forked from External/mage
* added support of non controller activates in ActivatedManaAbility (mayActivate); * removed custom code from ActivatedManaAbility; * removed custom code from Mana Cache; * added additional comments;
323 lines
11 KiB
Java
323 lines
11 KiB
Java
package mage.abilities;
|
|
|
|
import mage.ApprovingObject;
|
|
import mage.MageObject;
|
|
import mage.abilities.condition.Condition;
|
|
import mage.abilities.costs.Cost;
|
|
import mage.abilities.costs.Costs;
|
|
import mage.abilities.costs.mana.ManaCosts;
|
|
import mage.abilities.costs.mana.PhyrexianManaCost;
|
|
import mage.abilities.effects.Effect;
|
|
import mage.abilities.effects.Effects;
|
|
import mage.abilities.keyword.FlashAbility;
|
|
import mage.abilities.mana.ManaOptions;
|
|
import mage.cards.Card;
|
|
import mage.constants.*;
|
|
import mage.game.Game;
|
|
import mage.game.command.CommandObject;
|
|
import mage.game.permanent.Permanent;
|
|
import mage.util.CardUtil;
|
|
|
|
import java.util.UUID;
|
|
|
|
/**
|
|
* @author BetaSteward_at_googlemail.com
|
|
*/
|
|
public abstract class ActivatedAbilityImpl extends AbilityImpl implements ActivatedAbility {
|
|
|
|
protected static class ActivationInfo {
|
|
|
|
public int turnNum;
|
|
public int activationCounter;
|
|
|
|
public ActivationInfo(int turnNum, int activationCounter) {
|
|
this.turnNum = turnNum;
|
|
this.activationCounter = activationCounter;
|
|
}
|
|
}
|
|
|
|
protected int maxActivationsPerTurn = Integer.MAX_VALUE;
|
|
protected Condition condition;
|
|
protected TimingRule timing = TimingRule.INSTANT;
|
|
protected TargetController mayActivate = TargetController.YOU;
|
|
protected UUID activatorId;
|
|
|
|
protected ActivatedAbilityImpl(AbilityType abilityType, Zone zone) {
|
|
super(abilityType, zone);
|
|
}
|
|
|
|
public ActivatedAbilityImpl(final ActivatedAbilityImpl ability) {
|
|
super(ability);
|
|
timing = ability.timing;
|
|
mayActivate = ability.mayActivate;
|
|
activatorId = ability.activatorId;
|
|
maxActivationsPerTurn = ability.maxActivationsPerTurn;
|
|
condition = ability.condition;
|
|
}
|
|
|
|
public ActivatedAbilityImpl(Zone zone) {
|
|
this(zone, null);
|
|
}
|
|
|
|
public ActivatedAbilityImpl(Zone zone, Effect effect) {
|
|
super(AbilityType.ACTIVATED, zone);
|
|
if (effect != null) {
|
|
this.addEffect(effect);
|
|
}
|
|
}
|
|
|
|
public ActivatedAbilityImpl(Zone zone, Effect effect, ManaCosts cost) {
|
|
super(AbilityType.ACTIVATED, zone);
|
|
if (effect != null) {
|
|
this.addEffect(effect);
|
|
}
|
|
if (cost != null) {
|
|
this.addManaCost(cost);
|
|
}
|
|
}
|
|
|
|
public ActivatedAbilityImpl(Zone zone, Effects effects, ManaCosts cost) {
|
|
super(AbilityType.ACTIVATED, zone);
|
|
if (effects != null) {
|
|
for (Effect effect : effects) {
|
|
this.addEffect(effect);
|
|
}
|
|
}
|
|
if (cost != null) {
|
|
this.addManaCost(cost);
|
|
}
|
|
}
|
|
|
|
public ActivatedAbilityImpl(Zone zone, Effect effect, Cost cost) {
|
|
super(AbilityType.ACTIVATED, zone);
|
|
if (effect != null) {
|
|
this.addEffect(effect);
|
|
}
|
|
if (cost != null) {
|
|
if (cost instanceof PhyrexianManaCost) {
|
|
this.addManaCost((PhyrexianManaCost) cost);
|
|
} else {
|
|
this.addCost(cost);
|
|
}
|
|
}
|
|
}
|
|
|
|
public ActivatedAbilityImpl(Zone zone, Effect effect, Costs<Cost> costs) {
|
|
super(AbilityType.ACTIVATED, zone);
|
|
if (effect != null) {
|
|
this.addEffect(effect);
|
|
}
|
|
