forked from External/mage
* adding initial day/night support in game state * remove card exclusion for testing * added functional implementation to abilities from main branch * functionally implemented NightCondition * updated DayNightHint * added support for nightbound entering transformed at night * [MID] Implemented Unnatural Moonrise * [MID] Implemented The Celestus * added some docs * changed access for state day/night methods * added transformation to day/night switch * re-added unfinished filter, removed day/night cards * fixed some errors with transforming * added hints to all day/night cards * added transformation prevention plus a test * added Immerwolf test * [MID] Implemented Tovolar, Dire Overlord / Tovolar, The Midnight Scourge * refactored some cards to not use isTransformable * removed transformable parameter * simplified some transform code * fixed null pointer exception * removed unnecessary canTransform method * fixed a small error * reworked implementation of rule 701.28f * small change in transform logic * fixed failiing test * fixed verify failure * small merge change * added support for day/night switching based on spells cast * [MID] Implemented Curse of Leeches / Leeching Lurkers * moved day/night handling to untap step * added tests for cards which set day and trigger from a change * [MID] Implemented Ludevic, Necrogenius / Olag, Ludevic's Hubris * added support for creatures transforming to match day/night when necessary * fixed verify failures * fixed another verify failure * remove temporary verify skip * added transform message * removed unnecessary transform message * [MID] Implemented Angelic Enforcer / Enduring Angel * updated DayNightHint with more information * fixed verify failure * merge fix * fixed Startled Awake / Persistent Nightmare / Moonmist interaction * added another test for Moonmist * merge fix * merge fix * [MID] Implemented Baneblade Scoundrel / Baneclaw Marauder * merge fix * [MID] various text fixes * [MID] a few more text fixes * Merge fix * Improved transform game logs (hints, source), fixed day/night logs, fixed miss game param (due code style); * fixed a test failure * Merge fix Co-authored-by: Oleg Agafonov <jaydi85@gmail.com> |
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| .. | ||
| combat | ||
| command | ||
| draft | ||
| events | ||
| jumpstart | ||
| match | ||
| mulligan | ||
| permanent | ||
| stack | ||
| tournament | ||
| turn | ||
| CardState.java | ||
| Controllable.java | ||
| Exile.java | ||
| ExileZone.java | ||
| Game.java | ||
| GameCanadianHighlanderImpl.java | ||
| GameCommanderImpl.java | ||
| GameException.java | ||
| GameImpl.java | ||
| GameInfo.java | ||
| GameOptions.java | ||
| GameReplay.java | ||
| GameState.java | ||
| GameStates.java | ||
| GameTinyLeadersImpl.java | ||
| Graveyard.java | ||
| LookedAt.java | ||
| MageObjectAttribute.java | ||
| Revealed.java | ||
| Seat.java | ||
| Table.java | ||
| Team.java | ||
| ZoneChangeInfo.java | ||
| ZonesHandler.java | ||