package mage.cards.s; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.triggers.BeginningOfUpkeepTriggeredAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.counters.CounterType; import mage.filter.StaticFilters; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetSacrifice; import java.util.UUID; /** * @author LevelX2 */ public final class Smokestack extends CardImpl { public Smokestack(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}"); // At the beginning of your upkeep, you may put a soot counter on Smokestack. this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(CounterType.SOOT.createInstance()), true)); // At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. this.addAbility(new BeginningOfUpkeepTriggeredAbility(TargetController.EACH_PLAYER, new SmokestackEffect(), false)); } private Smokestack(final Smokestack card) { super(card); } @Override public Smokestack copy() { return new Smokestack(this); } } class SmokestackEffect extends OneShotEffect { SmokestackEffect() { super(Outcome.Sacrifice); this.staticText = "that player sacrifices a permanent of their choice for each soot counter on {this}"; } private SmokestackEffect(final SmokestackEffect effect) { super(effect); } @Override public SmokestackEffect copy() { return new SmokestackEffect(this); } @Override public boolean apply(Game game, Ability source) { Player activePlayer = game.getPlayer(getTargetPointer().getFirst(game, source)); Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (activePlayer != null && sourcePermanent != null) { int count = sourcePermanent.getCounters(game).getCount(CounterType.SOOT); if (count > 0) { int amount = Math.min(count, game.getBattlefield().countAll(StaticFilters.FILTER_PERMANENT, activePlayer.getId(), game)); TargetSacrifice target = new TargetSacrifice(amount, StaticFilters.FILTER_PERMANENT); //A spell or ability could have removed the only legal target this player //had, if thats the case this ability should fizzle. if (target.canChoose(activePlayer.getId(), source, game)) { while (!target.isChosen(game) && target.canChoose(activePlayer.getId(), source, game) && activePlayer.canRespond()) { activePlayer.choose(Outcome.Sacrifice, target, source, game); } for (int idx = 0; idx < target.getTargets().size(); idx++) { Permanent permanent = game.getPermanent(target.getTargets().get(idx)); if (permanent != null) { permanent.sacrifice(source, game); } } } } return true; } return false; } }