Evan Kranzler
dd45977a9b
[MID] Implemented Tavern Ruffian // Tavern Smasher
2021-09-02 21:22:54 -04:00
Evan Kranzler
250f425909
[MID] Implemented Jadar, Ghoulcaller of Nephalia
2021-09-02 20:39:10 -04:00
Evan Kranzler
b11c8b5c70
[MID] Implemented Arrogant Outlaw
2021-09-02 19:53:29 -04:00
Evan Kranzler
c3531dbb2c
[MID] Implemented Candlelit Cavalry
2021-09-02 19:27:37 -04:00
Oleg Agafonov
421cac0ce3
* AI: fixed that computer can broke some non mana pays (Echo, Escalate, Recover, Tap source unless pay, Slow Motion, #8182 );
2021-09-03 02:11:21 +04:00
Evan Kranzler
600b4fe110
reworked AttacksWithCreaturesTriggeredAbility implementation and text generation, fixed issues where it could trigger when nothing attacked
2021-08-30 19:51:46 -04:00
Oleg Agafonov
1809fb516a
* GUI: added card hints with current and next rooms in card rules ( #8012 );
2021-08-29 01:01:01 +04:00
Raphael-Schulz
f03a410b9e
[AFR] Implemented Xanathar, Guild Kingpin ( #8045 )
...
* [AFR] Implemented Xanathar, Guild Kingpin
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-08-28 23:55:41 +04:00
Oleg Agafonov
2efdb464fc
Little refactor, additional logs for CheckPlayableState error;
2021-08-28 12:09:22 +04:00
Evan Kranzler
bbcccf4b58
[AFC] Implemented Galea, Kindler of Hope
2021-08-27 09:08:20 -04:00
Evan Kranzler
f8d030bef4
Adding dice rolling trigger/replacement (ready for review) ( #7989 )
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* [AFR] Implemented DiceRolledTriggeredAbility
* [AFR] Implemented Brazen Dwarf
* [AFR] Implemented Feywild Trickster
* [AFC] Implemented Reckless Endeavor
* [AFR] Implemented Pixie Guide
* [AFR] Implemented Critical Hit
* [AFR] Implemented Netherese Puzzle Ward
* [AFC] Implemented Neverwinter Hydra
* [AFR] Implemented Farideh, Devil's Chosen
* [AFR] Implemented Barbarian Class
* [AFC] Implemented Vrondiss, Rage of Ancients
* [AFC] Implemented Arcane Endeavor
* Test framework: added planar die rolls support
* Test framework: added random results set up support in AI simulated games;
* AI: improved roll die results chooses in computer games;
* Roll die: improved combo support for planar die and roll die effects;
Co-authored-by: Daniel Bomar <dbdaniel42@gmail.com>
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-08-26 14:06:10 +04:00
Evan Kranzler
002a7af6d0
fixed a test failure
2021-08-23 19:27:27 -04:00
Evan Kranzler
85dfa58e5d
[AFR] more text fixes
2021-08-23 19:14:50 -04:00
Evan Kranzler
31a559be23
[AFC] more text fixes
2021-08-23 18:53:35 -04:00
Evan Kranzler
2db0da8429
updated AttacksOrBlocksAttachedTriggeredAbility
2021-08-22 18:08:40 -04:00
Evan Kranzler
13949d8e3e
[AFC] various text fixes
2021-08-22 17:56:22 -04:00
Ingmar Goudt
fed7c2b288
small Sonar fixes
2021-08-22 12:20:28 +02:00
Ingmar Goudt
271f7b812f
fix #8097 ,
...
the sacrifice target cost was optional, but SacrificeCost.canPay first checks if there are valid targets. In this scenario there were none, but the spell should still be playable
2021-08-22 12:01:10 +02:00
Evan Kranzler
b1bbe96536
fixed an error
2021-08-21 17:13:03 -04:00
Evan Kranzler
0bd402876d
[AFC] Implemented Nihiloor
2021-08-21 16:35:09 -04:00
Oleg Agafonov
33380f09c2
Improved canActivate support:
...
