foul-magics/Mage/src/main/java/mage/game
2023-07-21 22:23:31 -04:00
..
combat Add documentation to Cards and CardsImpl (#9019) 2023-07-02 18:20:28 -04:00
command Text fixes [M10] [M11] [M12] [M13] [M14] [M15] [ORI] (#10630) 2023-07-16 00:35:18 -04:00
draft New feature: "Chaos Remixed" booster draft (#10328) 2023-05-12 18:12:23 +04:00
events Clash adjustments (#10616) 2023-07-14 23:15:01 -04:00
jumpstart
match
mulligan
permanent [CMM] Implement Battle at the Helvault 2023-07-21 22:23:31 -04:00
stack tests: real fix of Auratouched Mage - miss draw card effect (#9462) 2023-06-18 16:50:51 +04:00
tournament New feature: "Chaos Remixed" booster draft (#10328) 2023-05-12 18:12:23 +04:00
turn refactor: simplified extra turn code, fixed NPE error on usage (Alchemist's Gambit) 2023-06-30 06:39:01 +04:00
CardState.java merge fix 2023-07-09 03:43:19 +04:00
Controllable.java
Exile.java Fixed tests 2023-04-29 21:30:34 +04:00
ExileZone.java
Game.java game: fixed miss state triggers check in multi-steps abilities/effects (#10564) 2023-07-05 09:52:38 +04:00
GameCanadianHighlanderImpl.java refactor: expose startingHandSize in GameImpl constructor. (#10629) 2023-07-16 18:36:26 +04:00
GameCommanderImpl.java refactor: expose startingHandSize in GameImpl constructor. (#10629) 2023-07-16 18:36:26 +04:00
GameException.java
GameImpl.java refactor: expose startingHandSize in GameImpl constructor. (#10629) 2023-07-16 18:36:26 +04:00
GameInfo.java
GameOptions.java
GameReplay.java
GameState.java game: fixed miss state triggers check in multi-steps abilities/effects (#10564) 2023-07-05 09:52:38 +04:00
GameStates.java
GameTinyLeadersImpl.java refactor: expose startingHandSize in GameImpl constructor. (#10629) 2023-07-16 18:36:26 +04:00
Graveyard.java
LookedAt.java
MageObjectAttribute.java [BRC] Implement Rootpath Purifier (ready for review) (#10363) 2023-05-13 10:48:07 -04:00
Revealed.java
Seat.java
Table.java
Team.java
ZoneChangeInfo.java
ZonesHandler.java rename classes (#10383) 2023-05-17 18:49:30 -04:00