foul-magics/Mage/src/main/java/mage/target/common/TargetPermanentAmount.java
Evan Kranzler 80e11b2052
(WIP) Replacing blocking/blocked by predicates (#8729)
* replaced blocking/blocked by predicates

* added test for knight of dusk (currently fails)

* added source parameter to filters and everything else that needs it

* some changes to various predicates

* test fix

* small changes to filter code

* merge fix

* fixed a test failure

* small change to Karn, Scion of Urza

* removed sourceId from filter methods and other similar places

* added new getobject method to fix some test failures

* a few more fixes

* fixed merge conflicts

* merge fix
2022-03-23 18:45:02 -04:00

140 lines
4.9 KiB
Java

package mage.target.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetAmount;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* @author TheElk801
*/
public class TargetPermanentAmount extends TargetAmount {
protected final FilterPermanent filter;
public TargetPermanentAmount(int amount, FilterPermanent filter) {
// 107.1c If a rule or ability instructs a player to choose “any number,” that player may choose
// any positive number or zero, unless something (such as damage or counters) is being divided
// or distributed among “any number” of players and/or objects. In that case, a nonzero number
// of players and/or objects must be chosen if possible.
this(StaticValue.get(amount), filter);
}
public TargetPermanentAmount(DynamicValue amount, FilterPermanent filter) {
super(amount);
this.zone = Zone.ALL;
this.filter = filter;
this.targetName = filter.getMessage();
}
protected TargetPermanentAmount(final TargetPermanentAmount target) {
super(target);
this.filter = target.filter.copy();
}
@Override
public TargetPermanentAmount copy() {
return new TargetPermanentAmount(this);
}
@Override
public Filter getFilter() {
return this.filter;
}
@Override
public boolean canTarget(UUID objectId, Game game) {
Permanent permanent = game.getPermanent(objectId);
return filter.match(permanent, game);
}
@Override
public boolean canTarget(UUID objectId, Ability source, Game game) {
if (getMaxNumberOfTargets() > 0 && getTargets().size() >= getMaxNumberOfTargets()) {
return getTargets().contains(objectId);
}
Permanent permanent = game.getPermanent(objectId);
if (permanent == null) {
return false;
}
if (source == null) {
return filter.match(permanent, game);
}
MageObject targetSource = source.getSourceObject(game);
return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game)
&& filter.match(permanent, source.getControllerId(), source, game);
}
@Override
public boolean canTarget(UUID playerId, UUID objectId, Ability source, Game game) {
return canTarget(objectId, source, game);
}
@Override
public boolean canChoose(UUID sourceControllerId, Ability source, Game game) {
return game.getBattlefield().getActivePermanents(filter, sourceControllerId, source, game).size()
>= this.minNumberOfTargets;
}
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
return game.getBattlefield().getActivePermanents(filter, sourceControllerId, game).size()
>= this.minNumberOfTargets;
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Ability source, Game game) {
if (getMaxNumberOfTargets() > 0 && getTargets().size() >= getMaxNumberOfTargets()) {
return getTargets()
.stream()
.collect(Collectors.toSet());
}
MageObject targetSource = game.getObject(source);
return game
.getBattlefield()
.getActivePermanents(filter, sourceControllerId, source, game)
.stream()
.filter(Objects::nonNull)
.filter(permanent -> permanent.canBeTargetedBy(targetSource, sourceControllerId, game))
.map(Permanent::getId)
.collect(Collectors.toSet());
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
if (getMaxNumberOfTargets() > 0 && getTargets().size() >= getMaxNumberOfTargets()) {
return getTargets()
.stream()
.collect(Collectors.toSet());
}
return game
.getBattlefield()
.getActivePermanents(filter, sourceControllerId, game)
.stream()
.map(Permanent::getId)
.collect(Collectors.toSet());
}
@Override
public String getTargetedName(Game game) {
StringBuilder sb = new StringBuilder();
getTargets().forEach((targetId) -> {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
sb.append(permanent.getLogName()).append(" (").append(getTargetAmount(targetId)).append(") ");
}
});
return sb.toString().trim();
}
}