forked from External/mage
126 lines
3.9 KiB
Java
126 lines
3.9 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.view;
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import java.io.Serializable;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import mage.cards.Card;
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import mage.game.Game;
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import mage.game.GameState;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class PlayerView implements Serializable {
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private UUID playerId;
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private String name;
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private int life;
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private int libraryCount;
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private int handCount;
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private boolean isActive;
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private boolean hasLeft;
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private ManaPoolView manaPool;
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private CardsView graveyard = new CardsView();
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private Map<UUID, PermanentView> battlefield = new HashMap<UUID, PermanentView>();
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public PlayerView(Player player, GameState state, Game game) {
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this.playerId = player.getId();
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this.name = player.getName();
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this.life = player.getLife();
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this.libraryCount = player.getLibrary().size();
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this.handCount = player.getHand().size();
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this.manaPool = new ManaPoolView(player.getManaPool());
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this.isActive = (player.getId().equals(state.getActivePlayerId()));
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this.hasLeft = player.hasLeft();
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for (Card card: player.getGraveyard().getCards(game)) {
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graveyard.put(card.getId(), new CardView(card));
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}
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for (Permanent permanent: state.getBattlefield().getAllPermanents()) {
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if (showInBattlefield(permanent, state)) {
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PermanentView view = new PermanentView(permanent);
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battlefield.put(view.getId(), view);
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}
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}
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}
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private boolean showInBattlefield(Permanent permanent, GameState state) {
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//show permanents controlled by player or attachments to permanents controlled by player
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if (permanent.getAttachedTo() == null)
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return permanent.getControllerId().equals(playerId);
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else
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return state.getPermanent(permanent.getAttachedTo()).getControllerId().equals(playerId);
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}
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public int getLife() {
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return this.life;
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}
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public int getLibraryCount() {
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return this.libraryCount;
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}
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public int getHandCount() {
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return this.handCount;
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}
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public ManaPoolView getManaPool() {
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return this.manaPool;
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}
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public CardsView getGraveyard() {
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return this.graveyard;
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}
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public Map<UUID, PermanentView> getBattlefield() {
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return this.battlefield;
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}
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public UUID getPlayerId() {
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return this.playerId;
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}
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public String getName() {
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return this.name;
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}
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public boolean isActive() {
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return this.isActive;
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}
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public boolean hasLeft() {
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return this.hasLeft;
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}
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}
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