refactor: improved Aladdin's Lamp

This commit is contained in:
Oleg Agafonov 2025-04-08 23:02:49 +04:00
parent 6cf1f4af3d
commit d674c592ea

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@ -11,9 +11,9 @@ import java.io.Serializable;
* <p>
* Possible use cases:
* - define {X} costs like X cards to discard (mana and non-mana values);
* - define {X} limits before announce (to help in UX and AI logic)
* - define any dynamic costs
* - use as simple cost increase/reduce effect
* - define {X} limits before announce (to help in UX and AI logic);
* - define any dynamic costs;
* - use as simple cost increase/reduce effect;
* <p>
* Calls order by game engine:
* - ... early cost target selection for EarlyTargetCost ...