Oleg Agafonov
e8ffe90d41
Fixed test, fixed some code warnings
2023-02-25 15:21:48 +04:00
Oleg Agafonov
5c30467c48
Fixed wrong/miss numbers in card rules (see #10067 and prev commit)
2023-02-25 14:34:26 +04:00
Evan Kranzler
23bd6f6919
[J22] Implement Coalborn Entity
2022-11-23 20:14:29 -05:00
Jeff Wadsworth
75c39c87be
- Fixed #9672
2022-10-19 14:57:03 -05:00
Alex W. Jackson
76fcfafc8b
Add common effect class for "Its controller searches..." (Path to Exile, etc) Fixes #9654
2022-10-15 21:27:55 -04:00
Alex W. Jackson
332db3aecb
Fix #9649 and clean up counter effect text generation
2022-10-14 00:41:02 -04:00
Alex W. Jackson
cbe610d339
Move PutCards enum to constants package
2022-10-10 21:21:41 -04:00
Alex Vasile
1233fe89e5
Added missing comments and missed checkes to NthTargetPointer
2022-10-09 22:55:23 -03:00
Alex Vasile
31ca98faa1
Refactored FirstTargetPointer, SecondTargetPointer, and ThirdTargetPointer to use a common implementation ( #9634 )
2022-10-09 21:47:44 -03:00
Alex Vasile
fd16f2a16b
[NCC] Implement several cards ( #9328 )
...
Many associated refactors too. See full PR for detail.
2022-09-22 21:38:29 -04:00
Alex W. Jackson
dc33531792
Fix #4368
2022-09-12 06:56:07 -04:00
Alex W. Jackson
c0aeb44e5b
[TOR] Implemented Carrion Rats and Carrion Wurm
2022-09-10 03:27:41 -04:00
Alex W. Jackson
e310ede837
Replace many custom effects with ExileUntilSourceLeavesEffect
2022-09-06 06:50:01 -04:00
Alex W. Jackson
b5b4b38cc6
Fix ShuffleIntoLibraryTargetEffect to support multiple target cards with possibly different owners
2022-09-05 19:44:09 -04:00
Alex W. Jackson
e3b8a813e5
Remove custom multitarget handling from DestroyTargetEffect (use EachTargetPointer instead)
2022-09-04 07:04:46 -04:00
Alex W. Jackson
addfd5166e
Add new methods to Target and TargetPointer to help generate card rules text. Currently only used by ExileUntilSourceLeavesEffect
2022-09-04 05:15:12 -04:00
arketec
56d5ad3dbc
[NCC] Implement The Beamtown Bullies ( #9378 )
2022-08-17 21:01:49 -04:00
Alex Vasile
2aa17d6153
Autotarget disabled for search effects. Closes #9254 .
2022-07-12 21:23:04 -04:00
Alex Vasile
7ca7e10d80
Fix NPE in tryToAutoChoose when auto-choose is set to "Most"
2022-07-09 18:02:32 -04:00
Alex Vasile
96f6fbefc8
GUI: Autochoose targets if choice can be made ( #9206 )
2022-07-08 21:58:42 -04:00
Jeff Wadsworth
e7205391ba
- Fixed #9128
2022-06-20 11:53:02 -05:00
Evan Kranzler
1899fa0def
[CLB] Implemented Balor
2022-06-06 19:49:42 -04:00
DeepCrimson
853cf591aa
Remove redundant variable controllerOfFirstTarget ( #9039 )
2022-05-30 07:54:13 -06:00
DeepCrimson
9084180937
Fix 'chosen' spelling ( #9021 )
2022-05-27 21:45:07 -06:00
Alex Vasile
561a5a3d0e
Fixed error I introduced in canTarget()
2022-05-25 23:18:01 -06:00
DeepCrimson
49c02387d4
Remove redundant branch in TargetPermanent canTarget method ( #9003 )
2022-05-25 23:03:47 -06:00
DeepCrimson
0c8ef41012
Fix spelling of doneChoosing() ( #9002 )
2022-05-25 22:25:15 -06:00
Alex Vasile
eb63ea1e32
- Improved TargetCardInASingleGraveyard to restrict all targets after the 1st to the same graveyard as the first chosen target
...
