forked from External/mage
191 lines
7.8 KiB
Java
191 lines
7.8 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.commander2014;
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import java.util.ArrayList;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.postresolve.ExileSpellEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import static mage.constants.Layer.ColorChangingEffects_5;
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import static mage.constants.Layer.TypeChangingEffects_4;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicate;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardIdPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetCardInGraveyard;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author LevelX2
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*/
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public class NecromanticSelection extends CardImpl {
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public NecromanticSelection(UUID ownerId) {
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super(ownerId, 26, "Necromantic Selection", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{4}{B}{B}{B}");
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this.expansionSetCode = "C14";
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this.color.setBlack(true);
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// Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
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this.getSpellAbility().addEffect(new NecromanticSelectionEffect());
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this.getSpellAbility().addEffect(ExileSpellEffect.getInstance());
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}
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public NecromanticSelection(final NecromanticSelection card) {
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super(card);
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}
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@Override
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public NecromanticSelection copy() {
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return new NecromanticSelection(this);
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}
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}
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class NecromanticSelectionEffect extends OneShotEffect {
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public NecromanticSelectionEffect() {
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super(Outcome.DestroyPermanent);
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this.staticText = "Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types";
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}
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public NecromanticSelectionEffect(final NecromanticSelectionEffect effect) {
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super(effect);
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}
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@Override
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public NecromanticSelectionEffect copy() {
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return new NecromanticSelectionEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (sourceObject != null && controller != null) {
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Cards cards = new CardsImpl();
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for(Permanent permanent: game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), controller.getId(), source.getSourceId(), game)) {
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cards.add(permanent);
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controller.moveCardToGraveyardWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD);
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}
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FilterCard filter = new FilterCreatureCard("creature card put into a graveyard with " + sourceObject.getLogName());
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ArrayList<Predicate<MageObject>> cardIdPredicates = new ArrayList<>();
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for(UUID cardId: cards) {
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cardIdPredicates.add(new CardIdPredicate(cardId));
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}
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filter.add(Predicates.or(cardIdPredicates));
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Target target = new TargetCardInGraveyard(filter);
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if (controller.chooseTarget(outcome, target, source, game)) {
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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controller.putOntoBattlefieldWithInfo(card, game, Zone.GRAVEYARD, source.getSourceId());
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ContinuousEffect effect = new NecromanticSelectionContinuousEffect();
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effect.setTargetPointer(new FixedTarget(card.getId()));
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game.addEffect(effect, source);
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}
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}
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return true;
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}
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return false;
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}
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}
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class NecromanticSelectionContinuousEffect extends ContinuousEffectImpl {
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public NecromanticSelectionContinuousEffect() {
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super(Duration.Custom, Outcome.Neutral);
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staticText = "It's a black Zombie in addition to its other colors and types";
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}
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public NecromanticSelectionContinuousEffect(final NecromanticSelectionContinuousEffect effect) {
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super(effect);
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}
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@Override
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public NecromanticSelectionContinuousEffect copy() {
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return new NecromanticSelectionContinuousEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Permanent creature = game.getPermanent(targetPointer.getFirst(game, source));
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if (creature != null) {
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switch (layer) {
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case TypeChangingEffects_4:
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if (sublayer == SubLayer.NA) {
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if (!creature.getSubtype().contains("Zombie")) {
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creature.getSubtype().add("Zombie");
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}
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}
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break;
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case ColorChangingEffects_5:
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if (sublayer == SubLayer.NA) {
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creature.getColor().setBlack(true);
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}
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break;
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}
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return true;
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} else {
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this.used = true;
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.ColorChangingEffects_5 || layer == Layer.TypeChangingEffects_4;
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}
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}
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