foul-magics/Mage.Sets/src/mage/sets/zendikar/GuulDrazVampire.java
North 06ed6cbd2a Reffactored cards.
Fixed Enchanted condition.
2011-08-12 23:05:35 +03:00

75 lines
3.3 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.zendikar;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.condition.common.TenOrLessLife;
import mage.abilities.decorator.ConditionalStaticAbility;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.IntimidateAbility;
import mage.cards.CardImpl;
/**
*
* @author North
*/
public class GuulDrazVampire extends CardImpl<GuulDrazVampire> {
private static final String rule = "As long as an opponent has 10 or less life, {this} gets +2/+1 and has intimidate.";
public GuulDrazVampire(UUID ownerId) {
super(ownerId, 93, "Guul Draz Vampire", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{B}");
this.expansionSetCode = "ZEN";
this.subtype.add("Vampire");
this.subtype.add("Rogue");
this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
Ability ability = new ConditionalStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(2, 1, Duration.WhileOnBattlefield), new TenOrLessLife(TenOrLessLife.CheckType.AN_OPPONENT), rule);
ability.addEffect(new GainAbilitySourceEffect(IntimidateAbility.getInstance()));
this.addAbility(ability);
}
public GuulDrazVampire(final GuulDrazVampire card) {
super(card);
}
@Override
public GuulDrazVampire copy() {
return new GuulDrazVampire(this);
}
}