package mage.target.common; import mage.MageObject; import mage.abilities.Ability; import mage.constants.Zone; import mage.filter.Filter; import mage.filter.FilterPermanent; import mage.filter.common.FilterSpellOrPermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.stack.Spell; import mage.game.stack.StackObject; import mage.target.TargetImpl; import mage.util.GameLog; import java.util.HashSet; import java.util.Set; import java.util.UUID; /** * @author LevelX */ public class TargetSpellOrPermanent extends TargetImpl { protected FilterSpellOrPermanent filter; public TargetSpellOrPermanent() { this(1); } public TargetSpellOrPermanent(FilterSpellOrPermanent filter) { this(1, 1, filter, false); } public TargetSpellOrPermanent(int numTargets) { this(numTargets, numTargets); } public TargetSpellOrPermanent(int minNumTargets, int maxNumTargets) { this(minNumTargets, maxNumTargets, false); } public TargetSpellOrPermanent(int minNumTargets, int maxNumTargets, boolean notTarget) { this(minNumTargets, maxNumTargets, new FilterSpellOrPermanent(), notTarget); this.notTarget = notTarget; } public TargetSpellOrPermanent(int minNumTargets, int maxNumTargets, FilterSpellOrPermanent filter, boolean notTarget) { super(notTarget); this.minNumberOfTargets = minNumTargets; this.maxNumberOfTargets = maxNumTargets; this.zone = Zone.ALL; this.notTarget = notTarget; this.filter = filter; this.targetName = filter.getMessage(); } protected TargetSpellOrPermanent(final TargetSpellOrPermanent target) { super(target); this.filter = target.filter.copy(); } @Override public Filter getFilter() { return this.filter; } public FilterPermanent getPermanentFilter() { return this.filter.getPermanentFilter(); } public void setFilter(FilterSpellOrPermanent filter) { this.filter = filter; } @Override public boolean canTarget(UUID id, Game game) { Permanent permanent = game.getPermanent(id); if (permanent != null) { return filter.match(permanent, game); } Spell spell = game.getStack().getSpell(id); return filter.match(spell, game); } @Override public boolean canTarget(UUID id, Ability source, Game game) { Permanent permanent = game.getPermanent(id); if (permanent != null) { if (source != null) { MageObject targetSource = game.getObject(source); return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(permanent, source.getControllerId(), source, game); } else { return filter.match(permanent, game); } } Spell spell = game.getStack().getSpell(id); // 114.4. A spell or ability on the stack is an illegal target for itself. return spell != null && !source.getSourceId().equals(id) && filter.match(spell, game); } @Override public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) { return canTarget(id, source, game); } /** * Checks if there are enough {@link mage.game.permanent.Permanent} or * {@link mage.game.stack.Spell} that can be chosen. Should only be used for * Ability targets since this checks for protection, shroud etc. * * @param sourceControllerId - controller of the target event source * @param source * @param game * @return - true if enough valid {@link mage.game.permanent.Permanent} or * {@link mage.game.stack.Spell} exist */ @Override public boolean canChoose(UUID sourceControllerId, Ability source, Game game) { int count = 0; MageObject targetSource = game.getObject(source); for (StackObject stackObject : game.getStack()) { Spell spell = game.getStack().getSpell(stackObject.getId()); if (spell != null && !source.getSourceId().equals(spell.getSourceId()) && filter.match(spell, sourceControllerId, source, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) { if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceControllerId, source, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } return false; } /** * Checks if there are enough {@link mage.game.permanent.Permanent} or * {@link mage.game.stack.Spell} that can be selected. Should not be used * for Ability targets since this does not check for protection, shroud etc. * * @param sourceControllerId - controller of the select event * @param game * @return - true if enough valid {@link mage.game.permanent.Permanent} or * {@link mage.game.stack.Spell} exist */ @Override public boolean canChoose(UUID sourceControllerId, Game game) { int count = 0; for (StackObject stackObject : game.getStack()) { Spell spell = game.getStack().getSpell(stackObject.getId()); if (spell != null && filter.match(spell, sourceControllerId, null, game) && filter.match(spell, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) { if (filter.match(permanent, sourceControllerId, null, game) && filter.match(permanent, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } return false; } @Override public Set possibleTargets(UUID sourceControllerId, Ability source, Game game) { Set possibleTargets = new HashSet<>(); MageObject targetSource = game.getObject(source); for (StackObject stackObject : game.getStack()) { Spell spell = game.getStack().getSpell(stackObject.getId()); if (spell != null && !source.getSourceId().equals(spell.getSourceId()) && filter.match(spell, sourceControllerId, source, game)) { possibleTargets.add(spell.getId()); } } for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) { if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceControllerId, source, game)) { possibleTargets.add(permanent.getId()); } } return possibleTargets; } @Override public Set possibleTargets(UUID sourceControllerId, Game game) { Set possibleTargets = new HashSet<>(); for (StackObject stackObject : game.getStack()) { Spell spell = game.getStack().getSpell(stackObject.getId()); if (spell != null && filter.match(spell, sourceControllerId, null, game)) { possibleTargets.add(spell.getId()); } } for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) { if (filter.match(permanent, sourceControllerId, null, game)) { possibleTargets.add(permanent.getId()); } } return possibleTargets; } @Override public String getTargetedName(Game game) { StringBuilder sb = new StringBuilder(); for (UUID targetId : getTargets()) { Permanent permanent = game.getPermanent(targetId); if (permanent != null) { sb.append(permanent.getLogName()).append(' '); } else { Spell spell = game.getStack().getSpell(targetId); if (spell != null) { if (spell.isFaceDown(game)) { sb.append(GameLog.getNeutralColoredText("face down spell")); } else { sb.append(spell.getLogName()).append(' '); } } } } return sb.toString().trim(); } @Override public TargetSpellOrPermanent copy() { return new TargetSpellOrPermanent(this); } }