if (costs != null) {
|
|
for (Cost cost : costs) {
|
|
this.addCost(cost);
|
|
}
|
|
}
|
|
}
|
|
|
|
public ActivatedAbilityImpl(Zone zone, Effects effects, Cost cost) {
|
|
super(AbilityType.ACTIVATED, zone);
|
|
if (effects != null) {
|
|
for (Effect effect : effects) {
|
|
this.addEffect(effect);
|
|
}
|
|
}
|
|
if (cost != null) {
|
|
this.addCost(cost);
|
|
}
|
|
}
|
|
|
|
public ActivatedAbilityImpl(Zone zone, Effects effects, Costs<Cost> costs) {
|
|
super(AbilityType.ACTIVATED, zone);
|
|
for (Effect effect : effects) {
|
|
if (effect != null) {
|
|
this.addEffect(effect);
|
|
}
|
|
}
|
|
if (costs != null) {
|
|
for (Cost cost : costs) {
|
|
this.addCost(cost);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public abstract ActivatedAbilityImpl copy();
|
|
|
|
protected boolean checkTargetController(UUID playerId, Game game) {
|
|
switch (mayActivate) {
|
|
case ANY:
|
|
case EACH_PLAYER:
|
|
return true;
|
|
case ACTIVE:
|
|
return game.getActivePlayerId() == playerId;
|
|
case NOT_YOU:
|
|
return !controlsAbility(playerId, game);
|
|
case TEAM:
|
|
return !game.getPlayer(controllerId).hasOpponent(playerId, game);
|
|
case OPPONENT:
|
|
return game.getPlayer(controllerId).hasOpponent(playerId, game);
|
|
case OWNER:
|
|
Permanent permanent = game.getPermanent(getSourceId());
|
|
return permanent != null && permanent.isOwnedBy(playerId);
|
|
case YOU:
|
|
return controlsAbility(playerId, game);
|
|
case CONTROLLER_ATTACHED_TO:
|
|
Permanent enchantment = game.getPermanent(getSourceId());
|
|
if (enchantment == null || enchantment.getAttachedTo() == null) {
|
|
return false;
|
|
}
|
|
Permanent enchanted = game.getPermanent(enchantment.getAttachedTo());
|
|
return enchanted != null && enchanted.isControlledBy(playerId);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Activated ability check, not spells. It contains costs and targets legality too.
|
|
* <p>
|
|
* WARNING, don't forget to call super.canActivate on override in card's code in most cases.
|
|
*
|
|
* @param playerId
|
|
* @param game
|
|
* @return
|
|
*/
|
|
@Override
|
|
public ActivationStatus canActivate(UUID playerId, Game game) {
|
|
//20091005 - 602.2
|
|
if (!(hasMoreActivationsThisTurn(game)
|
|
&& (condition == null
|
|
|| condition.apply(game, this)))) {
|
|
return ActivationStatus.getFalse();
|
|
}
|
|
|
|
if (!this.checkTargetController(playerId, game)) {
|
|
return ActivationStatus.getFalse();
|
|
}
|
|
|
|
// timing check
|
|
//20091005 - 602.5d/602.5e
|
|
boolean asInstant;
|
|
ApprovingObject approvingObject = game.getContinuousEffects()
|
|
.asThough(sourceId,
|
|
AsThoughEffectType.ACTIVATE_AS_INSTANT,
|
|
this,
|
|
controllerId,
|
|
game);
|
|
asInstant = approvingObject != null;
|
|
asInstant |= (timing == TimingRule.INSTANT);
|
|
Card card = game.getCard(getSourceId());
|
|
if (card != null) {
|
|
asInstant |= card.isInstant(game);
|
|
asInstant |= card.hasAbility(FlashAbility.getInstance(), game);
|
|
}
|
|
if (!asInstant && !game.canPlaySorcery(playerId)) {
|
|
return ActivationStatus.getFalse();
|
|
}
|
|
|
|
// targets and costs check
|
|
if (!costs.canPay(this, this, playerId, game)
|
|
|| !canChooseTarget(game, playerId)) {
|
|
return ActivationStatus.getFalse();
|
|
}
|
|
|
|
// all fine, can be activated
|
|
// TODO: WTF, must be rework to remove data change in canActivate call
|
|
// (it can be called from any place by any player or card).
