..
abilityword
rework effects and abilities which care about controlling your own commander ( fixes #13542 )
2025-04-16 12:13:15 -04:00
assignment
common
refactor: find targeting stack object ( #13534 )
2025-04-14 10:19:57 -05:00
condition
rework effects and abilities which care about controlling your own commander ( fixes #13542 )
2025-04-16 12:13:15 -04:00
costs
refactor: improved Aladdin's Lamp
2025-04-08 23:11:43 +04:00
decorator
refactor: improved cards hints support for combined triggers like OrTriggeredAbility
2025-01-22 19:06:05 +04:00
dynamicvalue
fix verify failure
2025-04-10 08:23:18 -04:00
effects
AI: improved stability and bug fixes (related to #13290 ):
2025-04-19 07:04:55 +04:00
hint
Number of card types in graveyards - added card hint for cards like Tarmogoyf
2025-02-07 07:37:27 +04:00
icon
keyword
refactor: find targeting stack object ( #13534 )
2025-04-14 10:19:57 -05:00
mana
[TDM] Implement Abzan Devotee ( #13464 )
2025-03-23 09:00:46 -04:00
meta
tests: added runtime check for OrTriggeredAbility (related to #12826 , 13309)
2025-02-07 14:34:45 +04:00
token
triggers
[PIP] Implement Overencumbered
2024-11-05 17:58:19 -05:00
Abilities.java
AbilitiesImpl.java
Ability.java
fix harmonize implementation ( fixes #13531 )
2025-04-14 10:19:08 -04:00
AbilityImpl.java
fix harmonize implementation ( fixes #13531 )
2025-04-14 10:19:08 -04:00
ActivatedAbility.java
ActivatedAbilityImpl.java
ActivationInfo.java
BatchTriggeredAbility.java
rework batch events ( #13066 )
2024-11-19 21:23:08 -05:00
CompoundAbility.java
DelayedTriggeredAbilities.java
DelayedTriggeredAbility.java
EvasionAbility.java
LoyaltyAbility.java
MageSingleton.java
Mode.java
Modes.java
OpeningHandAction.java
PlayLandAbility.java
You may play an additional land - added card hint to all lands about played count and max limit ( #13216 )
2025-01-10 22:04:21 +04:00
SpecialAction.java
SpecialActions.java
SpellAbility.java
refactor: simplified code (related to 6bf8aedce7)
2025-04-16 10:11:22 +04:00
StateTriggeredAbility.java
StaticAbility.java
refactor: removed some usages of short LKI, moved static ability's useable zone logic to basic ability implementation;
2024-11-30 04:23:23 +04:00
TriggeredAbilities.java
[DSK] Implement Acrobatic Cheerleader and per-game trigger limits ( #13232 )
2025-01-15 18:28:30 +04:00
TriggeredAbility.java
refactor: added code example for rules auto-replacement in creature's ETB (related to #12791 )
2025-02-09 13:51:22 +04:00
TriggeredAbilityImpl.java
refactor: added code example for rules auto-replacement in creature's ETB (related to #12791 )
2025-02-09 13:51:22 +04:00