Commit graph

1443 commits

Author SHA1 Message Date
Evan Kranzler
30afb11cd2
Implementing Daybound/Nightbound mechanic (#8200)
* adding initial day/night support in game state

* remove card exclusion for testing

* added functional implementation to abilities from main branch

* functionally implemented NightCondition

* updated DayNightHint

* added support for nightbound entering transformed at night

* [MID] Implemented Unnatural Moonrise

* [MID] Implemented The Celestus

* added some docs

* changed access for state day/night methods

* added transformation to day/night switch

* re-added unfinished filter, removed day/night cards

* fixed some errors with transforming

* added hints to all day/night cards

* added transformation prevention plus a test

* added Immerwolf test

* [MID] Implemented Tovolar, Dire Overlord / Tovolar, The Midnight Scourge

* refactored some cards to not use isTransformable

* removed transformable parameter

* simplified some transform code

* fixed null pointer exception

* removed unnecessary canTransform method

* fixed a small error

* reworked implementation of rule 701.28f

* small change in transform logic

* fixed failiing test

* fixed verify failure

* small merge change

* added support for day/night switching based on spells cast

* [MID] Implemented Curse of Leeches / Leeching Lurkers

* moved day/night handling to untap step

* added tests for cards which set day and trigger from a change

* [MID] Implemented Ludevic, Necrogenius / Olag, Ludevic's Hubris

* added support for creatures transforming to match day/night when necessary

* fixed verify failures

* fixed another verify failure

* remove temporary verify skip

* added transform message

* removed unnecessary transform message

* [MID] Implemented Angelic Enforcer / Enduring Angel

* updated DayNightHint with more information

* fixed verify failure

* merge fix

* fixed Startled Awake / Persistent Nightmare / Moonmist interaction

* added another test for Moonmist

* merge fix

* merge fix

* [MID] Implemented Baneblade Scoundrel / Baneclaw Marauder

* merge fix

* [MID] various text fixes

* [MID] a few more text fixes

* Merge fix

* Improved transform game logs (hints, source), fixed day/night logs, fixed miss game param (due code style);

* fixed a test failure

* Merge fix

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-11-05 23:11:23 +04:00
Daniel Bomar
b4f81efef8
[VOW] Implemented Manaform Hellkite 2021-11-03 16:10:34 -05:00
Evan Kranzler
e36dac83f2 [VOW] Implemented Kessig Wolf Rider 2021-11-01 09:02:51 -04:00
Daniel Bomar
3bac561d07
[VOW] Implemented Hallowed Haunting 2021-10-31 10:38:08 -05:00
Evan Kranzler
492d1ce957 [VOW] Implemented Torens, Fist of the Angels 2021-10-29 22:34:59 -04:00
Alex W. Jackson
91176a19dd ObjectColor objects are mutable, so let's not assign the 'constant' ones to variables 2021-10-29 13:56:48 -04:00
Daniel Bomar
096a2868a9
[VOW] Implemented Sorin the Mirthless 2021-10-29 12:25:52 -05:00
Evan Kranzler
06f76eadec [VOW] Implemented Gluttonous Guest 2021-10-28 20:19:40 -04:00
Daniel Bomar
060ea7da83
Add sub abilities in TokenImpl.addAbility and PermanentImpl.addAbility (fixes #8343) 2021-10-22 17:32:51 -05:00
Daniel Bomar
27d4fb13c3
Fixed combat information not being preserved in LKI and added unit test 2021-10-21 20:24:51 -05:00
Daniel Bomar
5e67314c96
[AFC] Implemented Death Tyrant 2021-10-21 15:26:01 -05:00
Jeff Wadsworth
328b1f1eec - non-card refactoring related to #8375 2021-10-18 14:02:57 -05:00
Alex W. Jackson
7926193e34
Refactor ExpansionSet and its subclasses (#8382)
* Don't purge cards-by-rarity cache between tournaments

* Move DOM and WAR specific checks out of base ExpansionSet class

* Move Battlebond specific methods out of base ExpansionSet class

* Refactor ExpansionSet and subclasses

* Zendikar boosters also only have full-art basic lands

* Fix Eldritch Moon (#8171)
2021-10-13 11:47:23 -04:00
Evan Kranzler
53540b9b36 [MID] various text fixes 2021-10-04 20:37:31 -04:00
Daniel Bomar
4943a16464
Merge pull request #8330 from weirddan455/prevent-damage
Removed game.preventDamage method (fixes #8280)
2021-09-29 15:32:50 -05:00
Jeff Wadsworth
970125c5c4 - small refactor Foretell ability 2021-09-29 09:45:08 -05:00
Jeff Wadsworth
6f76c3371e - Fixed #8334. Refactored and simplified some aspects of the Foretell ability. 2021-09-28 16:49:43 -05:00
Daniel Bomar
eec3c44f1e
Removed game.preventDamage method (fixes #8280) 2021-09-27 16:01:28 -05:00
Evan Kranzler
a87b28f348 [MID] various text fixes 2021-09-26 14:34:32 -04:00
Oleg Agafonov
95b782d519 Tests for #5630 2021-09-25 18:09:21 +04:00
Evan Kranzler
4ab41a5b12 [MID] updated Teferi, Who Slows the Sunset emblem 2021-09-22 09:39:21 -04:00
Raphael "who?!" Kehldorfer
aec68ac9d5
[MID] Implemented Teferi, Who Slows the Sunset (#8267)
* [MID] Implemented Teferi, Who Slows the Sunset

