forked from External/mage
104 lines
4.1 KiB
Java
104 lines
4.1 KiB
Java
/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.abilities.common;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.SetTargetPointer;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.events.DamagedCreatureEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author LevelX2
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*/
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public class DealsDamageToACreatureAllTriggeredAbility extends TriggeredAbilityImpl {
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private final boolean combatDamageOnly;
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private final FilterPermanent filterPermanent;
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private final SetTargetPointer setTargetPointer;
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/**
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* This ability works only for permanents doing damage.
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*
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* @param effect
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* @param optional
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* @param filterPermanent The filter that restricts which permanets have to
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* trigger
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* @param setTargetPointer The target to be set to target pointer of the
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* effect.<br>
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* - PLAYER = player controlling the damage source.<br>
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* - PERMANENT = source permanent.<br>
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* - PERMANENT_TARGET = damaged creature.
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* @param combatDamageOnly The flag to determine if only combat damage has
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* to trigger
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*/
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public DealsDamageToACreatureAllTriggeredAbility(Effect effect, boolean optional, FilterPermanent filterPermanent, SetTargetPointer setTargetPointer, boolean combatDamageOnly) {
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super(Zone.BATTLEFIELD, effect, optional);
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this.combatDamageOnly = combatDamageOnly;
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this.setTargetPointer = setTargetPointer;
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this.filterPermanent = filterPermanent;
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}
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public DealsDamageToACreatureAllTriggeredAbility(final DealsDamageToACreatureAllTriggeredAbility ability) {
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super(ability);
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this.combatDamageOnly = ability.combatDamageOnly;
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this.filterPermanent = ability.filterPermanent;
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this.setTargetPointer = ability.setTargetPointer;
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}
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@Override
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public DealsDamageToACreatureAllTriggeredAbility copy() {
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return new DealsDamageToACreatureAllTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.DAMAGED_CREATURE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (!combatDamageOnly || ((DamagedCreatureEvent) event).isCombatDamage()) {
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Permanent permanent = game.getPermanentOrLKIBattlefield(event.getSourceId());
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if (permanent != null && filterPermanent.match(permanent, getSourceId(), getControllerId(), game)) {
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for (Effect effect : this.getEffects()) {
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effect.setValue("damage", event.getAmount());
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effect.setValue("sourceId", event.getSourceId());
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switch (setTargetPointer) {
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case PLAYER:
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effect.setTargetPointer(new FixedTarget(permanent.getControllerId()));
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break;
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case PERMANENT:
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effect.setTargetPointer(new FixedTarget(permanent, game));
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break;
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case PERMANENT_TARGET:
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Permanent permanent_target = game.getPermanentOrLKIBattlefield(event.getTargetId());
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if (permanent_target != null) {
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effect.setTargetPointer(new FixedTarget(permanent_target, game));
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}
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break;
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}
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever " + filterPermanent.getMessage() + " deals "
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+ (combatDamageOnly ? "combat " : "") + "damage to a creature, " + super.getRule();
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}
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}
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