|
|
// game.inCheckPlayableState() can't be a help here cause some cards checking activating status,
|
|
// activatorId must be removed
|
|
this.activatorId = playerId;
|
|
return new ActivationStatus(true, approvingObject);
|
|
}
|
|
|
|
@Override
|
|
public ManaOptions getMinimumCostToActivate(UUID playerId, Game game) {
|
|
return getManaCostsToPay().getOptions();
|
|
}
|
|
|
|
protected boolean controlsAbility(UUID playerId, Game game) {
|
|
if (this.controllerId != null && this.controllerId.equals(playerId)) {
|
|
return true;
|
|
}
|
|
MageObject mageObject = game.getObject(this.sourceId);
|
|
if (mageObject instanceof CommandObject) {
|
|
return ((CommandObject) mageObject).isControlledBy(playerId);
|
|
} else if (game.getState().getZone(this.sourceId) != Zone.BATTLEFIELD) {
|
|
return ((Card) mageObject).isOwnedBy(playerId);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void setMayActivate(TargetController mayActivate) {
|
|
this.mayActivate = mayActivate;
|
|
}
|
|
|
|
public UUID getActivatorId() {
|
|
return this.activatorId;
|
|
}
|
|
|
|
public TimingRule getTiming() {
|
|
return timing;
|
|
}
|
|
|
|
@Override
|
|
public void setTiming(TimingRule timing) {
|
|
this.timing = timing;
|
|
}
|
|
|
|
protected boolean hasMoreActivationsThisTurn(Game game) {
|
|
if (getMaxActivationsPerTurn(game) == Integer.MAX_VALUE) {
|
|
return true;
|
|
}
|
|
ActivationInfo activationInfo = getActivationInfo(game);
|
|
return activationInfo == null
|
|
|| activationInfo.turnNum != game.getTurnNum()
|
|
|| activationInfo.activationCounter < getMaxActivationsPerTurn(game);
|
|
}
|
|
|
|
@Override
|
|
public boolean activate(Game game, boolean noMana) {
|
|
if (!hasMoreActivationsThisTurn(game) || !super.activate(game, noMana)) {
|
|
return false;
|
|
}
|
|
ActivationInfo activationInfo = getActivationInfo(game);
|
|
if (activationInfo == null) {
|
|
activationInfo = new ActivationInfo(game.getTurnNum(), 1);
|
|
} else if (activationInfo.turnNum != game.getTurnNum()) {
|
|
activationInfo.turnNum = game.getTurnNum();
|
|
activationInfo.activationCounter = 1;
|
|
} else {
|
|
activationInfo.activationCounter++;
|
|
}
|
|
setActivationInfo(activationInfo, game);
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public void setMaxActivationsPerTurn(int maxActivationsPerTurn) {
|
|
this.maxActivationsPerTurn = maxActivationsPerTurn;
|
|
}
|
|
|
|
@Override
|
|
public int getMaxActivationsPerTurn(Game game) {
|
|
return maxActivationsPerTurn;
|
|
}
|
|
|
|
protected ActivationInfo getActivationInfo(Game game) {
|
|
Integer turnNum = (Integer) game.getState()
|
|
.getValue(CardUtil.getCardZoneString("activationsTurn" + originalId, sourceId, game));
|
|
Integer activationCount = (Integer) game.getState()
|
|
.getValue(CardUtil.getCardZoneString("activationsCount" + originalId, sourceId, game));
|
|
if (turnNum == null || activationCount == null) {
|
|
return null;
|
|
}
|
|
return new ActivationInfo(turnNum, activationCount);
|
|
}
|
|
|
|
protected void setActivationInfo(ActivationInfo activationInfo, Game game) {
|
|
game.getState().setValue(CardUtil
|
|
.getCardZoneString("activationsTurn" + originalId, sourceId, game), activationInfo.turnNum);
|
|
game.getState().setValue(CardUtil
|
|
.getCardZoneString("activationsCount" + originalId, sourceId, game), activationInfo.activationCounter);
|
|
}
|
|
}
|