Commit graph

272 commits

Author SHA1 Message Date
LevelX2
f72ec06ecd * Serpentine Spike - Fixed that the three targets had not to be different. 2015-10-19 17:45:26 +02:00
LoneFox
6ec18de1fe Fix TargetStackObject not handling some predicate types correctly. Implement card to test it: Diplomatic Escort 2015-10-14 22:58:43 +03:00
LevelX2
8044940a97 * Fixed a bug that if all targets (if targets were set) of a spell with an up to target definition (e.g. Adverse Conditions) became illegal the spell did not fizzle as it should. 2015-09-30 00:53:33 +02:00
LevelX2
b2cc5b59c6 * Brutal Expulsion - Fixed that the spell could wrongly target itself on the stack. 2015-09-24 19:51:30 +02:00
LevelX2
fcbc9ce3a5 Fixed a bug of TargetSpellOrPermanent. 2015-09-18 15:31:49 +02:00
LevelX2
12d584ebd1 [BFZ] Added Conduit of Ruin, Exert Influence and March from the Tomb. 2015-09-15 17:38:12 +02:00
LevelX2
8f64a2ab54 * Fixed that a player doing a library search with a stated quality (701.15b) couldn't fail to find a card if cards with the stated quality did exist in the searched library. 2015-09-14 23:36:32 +02:00
LevelX2
69dc4f10ac * Fixed that spells with targets cast without paying mana could simply be canceled by canceling the target selection (e.g. player was able to cancel a spell cast by suspend what's not allowed by the rules). 2015-09-11 23:03:03 +02:00
LevelX2
1ee22be81a [BFZ] Added Radiant Flames. 2015-09-02 23:28:25 +02:00
LevelX2
5a7633691a * FixedTarget added new constructor using permanent object. 2015-08-17 12:37:32 +02:00
LevelX2
f71a0c05e6 * Hydromorph Guardian - Used custom predicate instead of custom target. 2015-08-14 15:34:16 +02:00
LevelX2
55fe68d718 * Some more rework of card mobement handling. 2015-08-05 17:46:56 +02:00
LevelX2
4324a6a683 Fixes to token image handling. 2015-07-19 10:09:50 +02:00
LevelX2
0c0fe9984e Some fixes/improvements to AI target handling and tests. 2015-07-16 13:10:11 +02:00
LevelX2
f45c5cedeb Fixed handling and initialization of Fixedtarget object. Fixing a problem of ReturnToBattlefieldUnderYourControlTargetEffect that caused objects to return taht already left the zone they should be moved from. 2015-06-29 18:34:53 +02:00
LevelX2
1b690e5c8c * Fixed target change handling (e.g. with opponent filter - fixes #574). Added some tests. 2015-05-31 18:44:02 +02:00
Luna Skyrise
2394c711ce Base changes for the new lands 2015-05-25 13:12:38 -03:00
LevelX2
ce64a22c15 Some more rework of player.moveCard (mainly to graveyard). 2015-05-23 15:35:40 +02:00
LevelX2
e5a792a8f5 * Puppeteer Clique - Fixed that the ability also tiggered without a valid target. 2015-05-18 21:46:22 +02:00
LevelX2
1561ed3fa4 * Fixed a recently added bug that prevented attack a player if also a planeswalker of the attacked player is on the battlerfield. 2015-05-12 17:28:17 +02:00
LevelX2
9c97953b6b Added some font color to object and player names output to game logging and feedback area. 2015-05-09 21:18:00 +02:00
LevelX2
5095e64462 Fixed possible null pointer exception of TargetDefender. 2015-05-05 21:48:00 +02:00
LevelX2
8686f4f777 * Fixed a bug that the AI did for target selection not check correctly players with hexproof ability. 2015-05-02 09:47:38 +02:00
LevelX2
830765996f * Storm - Fixed handling of countered Storm spells. * Reworked Rebound more rule conform. * Fixed that zone change counter was not raised if a card is moved to stack. 2015-04-29 17:37:54 +02:00
LevelX2
7897485539 [TPR] Added Pandemonium, Cannibalize, Silver Wyvern and Coffin Queen. 2015-04-18 01:21:50 +02:00
LevelX2
