/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.sets.commander2014; import java.util.ArrayList; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.postresolve.ExileSpellEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Layer; import static mage.constants.Layer.ColorChangingEffects_5; import static mage.constants.Layer.TypeChangingEffects_4; import mage.constants.Outcome; import mage.constants.Rarity; import mage.constants.SubLayer; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.common.FilterCreatureCard; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicate; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.CardIdPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCardInGraveyard; import mage.target.targetpointer.FixedTarget; /** * * @author LevelX2 */ public class NecromanticSelection extends CardImpl { public NecromanticSelection(UUID ownerId) { super(ownerId, 26, "Necromantic Selection", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{4}{B}{B}{B}"); this.expansionSetCode = "C14"; this.color.setBlack(true); // Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection. this.getSpellAbility().addEffect(new NecromanticSelectionEffect()); this.getSpellAbility().addEffect(ExileSpellEffect.getInstance()); } public NecromanticSelection(final NecromanticSelection card) { super(card); } @Override public NecromanticSelection copy() { return new NecromanticSelection(this); } } class NecromanticSelectionEffect extends OneShotEffect { public NecromanticSelectionEffect() { super(Outcome.DestroyPermanent); this.staticText = "Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types"; } public NecromanticSelectionEffect(final NecromanticSelectionEffect effect) { super(effect); } @Override public NecromanticSelectionEffect copy() { return new NecromanticSelectionEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = game.getObject(source.getSourceId()); if (sourceObject != null && controller != null) { Cards cards = new CardsImpl(); for(Permanent permanent: game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), controller.getId(), source.getSourceId(), game)) { cards.add(permanent); controller.moveCardToGraveyardWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD); } FilterCard filter = new FilterCreatureCard("creature card put into a graveyard with " + sourceObject.getLogName()); ArrayList> cardIdPredicates = new ArrayList<>(); for(UUID cardId: cards) { cardIdPredicates.add(new CardIdPredicate(cardId)); } filter.add(Predicates.or(cardIdPredicates)); Target target = new TargetCardInGraveyard(filter); if (controller.chooseTarget(outcome, target, source, game)) { Card card = game.getCard(target.getFirstTarget()); if (card != null) { controller.putOntoBattlefieldWithInfo(card, game, Zone.GRAVEYARD, source.getSourceId()); ContinuousEffect effect = new NecromanticSelectionContinuousEffect(); effect.setTargetPointer(new FixedTarget(card.getId())); game.addEffect(effect, source); } } return true; } return false; } } class NecromanticSelectionContinuousEffect extends ContinuousEffectImpl { public NecromanticSelectionContinuousEffect() { super(Duration.Custom, Outcome.Neutral); staticText = "It's a black Zombie in addition to its other colors and types"; } public NecromanticSelectionContinuousEffect(final NecromanticSelectionContinuousEffect effect) { super(effect); } @Override public NecromanticSelectionContinuousEffect copy() { return new NecromanticSelectionContinuousEffect(this); } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { Permanent creature = game.getPermanent(targetPointer.getFirst(game, source)); if (creature != null) { switch (layer) { case TypeChangingEffects_4: if (sublayer == SubLayer.NA) { if (!creature.getSubtype().contains("Zombie")) { creature.getSubtype().add("Zombie"); } } break; case ColorChangingEffects_5: if (sublayer == SubLayer.NA) { creature.getColor().setBlack(true); } break; } return true; } else { this.used = true; } return false; } @Override public boolean apply(Game game, Ability source) { return false; } @Override public boolean hasLayer(Layer layer) { return layer == Layer.ColorChangingEffects_5 || layer == Layer.TypeChangingEffects_4; } }