- Added slight documentation to Target and TargetCard
- Minor cleanup to Unlicensedhearse
2022-05-25 10:57:13 -06:00
Evan Kranzler
758f1cb896
[CLB] Implemented Alora, Merry Thief
2022-05-23 21:20:49 -04:00
Evan Kranzler
913f88d573
[SNC] fixed NPE with Rocco, Cabaretti Caterer ( fixes #8886 )
2022-04-27 08:30:14 -04:00
Alex W. Jackson
d95d8378fb
Various text fixes
2022-04-26 07:10:13 -04:00
Evan Kranzler
9ead88bacb
[SNC] Implemented Endless Detour
2022-04-19 18:40:45 -04:00
Evan Kranzler
2619333ff5
[SNC] Implemented Psychic Pickpocket
2022-04-11 18:36:38 -04:00
Evan Kranzler
20a577fc5a
[SNC] Implemented Incriminate
2022-04-09 10:08:23 -04:00
Alex W. Jackson
081b2f2f39
Replace more custom effects with SavedDamageValue
2022-04-02 02:11:12 -04:00
Evan Kranzler
945b60c8d0
fixed some NPE issues with player target choosing
2022-03-25 21:16:38 -04:00
Evan Kranzler
effdf14579
[VOW] fixed Savior of Ollenbock issues ( fixes #8786 )
2022-03-25 17:35:27 -04:00
Evan Kranzler
80e11b2052
(WIP) Replacing blocking/blocked by predicates ( #8729 )
...
* replaced blocking/blocked by predicates
* added test for knight of dusk (currently fails)
* added source parameter to filters and everything else that needs it
* some changes to various predicates
* test fix
* small changes to filter code
* merge fix
* fixed a test failure
* small change to Karn, Scion of Urza
* removed sourceId from filter methods and other similar places
* added new getobject method to fix some test failures
* a few more fixes
* fixed merge conflicts
* merge fix
2022-03-23 18:45:02 -04:00
Evan Kranzler
8b7a5c370a
added shared class for cards which search for different names
2022-03-16 16:52:13 -04:00
Evan Kranzler
d3ebac1776
[SHM] fixed Repel Intruders not being able to be cast when stack is empty ( fixes #8715 )
2022-02-19 18:32:43 -05:00
Evan Kranzler
ac56e8dd24
[NEO] fixed Mechtitan Core error when exiling only tokens
2022-02-19 09:49:50 -05:00
Evan Kranzler
4591ac07cc
Reworking goad effects (ready for review) ( #8034 )
...
* changing goad to designation, refactored goad effects to be continuous
* [AFC] Implemented Vengeful Ancestor
* reworked effects which goad an attached creature
* updated goading implementation
* updated combat with new goad logic
* some more changes, added a test
* another fix
* update to test, still fails
* added more failing tests
* more failing tests
* added additional goad check
* small fix to two tests (still failing
* added a regular combat test (passes and fails randomly)
* fixed bug in computer player random selection
* some changes to how TargetDefender is handled
* removed unnecessary class
* more combat fixes, tests pass now
* removed tests which no longer work due to combat changes
* small merge fix
* [NEC] Implemented Komainu Battle Armor
* [NEC] Implemented Kaima, the Fractured Calm
* [NEC] added all variants
2022-02-15 09:18:21 -05:00
Evan Kranzler
cff38b74b9
[NEO] fixed implementation of March additional costs ( #8524 )
2022-02-12 14:27:35 -05:00
Evan Kranzler
442859497b
[NEO] Implemented Invoke Justice
2022-02-07 19:09:06 -05:00
Evan Kranzler
0345580fa7
[NEO] Implemented Farewell
2022-02-04 17:41:45 -05:00
Daniel Bomar
105e1f8ed9
[MID] Teferi, Who Slows the Sunset - Fixed targets on +1 ability ( fixes #8423 )
2021-10-31 08:28:58 -05:00
Daniel Bomar
bcacb870af
Text fixes ( fixes #8399 )
2021-10-22 23:50:30 -05:00
Jeff Wadsworth
77845bd1df
Fixed #8286 .
2021-09-20 15:54:52 -05:00
Oleg Agafonov
021a2d251c
Improves in some effects:
...
* ConditionalAsThoughEffect - improved support with target effects (see comments from e6e802033b );
* TargetCardInLibrary - added additional checks on wrong usage (must be used inside effects only, not as ability's target);
* PlayFromNotOwnHandZone - fixed wrong playable mark on battlefield's permanents (AI related too);
2021-09-17 21:21:37 +04:00
Evan Kranzler
244cacfe3b
[MIC] Implemented Sigardian Zealot
2021-09-16 09:09:41 -04:00