LevelX2
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f72ec06ecd
|
* Serpentine Spike - Fixed that the three targets had not to be different.
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2015-10-19 17:45:26 +02:00 |
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LevelX2
|
8f64a2ab54
|
* Fixed that a player doing a library search with a stated quality (701.15b) couldn't fail to find a card if cards with the stated quality did exist in the searched library.
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2015-09-14 23:36:32 +02:00 |
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LevelX2
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1b690e5c8c
|
* Fixed target change handling (e.g. with opponent filter - fixes #574). Added some tests.
|
2015-05-31 18:44:02 +02:00 |
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LevelX2
|
7897485539
|
[TPR] Added Pandemonium, Cannibalize, Silver Wyvern and Coffin Queen.
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2015-04-18 01:21:50 +02:00 |
|
Duncan Townsend
|
7e5f873251
|
Fixed capitalization mistake "setMaxNumberOftargets" -> "setMaxNumberOfTargets"
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2015-01-25 17:06:00 -05:00 |
|
Duncan Townsend
|
080790cf25
|
Comment in mage.target.Target was backwards. Fixed.
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2015-01-24 20:26:48 -05:00 |
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LevelX2
|
ea1a098300
|
* Spellskite - Fixed that target could wrongly not be changed to spellskite in some cases.
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2014-07-29 17:44:42 +02:00 |
|
Quercitron
|
9629c3f0f5
|
Modify implementation of Target's required status
|
2014-06-15 19:23:30 +04:00 |
|
Quercitron
|
250909a464
|
Make required status of target based on the type of ability
|
2014-06-12 23:35:56 +04:00 |
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LevelX2
|
e9dc1a1c68
|
Improved change spell target(s) handling - Fixes finaly #379 and fixes #356.
|
2014-02-05 16:13:57 +01:00 |
|
LevelX2
|
b1250353ee
|
Added logic to limit number of allowed attackers attacking defending player.
|
2013-11-30 23:26:45 +01:00 |
|
North
|
0bb110be45
|
[refactor] moved enums from Constants class
|
2013-06-16 12:28:10 +03:00 |
|
LevelX2
|
22bdb209ab
|
Some minor changes/fixes.
|
2013-05-11 20:08:51 +02:00 |
|
LevelX2
|
0a8e1ff014
|
New framework effect, added random targets to targets, some rule text changes.
|
2013-04-29 22:59:42 +02:00 |
|
LevelX2
|
2fce670024
|
Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume.
|
2013-04-24 00:29:37 +02:00 |
|
North
|
fde10788db
|
removed redundant modifiers from interfaces
|
2012-12-20 23:45:47 +02:00 |
|
magenoxx
|
cc4d772483
|
Fixed Issue#53: AI casts Rancor, but Rancor goes to graveyard
|
2012-08-31 13:46:29 +04:00 |
|
North
|
239a4fb100
|
[refactoring][minor] Replaced all tabs with four spaces.
|
2012-06-19 23:50:20 +03:00 |
|
BetaSteward
|
48f5a469d4
|
fixes for monte carlo ai
|
2012-02-13 09:05:01 -05:00 |
|
BetaSteward
|
dfffdfcf8c
|
latest monte carlo ai - has a memory leak
|
2012-01-10 21:29:53 -05:00 |
|
magenoxx
|
82dcb53cb9
|
Target refactoring. Fixed Issue 273.
|
2011-10-08 12:46:34 +04:00 |
|
BetaSteward
|
61638f6453
|
NPH - Spellskite
|
2011-09-12 22:58:01 -04:00 |
|
magenoxx
|
e0fc10fed3
|
Made targets required=true by default (otherwise at the moment only enterthebattlefield abilities have about 50 bugged cards because of required=false and not set to true manually in the code).
|
2011-06-26 15:59:59 +04:00 |
|
BetaSteward
|
4ba0cab17a
|
updating target methods - not finished yet
|
2010-12-31 11:48:10 -05:00 |
|
BetaSteward
|
53d7e5623b
|
send list of targets to client
|
2010-12-02 04:39:18 +00:00 |
|
BetaSteward
|
e0b4388361
|
...
|
2010-09-25 20:35:23 +00:00 |
|
BetaSteward
|
3fa0e8b8f4
|
...
|
2010-09-01 03:01:43 +00:00 |
|
BetaSteward
|
69e219c7c6
|
...
|
2010-06-29 01:08:50 +00:00 |
|
BetaSteward
|
2d5af63cba
|
changes to support multiplayer
|
2010-05-17 03:08:18 +00:00 |
|
BetaSteward
|
cbb37e7933
|
latest
|
2010-04-11 19:52:34 +00:00 |
|
BetaSteward
|
a4ecfa58fa
|
Initial
|
2010-03-20 02:47:42 +00:00 |
|