* added support of non controller activates in ActivatedManaAbility (mayActivate);
* removed custom code from ActivatedManaAbility;
* removed custom code from Mana Cache;
* added additional comments;
2021-08-21 10:52:00 +04:00
Evan Kranzler
bdeb0dde66
refactored TokenPredicate to contain its own inverse
2021-08-20 09:33:38 -04:00
Evan Kranzler
cb5d873fea
[AFC] Implemented Bag of Devouring
2021-08-20 09:27:30 -04:00
Evan Kranzler
f740cf0d12
[AFC] Implemented Lorcan, Warlock Collector
2021-08-20 09:11:18 -04:00
Oleg Agafonov
ebe02c310a
Merge fix
2021-08-20 15:52:16 +04:00
Oleg Agafonov
9fa487e60a
* Suspend ability - fixed that suspend can be activated from opponent's hand;
2021-08-20 15:40:42 +04:00
Oleg Agafonov
fb4065ba66
Little fixes
2021-08-20 09:38:16 +04:00
Evan Kranzler
4c4168ac1f
[AFC] Implemented Hurl Through Hell
2021-08-16 09:26:25 -04:00
Oleg Agafonov
f21c492ce2
Refactor: added docs for a copy stack object code ( #7662 );
2021-08-15 17:12:59 +04:00
Oleg Agafonov
5725e15771
GUI: added card hints in choice dialogs (additional to d587cc9151);
2021-08-14 21:57:32 +04:00
jeffwadsworth
d05104ff61
- Fixed #8124
2021-08-13 11:30:57 -05:00
Oleg Agafonov
76e57d009e
Multiple changes:
...
- game: fixed possible empty pay text in custom costs;
- debug: improved debug info for CardInfo objects;
- db: removed unused split sides from cards database;
- db: fixed constant cards adding on each cards database scan (e.g. on tests start);
2021-08-13 14:54:10 +04:00
Oleg Agafonov
b9db36eb22
Tests: improved performance
2021-08-13 09:17:33 +04:00
Oleg Agafonov
1664ee01cf
Fixed miss copy code in Game object (lki, cards), removed unused code. Possible fixes:
...
* simulated games was able to change objects from another games (ConcurrentModificationException, related to d202278ccd , details in 3a6cdd2615 );
* AI: fixed cards disappear in multiplayer games with computer (details in #6738 );
2021-08-12 00:08:08 +04:00
Oleg Agafonov
9f882824a0
* Gain ability effect: fixed rollback error with AI games and too many cards (related to d202278ccd);
2021-08-12 00:08:08 +04:00
Oleg Agafonov
8a69ea97e7
Tests: fixed that some game errors can't be caught by test framework (related to d202278ccd)
2021-08-12 00:08:08 +04:00
Oleg Agafonov
9b98565e8a
Miss synchronized, can be related to ConcurrentModificationException problem in d202278ccd
2021-08-10 14:31:06 +04:00
Evan Kranzler
fe4edbd664
[AFC] Implemented Sword of Hours
2021-08-09 08:49:31 -04:00
Oleg Agafonov
c9ab896d24
* GUI: added auto-choose for replacement effects (remember answer in dialog + reset answer in popup menu + new option in preferences; #4360 , #328 , #4219 , #6676 , #7914 );
2021-08-09 11:26:11 +04:00
Evan Kranzler
17100261e2
updated setText method for Cost to return itself
2021-08-06 20:57:34 -04:00
Evan Kranzler
b45514ecfb
[J21] Implemented Wingsteed Trainer
2021-08-06 17:35:43 -04:00
Oleg Agafonov
3406ef6b4e
Added miss code and comments for alternative code (additional to b6a3f7edc1)
2021-08-06 18:56:29 +04:00
Oleg Agafonov
b073ff8617
Pay {0} - fixed that it doesn't work for alternative cost (related to b6a3f7edc1);
2021-08-06 18:17:13 +04:00
Evan Kranzler
3910dae6e0
[MID] Implemented Triskaidekaphile
2021-08-05 21:47:34 -04:00
jeffwadsworth
98aaa78081
- Fixed #8044 and #7842
2021-08-05 15:38:39 -05:00
Oleg Agafonov
53aababd44
* Additional costs - added support of X costs on free cast (example: Kicker X, see Thieving Skydiver and Etali, Primal Storm combo);
...
* As an additional cost discard X cards - fixed wrong text (example: Channeled Force, Firestorm);
2021-08-05 16:18:04 +04:00
Oleg Agafonov
615ab2d97e
* Target colored cards/creatures - fixed game freeze on cards in deck (example: Angel's Herald and other Herald cards);
2021-08-04 22:40:24 +04:00
Oleg Agafonov
a5b41ea920
* Marshland Bloodcaster - fixed game freeze on usage;
...
* Kentaro, the Smiling Cat - fixed game freeze on usage;
2021-08-02 17:40:35 +04:00
Raphael-Schulz
e1f018d53d
Adjust canLookAtNextTopLibraryCard
2021-08-01 17:05:52 +02:00
jeffwadsworth
237e8344b3
- added test for Kardur, Doomscourge and Kithkin Mourncaller. it was quite useful find another issue that was fixed. removed sim() check from Abandoned Sarcophagus.
2021-07-31 21:27:58 -05:00