foul-magics/Mage.Sets/src/mage/sets/commander2014/NecromanticSelection.java

191 lines
7.8 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.commander2014;
import java.util.ArrayList;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.postresolve.ExileSpellEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import static mage.constants.Layer.ColorChangingEffects_5;
import static mage.constants.Layer.TypeChangingEffects_4;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreatureCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicate;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInGraveyard;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class NecromanticSelection extends CardImpl {
public NecromanticSelection(UUID ownerId) {
super(ownerId, 26, "Necromantic Selection", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{4}{B}{B}{B}");
this.expansionSetCode = "C14";
this.color.setBlack(true);
// Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
this.getSpellAbility().addEffect(new NecromanticSelectionEffect());
this.getSpellAbility().addEffect(ExileSpellEffect.getInstance());
}
public NecromanticSelection(final NecromanticSelection card) {
super(card);
}
@Override
public NecromanticSelection copy() {
return new NecromanticSelection(this);
}
}
class NecromanticSelectionEffect extends OneShotEffect {
public NecromanticSelectionEffect() {
super(Outcome.DestroyPermanent);
this.staticText = "Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types";
}
public NecromanticSelectionEffect(final NecromanticSelectionEffect effect) {
super(effect);
}
@Override
public NecromanticSelectionEffect copy() {
return new NecromanticSelectionEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (sourceObject != null && controller != null) {
Cards cards = new CardsImpl();
for(Permanent permanent: game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), controller.getId(), source.getSourceId(), game)) {
cards.add(permanent);
controller.moveCardToGraveyardWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD);
}
FilterCard filter = new FilterCreatureCard("creature card put into a graveyard with " + sourceObject.getLogName());
ArrayList<Predicate<MageObject>> cardIdPredicates = new ArrayList<>();
for(UUID cardId: cards) {
cardIdPredicates.add(new CardIdPredicate(cardId));
}
filter.add(Predicates.or(cardIdPredicates));
Target target = new TargetCardInGraveyard(filter);
if (controller.chooseTarget(outcome, target, source, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
controller.putOntoBattlefieldWithInfo(card, game, Zone.GRAVEYARD, source.getSourceId());
ContinuousEffect effect = new NecromanticSelectionContinuousEffect();
effect.setTargetPointer(new FixedTarget(card.getId()));
game.addEffect(effect, source);
}
}
return true;
}
return false;
}
}
class NecromanticSelectionContinuousEffect extends ContinuousEffectImpl {
public NecromanticSelectionContinuousEffect() {
super(Duration.Custom, Outcome.Neutral);
staticText = "It's a black Zombie in addition to its other colors and types";
}
public NecromanticSelectionContinuousEffect(final NecromanticSelectionContinuousEffect effect) {
super(effect);
}
@Override
public NecromanticSelectionContinuousEffect copy() {
return new NecromanticSelectionContinuousEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Permanent creature = game.getPermanent(targetPointer.getFirst(game, source));
if (creature != null) {
switch (layer) {
case TypeChangingEffects_4:
if (sublayer == SubLayer.NA) {
if (!creature.getSubtype().contains("Zombie")) {
creature.getSubtype().add("Zombie");
}
}
break;
case ColorChangingEffects_5:
if (sublayer == SubLayer.NA) {
creature.getColor().setBlack(true);
}
break;
}
return true;
} else {
this.used = true;
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.ColorChangingEffects_5 || layer == Layer.TypeChangingEffects_4;
}
}