanent, source.getControllerId(), source, game);
} else {
return filter.match(permanent, game);
}
}
Spell spell = game.getStack().getSpell(id);
// 114.4. A spell or ability on the stack is an illegal target for itself.
return spell != null && !source.getSourceId().equals(id) && filter.match(spell, game);
}
@Override
public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) {
return canTarget(id, source, game);
}
/**
* Checks if there are enough {@link mage.game.permanent.Permanent} or
* {@link mage.game.stack.Spell} that can be chosen. Should only be used for
* Ability targets since this checks for protection, shroud etc.
*
* @param sourceControllerId - controller of the target event source
* @param source
* @param game
* @return - true if enough valid {@link mage.game.permanent.Permanent} or
* {@link mage.game.stack.Spell} exist
*/
@Override
public boolean canChoose(UUID sourceControllerId, Ability source, Game game) {
int count = 0;
MageObject targetSource = game.getObject(source);
for (StackObject stackObject : game.getStack()) {
Spell spell = game.getStack().getSpell(stackObject.getId());
if (spell != null
&& !source.getSourceId().equals(spell.getSourceId())
&& filter.match(spell, sourceControllerId, source, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceControllerId, source, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
return false;
}
/**
* Checks if there are enough {@link mage.game.permanent.Permanent} or
* {@link mage.game.stack.Spell} that can be selected. Should not be used
* for Ability targets since this does not check for protection, shroud etc.
*
* @param sourceControllerId - controller of the select event
* @param game
* @return - true if enough valid {@link mage.game.permanent.Permanent} or
* {@link mage.game.stack.Spell} exist
*/
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
int count = 0;
for (StackObject stackObject : game.getStack()) {
Spell spell = game.getStack().getSpell(stackObject.getId());
if (spell != null
&& filter.match(spell, sourceControllerId, null, game) && filter.match(spell, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
if (filter.match(permanent, sourceControllerId, null, game) && filter.match(permanent, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Ability source, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
MageObject targetSource = game.getObject(source);
for (StackObject stackObject : game.getStack()) {
Spell spell = game.getStack().getSpell(stackObject.getId());
if (spell != null
&& !source.getSourceId().equals(spell.getSourceId())
&& filter.match(spell, sourceControllerId, source, game)) {
possibleTargets.add(spell.getId());
}
}
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceControllerId, source, game)) {
possibleTargets.add(permanent.getId());
}
}
return possibleTargets;
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
for (StackObject stackObject : game.getStack()) {
Spell spell = game.getStack().getSpell(stackObject.getId());
if (spell != null
&& filter.match(spell, sourceControllerId, null, game)) {
possibleTargets.add(spell.getId());
}
}
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
if (filter.match(permanent, sourceControllerId, null, game)) {
possibleTargets.add(permanent.getId());
}
}
return possibleTargets;
}
@Override
public String getTargetedName(Game game) {
StringBuilder sb = new StringBuilder();
for (UUID targetId : getTargets()) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
sb.append(permanent.getLogName()).append(' ');
} else {
Spell spell = game.getStack().getSpell(targetId);
if (spell != null) {
if (spell.isFaceDown(game)) {
sb.append(GameLog.getNeutralColoredText("face down spell"));
} else {
sb.append(spell.getLogName()).append(' ');
}
}
}
}
return sb.toString().trim();
}
@Override
public TargetSpellOrPermanent copy() {
return new TargetSpellOrPermanent(this);
}
}