66cf690968 Fixed some bugs that prevent to select shroud or hexproof targets by not targeted effects (e.g. Proliferate). 2015-04-05 11:13:26 +02:00
LevelX2
7bae8e395d * Self-Inflicted Wound - Fixed target handling. 2015-04-04 09:00:41 +02:00
betasteward
a878d4879b added optimization for simulations - don't construct Strings for messages that will never be used 2015-03-31 09:44:22 -04:00
LevelX2
9d85a26e12 Added some tests and some minor changes. 2015-03-30 17:20:04 +02:00
FenrisulfrX
bb9fcfa82a Fix Dragonloard Atarka
Fixes #852
2015-03-29 20:14:52 -03:00
betasteward
6405c8d2f0 move zoneChangeCounter to GameState - Card is now immutable 2015-03-29 08:30:31 -04:00
fireshoes
cb96db4151 [DTK] Added Dragonlord Atarka, updated TargetCreatureOrPlaneswalkerAmount to filter for opponent's controlled permanents. 2015-03-10 21:48:47 -05:00
fireshoes
803676268c [DTK] Added Ojutai Exemplars; updated mtg-cards-data.txt for 3/9 spoilers. Added TargetCreatureOrPlaneswalkerAmount 2015-03-10 01:35:57 -05:00
LevelX2
8849538723 * Fixed that library selections could not be deslected if multiple cards have to be selected. 2015-03-01 16:06:13 +01:00
LevelX2
705debfe8a Fixed some cards where it was possible to sacrifice not controlled permanents (e.g. Fireblast). 2015-02-26 16:48:21 +01:00
LevelX2
2969ea2fac * Runic Repetition - Fixed that exiled cards not in the default exile window could not be selected as target (fixes #720). 2015-02-15 23:53:35 +01:00
emerald000
890e98c4cc Added Azorius Guildmage. 2015-02-12 12:58:39 -05:00
LevelX2
4fe5560222 * Fixed some problems with filtering nonbasic lands (e.g. Fulminator Mage). 2015-02-11 12:34:56 +01:00
LevelX2
8192744697 * Fixed / reworked prevent damage by source effect (related to Burrenton Forge-Tender, Pay no Heed, Prahv, Spires of Order). 2015-02-01 16:05:35 +01:00
LevelX2
faa2b0a0bf * Rally the Ancestors - Fixed that creatures cards were moved to exile also if already in the graveyard. Problem was that the zoneChangeCounter was not raised as a permanent card left the battlefield. So some more fixes were neccessary for implementations that are based on this fixed zoneChangeCounter of permanents leaving the battlefield. I guess there will be some more bugs caused by this change but I guess this is the correct way to go. 2015-01-31 19:17:22 +01:00
LevelX2
8ba2136b0e * Fixed that Auras that were manifested had wrongly to select aura target. 2015-01-31 14:07:47 +01:00
LevelX2
19d71aaf84 * AI PLayer - Fixed a problem with targets of Venser, Shaper Savant. 2015-01-31 10:00:16 +01:00
Duncan Townsend
601e442208
In TargetImpl, use accessor methods instead of minNumberOfTargets and maxNumberOfTargets so subclasses can easily reuse the functionality in TargetImpl. 2015-01-29 00:32:23 -05:00
LevelX2
5701c36446 * Fixed possible null pointer exception. 2015-01-26 19:26:49 +01:00
Duncan Townsend
7e5f873251
Fixed capitalization mistake "setMaxNumberOftargets" -> "setMaxNumberOfTargets" 2015-01-25 17:06:00 -05:00
LevelX2
5460eb7b3c Merge origin/master 2015-01-25 02:43:47 +01:00
LevelX2
923db227dd * Fixed the TargetNonNasicLandPermanent class checking for anme instead of subtype (concerned Ore Gorger, Tectonic Edge, Ravenous Baboons, Goblin Ruinblaster, Detritivore, Fissure Vent, Dust Bowl, Incendiary Command, Fulminator Mage). 2015-01-25 02:43:09 +01:00
Duncan Townsend
080790cf25
Comment in mage.target.Target was backwards. Fixed. 2015-01-24 20:26:48 -05:00
LevelX2
4b5191af26 * Fixed a bug with some of multiple targets getting illegal after casting Vines of Vastwood to protect a target. 2014-12-11 14:58:48 +01:00
LevelX2
3d6467225a * Minor changes to framework. 2014-12-02 16:57:05 +01:00