* [MID] Refactored Teferi, Who Slows the Sunset:
- Add Targets during activation
? Don't know where / how to properly implement the Emblem effect yet

* [MID] Refactored Teferi, Who Slows the Sunset:
- Add Targets during activation
? Don't know where / how to properly implement the Emblem effect yet
2021-09-22 08:54:13 -04:00
Evan Kranzler
a88427a6d9 [MIC] Implemented Visions of Dominance 2021-09-20 08:48:28 -04:00
Evan Kranzler
2fa76fc7be reworked Clockwork creature implementations (fixes #8292) 2021-09-18 11:08:17 -04:00
Evan Kranzler
645779376f [MIC] Implemented Visions of Glory 2021-09-16 09:34:22 -04:00
ciaccona007
08e8a34e8b [MID] Implement Ominous Roost 2021-09-15 12:51:08 -04:00
Evan Kranzler
520528293a [MID] Implemented Seize the Storm 2021-09-12 13:51:47 -04:00
ciaccona007
eb065bc0e7 [MID] Implement Consuming Blob 2021-09-12 12:04:06 -04:00
Evan Kranzler
72cb83e615 [MID] Implemented Rise of the Ants 2021-09-12 10:00:35 -04:00
Evan Kranzler
e9d78fc5ac [MID] Implemented Silver Bolt 2021-09-12 08:58:52 -04:00
Phred
2b2f30a88a
corrected typo: prefered -> preferred
ag -l prefered | xargs sed -i 's/refered/referred/g'
2021-09-11 10:03:10 -05:00
Daniel Bomar
bd67b7af22
[MID] Implemented Corpse Cobble 2021-09-09 15:37:01 -05:00
Evan Kranzler
743db172cd [MID] Implemented Hungry for More 2021-09-08 20:33:05 -04:00
Oleg Agafonov
b739694c93 Server: added stack info to logs for rollback error; 2021-09-05 22:25:42 +04:00
Oleg Agafonov
58566d2a7c * Game: fixed rollback and game freeze on select attackers step with disconnected people; 2021-09-05 20:03:36 +04:00
Oleg Agafonov
83017e3c51 Devs: added docs and todo about short living LKI, LKI and current problems; 2021-09-05 18:49:44 +04:00
Oleg Agafonov
a129aaf4ee Dungeons: fixed rollback error on disconnects while choosing dungeon; 2021-09-05 14:43:21 +04:00
Oleg Agafonov
21a9735aaf Painters Servant - removed duplicated code; 2021-09-04 18:01:20 +04:00
Oleg Agafonov
84ea133ec5 * Commander storm abilities - fixed rollback error on card usage in non commander games; 2021-09-04 17:15:51 +04:00
Oleg Agafonov
261f32d9b9 Fixed wrong targetId in CAST_SPELL, fixed miss code from 7b7bbcadd6; 2021-09-04 03:01:20 +04:00
Evan Kranzler
250f425909 [MID] Implemented Jadar, Ghoulcaller of Nephalia 2021-09-02 20:39:10 -04:00
Oleg Agafonov
1809fb516a * GUI: added card hints with current and next rooms in card rules (#8012); 2021-08-29 01:01:01 +04:00
Oleg Agafonov
65761b085f * Game: fixed wrong booster pass order in drafts (#8075); 2021-08-28 13:17:57 +04:00
Evan Kranzler
f8d030bef4
Adding dice rolling trigger/replacement (ready for review) (#7989)
* [AFR] Implemented DiceRolledTriggeredAbility
* [AFR] Implemented Brazen Dwarf
* [AFR] Implemented Feywild Trickster
* [AFC] Implemented Reckless Endeavor
* [AFR] Implemented Pixie Guide
* [AFR] Implemented Critical Hit
* [AFR] Implemented Netherese Puzzle Ward
* [AFC] Implemented Neverwinter Hydra
* [AFR] Implemented Farideh, Devil's Chosen
* [AFR] Implemented Barbarian Class
* [AFC] Implemented Vrondiss, Rage of Ancients
* [AFC] Implemented Arcane Endeavor
* Test framework: added planar die rolls support
* Test framework: added random results set up support in AI simulated games;
* AI: improved roll die results chooses in computer games;
* Roll die: improved combo support for planar die and roll die effects;

Co-authored-by: Daniel Bomar <dbdaniel42@gmail.com>
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-08-26 14:06:10 +04:00
Evan Kranzler
85dfa58e5d [AFR] more text fixes 2021-08-23 19:14:50 -04:00
Oleg Agafonov
2b2a2d085a [AFR] added dungeon support in image/card view, images download, Card Viewer, verify tests; 2021-08-21 20:29:47 +04:00
Oleg Agafonov
654ee7791c [AFR] added tokens and images download support; 2021-08-21 20:29:47 +04:00
Evan Kranzler
bdeb0dde66 refactored TokenPredicate to contain its own inverse 2021-08-20 09:33:38 -04:00
Oleg Agafonov
3da525520c * Author of Shadows - added window with exiled and castable cards; 2021-08-18 11:02:30 +04:00
Oleg Agafonov
1d60c2039b * Game: fixed priority lost on rollback (example: game skips to next step instead current step after a rollback error);
* Game: added game logs on rollback error;
2021-08-18 10:58:43 +04:00