Commit graph

19 commits

Author SHA1 Message Date
LevelX2
c8d76cdaaf * Added Dream Halls and Curse of chain (and what was neccessary to get Dream Hall costs to work). 2014-07-27 11:22:22 +02:00
LevelX2
5ae1f6306b * Target - Setting required to false if minNumberOfTargets = 0. Fixed bug with Kruphix’s Insight. 2014-06-25 01:32:01 +02:00
LevelX2
ba885fef91 * Ground Seal - Fixed a problem, that cards that need to target cards in graveyard caused a game lock, if ground seal was on the battlefield. 2014-06-15 11:14:08 +02:00
North
82a45cee88 [refactor] removed generic parameter from Target 2014-06-02 16:06:05 +03:00
LevelX2
5186f690d7 Added IsPhaseCondition, some minor framework formatting. 2013-11-21 09:58:22 +01:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
5856e69f84 CardIdPredicate, fixed bug in FilterCard where wrong playerId was used for match, some changes for ExileFromHandCost 2012-11-06 16:55:34 +01:00
North
1542ba9ab6 [filters] converted FilterCard conditions to Predicates 2012-07-23 21:53:54 +03:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
32e29392d2 [AVR] Second Guest + tests. Refactored filters. 2012-05-24 09:01:31 +04:00
BetaSteward
e8ed56c80f a few more fixes + optimizations 2011-12-01 14:51:21 -05:00
maurer.it
1df242adce [FIX] Fixes issue 309. Seems that canChoose and possibleTargets fell out of sync. canChoose was saying that the abilities target could be chosen but when it came to actually select the target no possibilities were returned. 2011-10-22 11:21:24 -04:00
BetaSteward
2f3108c57c allow Cards in exile zone to be targeted + add card owner to filters 2011-10-04 22:21:15 -04:00
BetaSteward
4ba0cab17a updating target methods - not finished yet 2010-12-31 11:48:10 -05:00
BetaSteward
53d7e5623b send list of targets to client 2010-12-02 04:39:18 +00:00
BetaSteward
3fa0e8b8f4 ... 2010-09-01 03:01:43 +00:00
BetaSteward
69e219c7c6 ... 2010-06-29 01:08:50 +00:00
BetaSteward
2d5af63cba changes to support multiplayer 2010-05-17 03:08:18 +00:00
BetaSteward
a4ecfa58fa Initial 2010-03-20 02:47:42 +00:00