/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.view; import java.io.Serializable; import java.util.HashMap; import java.util.Map; import java.util.UUID; import mage.cards.Card; import mage.game.Game; import mage.game.GameState; import mage.game.permanent.Permanent; import mage.players.Player; /** * * @author BetaSteward_at_googlemail.com */ public class PlayerView implements Serializable { private UUID playerId; private String name; private int life; private int libraryCount; private int handCount; private boolean isActive; private boolean hasLeft; private ManaPoolView manaPool; private CardsView graveyard = new CardsView(); private Map battlefield = new HashMap(); public PlayerView(Player player, GameState state, Game game) { this.playerId = player.getId(); this.name = player.getName(); this.life = player.getLife(); this.libraryCount = player.getLibrary().size(); this.handCount = player.getHand().size(); this.manaPool = new ManaPoolView(player.getManaPool()); this.isActive = (player.getId().equals(state.getActivePlayerId())); this.hasLeft = player.hasLeft(); for (Card card: player.getGraveyard().getCards(game)) { graveyard.put(card.getId(), new CardView(card)); } for (Permanent permanent: state.getBattlefield().getAllPermanents()) { if (showInBattlefield(permanent, state)) { PermanentView view = new PermanentView(permanent); battlefield.put(view.getId(), view); } } } private boolean showInBattlefield(Permanent permanent, GameState state) { //show permanents controlled by player or attachments to permanents controlled by player if (permanent.getAttachedTo() == null) return permanent.getControllerId().equals(playerId); else return state.getPermanent(permanent.getAttachedTo()).getControllerId().equals(playerId); } public int getLife() { return this.life; } public int getLibraryCount() { return this.libraryCount; } public int getHandCount() { return this.handCount; } public ManaPoolView getManaPool() { return this.manaPool; } public CardsView getGraveyard() { return this.graveyard; } public Map getBattlefield() { return this.battlefield; } public UUID getPlayerId() { return this.playerId; } public String getName() { return this.name; } public boolean isActive() { return this.isActive; } public boolean hasLeft() { return this.hasLeft; } }