foul-magics/Mage/src/main/java/mage/abilities
Oleg Agafonov 3dc606501d AI: improved stability and bug fixes (related to #13290):
- bug's reason: wrong usage of canTarget, add/addTarget, getOpponents, etc;
- fixed that it can target dead players in some use cases (close #13507);
- fixed that it wrongly choose targets in bad/good effects in some use cases;
- fixed that it can't find valid targets in some use cases;
- fixed game freezes and errors with some cards;
2025-04-19 07:04:55 +04:00
..
abilityword rework effects and abilities which care about controlling your own commander (fixes #13542) 2025-04-16 12:13:15 -04:00
assignment
common refactor: find targeting stack object (#13534) 2025-04-14 10:19:57 -05:00
condition rework effects and abilities which care about controlling your own commander (fixes #13542) 2025-04-16 12:13:15 -04:00
costs refactor: improved Aladdin's Lamp 2025-04-08 23:11:43 +04:00
decorator refactor: improved cards hints support for combined triggers like OrTriggeredAbility 2025-01-22 19:06:05 +04:00
dynamicvalue fix verify failure 2025-04-10 08:23:18 -04:00
effects AI: improved stability and bug fixes (related to #13290): 2025-04-19 07:04:55 +04:00
hint Number of card types in graveyards - added card hint for cards like Tarmogoyf 2025-02-07 07:37:27 +04:00
icon
keyword refactor: find targeting stack object (#13534) 2025-04-14 10:19:57 -05:00
mana [TDM] Implement Abzan Devotee (#13464) 2025-03-23 09:00:46 -04:00
meta tests: added runtime check for OrTriggeredAbility (related to #12826, 13309) 2025-02-07 14:34:45 +04:00
token
triggers [PIP] Implement Overencumbered 2024-11-05 17:58:19 -05:00
Abilities.java
AbilitiesImpl.java
Ability.java fix harmonize implementation (fixes #13531) 2025-04-14 10:19:08 -04:00
AbilityImpl.java fix harmonize implementation (fixes #13531) 2025-04-14 10:19:08 -04:00
ActivatedAbility.java
ActivatedAbilityImpl.java
ActivationInfo.java
BatchTriggeredAbility.java rework batch events (#13066) 2024-11-19 21:23:08 -05:00
CompoundAbility.java
DelayedTriggeredAbilities.java
DelayedTriggeredAbility.java
EvasionAbility.java
LoyaltyAbility.java
MageSingleton.java
Mode.java
Modes.java
OpeningHandAction.java
PlayLandAbility.java You may play an additional land - added card hint to all lands about played count and max limit (#13216) 2025-01-10 22:04:21 +04:00
SpecialAction.java
SpecialActions.java
SpellAbility.java refactor: simplified code (related to 6bf8aedce7) 2025-04-16 10:11:22 +04:00
StateTriggeredAbility.java
StaticAbility.java refactor: removed some usages of short LKI, moved static ability's useable zone logic to basic ability implementation; 2024-11-30 04:23:23 +04:00
TriggeredAbilities.java [DSK] Implement Acrobatic Cheerleader and per-game trigger limits (#13232) 2025-01-15 18:28:30 +04:00
TriggeredAbility.java refactor: added code example for rules auto-replacement in creature's ETB (related to #12791) 2025-02-09 13:51:22 +04:00
TriggeredAbilityImpl.java refactor: added code example for rules auto-replacement in creature's ETB (related to #12791) 2025-02-09 13:51:22 +04:00