/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.SetTargetPointer; import mage.constants.Zone; import mage.filter.FilterPermanent; import mage.game.Game; import mage.game.events.DamagedCreatureEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; /** * * @author LevelX2 */ public class DealsDamageToACreatureAllTriggeredAbility extends TriggeredAbilityImpl { private final boolean combatDamageOnly; private final FilterPermanent filterPermanent; private final SetTargetPointer setTargetPointer; /** * This ability works only for permanents doing damage. * * @param effect * @param optional * @param filterPermanent The filter that restricts which permanets have to * trigger * @param setTargetPointer The target to be set to target pointer of the * effect.
* - PLAYER = player controlling the damage source.
* - PERMANENT = source permanent.
* - PERMANENT_TARGET = damaged creature. * @param combatDamageOnly The flag to determine if only combat damage has * to trigger */ public DealsDamageToACreatureAllTriggeredAbility(Effect effect, boolean optional, FilterPermanent filterPermanent, SetTargetPointer setTargetPointer, boolean combatDamageOnly) { super(Zone.BATTLEFIELD, effect, optional); this.combatDamageOnly = combatDamageOnly; this.setTargetPointer = setTargetPointer; this.filterPermanent = filterPermanent; } public DealsDamageToACreatureAllTriggeredAbility(final DealsDamageToACreatureAllTriggeredAbility ability) { super(ability); this.combatDamageOnly = ability.combatDamageOnly; this.filterPermanent = ability.filterPermanent; this.setTargetPointer = ability.setTargetPointer; } @Override public DealsDamageToACreatureAllTriggeredAbility copy() { return new DealsDamageToACreatureAllTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGED_CREATURE; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (!combatDamageOnly || ((DamagedCreatureEvent) event).isCombatDamage()) { Permanent permanent = game.getPermanentOrLKIBattlefield(event.getSourceId()); if (permanent != null && filterPermanent.match(permanent, getSourceId(), getControllerId(), game)) { for (Effect effect : this.getEffects()) { effect.setValue("damage", event.getAmount()); effect.setValue("sourceId", event.getSourceId()); switch (setTargetPointer) { case PLAYER: effect.setTargetPointer(new FixedTarget(permanent.getControllerId())); break; case PERMANENT: effect.setTargetPointer(new FixedTarget(permanent, game)); break; case PERMANENT_TARGET: Permanent permanent_target = game.getPermanentOrLKIBattlefield(event.getTargetId()); if (permanent_target != null) { effect.setTargetPointer(new FixedTarget(permanent_target, game)); } break; } } return true; } } return false; } @Override public String getRule() { return "Whenever " + filterPermanent.getMessage() + " deals " + (combatDamageOnly ? "combat " : "") + "damage to a creature, " + super.getRule(); } }