Commit graph

31 commits

Author SHA1 Message Date
LevelX2
f72ec06ecd * Serpentine Spike - Fixed that the three targets had not to be different. 2015-10-19 17:45:26 +02:00
LevelX2
8f64a2ab54 * Fixed that a player doing a library search with a stated quality (701.15b) couldn't fail to find a card if cards with the stated quality did exist in the searched library. 2015-09-14 23:36:32 +02:00
LevelX2
1b690e5c8c * Fixed target change handling (e.g. with opponent filter - fixes #574). Added some tests. 2015-05-31 18:44:02 +02:00
LevelX2
7897485539 [TPR] Added Pandemonium, Cannibalize, Silver Wyvern and Coffin Queen. 2015-04-18 01:21:50 +02:00
Duncan Townsend
7e5f873251
Fixed capitalization mistake "setMaxNumberOftargets" -> "setMaxNumberOfTargets" 2015-01-25 17:06:00 -05:00
Duncan Townsend
080790cf25
Comment in mage.target.Target was backwards. Fixed. 2015-01-24 20:26:48 -05:00
LevelX2
ea1a098300 * Spellskite - Fixed that target could wrongly not be changed to spellskite in some cases. 2014-07-29 17:44:42 +02:00
Quercitron
9629c3f0f5 Modify implementation of Target's required status 2014-06-15 19:23:30 +04:00
Quercitron
250909a464 Make required status of target based on the type of ability 2014-06-12 23:35:56 +04:00
LevelX2
e9dc1a1c68 Improved change spell target(s) handling - Fixes finaly #379 and fixes #356. 2014-02-05 16:13:57 +01:00
LevelX2
b1250353ee Added logic to limit number of allowed attackers attacking defending player. 2013-11-30 23:26:45 +01:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
22bdb209ab Some minor changes/fixes. 2013-05-11 20:08:51 +02:00
LevelX2
0a8e1ff014 New framework effect, added random targets to targets, some rule text changes. 2013-04-29 22:59:42 +02:00
LevelX2
2fce670024 Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume. 2013-04-24 00:29:37 +02:00
North
fde10788db removed redundant modifiers from interfaces 2012-12-20 23:45:47 +02:00
magenoxx
cc4d772483 Fixed Issue#53: AI casts Rancor, but Rancor goes to graveyard 2012-08-31 13:46:29 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
BetaSteward
48f5a469d4 fixes for monte carlo ai 2012-02-13 09:05:01 -05:00
BetaSteward
dfffdfcf8c latest monte carlo ai - has a memory leak 2012-01-10 21:29:53 -05:00
magenoxx
82dcb53cb9 Target refactoring. Fixed Issue 273. 2011-10-08 12:46:34 +04:00
BetaSteward
61638f6453 NPH - Spellskite 2011-09-12 22:58:01 -04:00
magenoxx
e0fc10fed3 Made targets required=true by default (otherwise at the moment only enterthebattlefield abilities have about 50 bugged cards because of required=false and not set to true manually in the code). 2011-06-26 15:59:59 +04:00
BetaSteward
4ba0cab17a updating target methods - not finished yet 2010-12-31 11:48:10 -05:00
BetaSteward
53d7e5623b send list of targets to client 2010-12-02 04:39:18 +00:00
BetaSteward
e0b4388361 ... 2010-09-25 20:35:23 +00:00
BetaSteward
3fa0e8b8f4 ... 2010-09-01 03:01:43 +00:00
BetaSteward
69e219c7c6 ... 2010-06-29 01:08:50 +00:00
BetaSteward
2d5af63cba changes to support multiplayer 2010-05-17 03:08:18 +00:00
BetaSteward
cbb37e7933 latest 2010-04-11 19:52:34 +00:00
BetaSteward
a4ecfa58fa Initial 2010-03-20 02:47:42 +00:00