foul-magics/Mage.Sets/src/mage/cards/s/Smokestack.java

92 lines
3.4 KiB
Java

package mage.cards.s;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.triggers.BeginningOfUpkeepTriggeredAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.counters.CounterType;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetSacrifice;
import java.util.UUID;
/**
* @author LevelX2
*/
public final class Smokestack extends CardImpl {
public Smokestack(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}");
// At the beginning of your upkeep, you may put a soot counter on Smokestack.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(CounterType.SOOT.createInstance()), true));
// At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(TargetController.EACH_PLAYER, new SmokestackEffect(), false));
}
private Smokestack(final Smokestack card) {
super(card);
}
@Override
public Smokestack copy() {
return new Smokestack(this);
}
}
class SmokestackEffect extends OneShotEffect {
SmokestackEffect() {
super(Outcome.Sacrifice);
this.staticText = "that player sacrifices a permanent of their choice for each soot counter on {this}";
}
private SmokestackEffect(final SmokestackEffect effect) {
super(effect);
}
@Override
public SmokestackEffect copy() {
return new SmokestackEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player activePlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (activePlayer != null && sourcePermanent != null) {
int count = sourcePermanent.getCounters(game).getCount(CounterType.SOOT);
if (count > 0) {
int amount = Math.min(count, game.getBattlefield().countAll(StaticFilters.FILTER_PERMANENT, activePlayer.getId(), game));
TargetSacrifice target = new TargetSacrifice(amount, StaticFilters.FILTER_PERMANENT);
//A spell or ability could have removed the only legal target this player
//had, if thats the case this ability should fizzle.
if (target.canChoose(activePlayer.getId(), source, game)) {
while (!target.isChosen(game) && target.canChoose(activePlayer.getId(), source, game) && activePlayer.canRespond()) {
activePlayer.choose(Outcome.Sacrifice, target, source, game);
}
for (int idx = 0; idx < target.getTargets().size(); idx++) {
Permanent permanent = game.getPermanent(target.getTargets().get(idx));
if (permanent != null) {
permanent.sacrifice(source, game);
}
}
}
}
return true;
}
return false;
}
}