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abilityword
various ability word text fixes
2021-07-17 11:17:49 -04:00
common
[AFC] Implemented Sword of Hours
2021-08-09 08:49:31 -04:00
condition
[MID] Implemented Triskaidekaphile
2021-08-05 21:47:34 -04:00
costs
updated setText method for Cost to return itself
2021-08-06 20:57:34 -04:00
decorator
some more text fixes
2021-04-18 16:03:44 -04:00
dynamicvalue
* Target colored cards/creatures - fixed game freeze on cards in deck (example: Angel's Herald and other Herald cards);
2021-08-04 22:40:24 +04:00
effects
* Gain ability effect: fixed rollback error with AI games and too many cards (related to d202278ccd);
2021-08-12 00:08:08 +04:00
hint
* Delitium, card types in graveyard - fixed wrong text in card hint ( fix #8053 );
2021-07-27 05:52:31 +04:00
icon
* GUI: added card icon for commander on battlefield;
2021-07-23 19:51:45 +04:00
keyword
Fixed miss copy code in Game object (lki, cards), removed unused code. Possible fixes:
2021-08-12 00:08:08 +04:00
mana
Pay {0} - fixed that it doesn't work for alternative cost (related to b6a3f7edc1);
2021-08-06 18:17:13 +04:00
meta
Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily ( #8010 )
2021-07-15 07:46:38 -04:00
text
Abilities.java
AbilitiesImpl.java
change to containsKey method to prevent stream exceptions ( fixes #7904 , fixes #7880 , fixes #7844 , fixes #7810 , fixes #7805 , fixes #7675 , fixes #7669 , fixes #7654 , fixes #7651 )
2021-06-13 10:13:41 -04:00
Ability.java
Real fix for 4125d1eb46, updated outdated comments.
2021-07-31 09:47:29 +04:00
AbilityImpl.java
* Additional costs - added support of X costs on free cast (example: Kicker X, see Thieving Skydiver and Etali, Primal Storm combo);
2021-08-05 16:18:04 +04:00
ActivatedAbility.java
ActivatedAbilityImpl.java
[AFR] Implementing dungeon mechanic (ready for review) ( #7937 )
2021-06-29 06:57:43 -04:00
ActivationInfo.java
CompoundAbility.java
DelayedTriggeredAbilities.java
[STX] Implemented Strict Proctor
2021-04-16 18:48:40 -04:00
DelayedTriggeredAbility.java
EvasionAbility.java
Gender.java
LoyaltyAbility.java
[MH2] Implemented Carth the Lion ( #7848 )
2021-07-15 00:12:25 +04:00
MageSingleton.java
Mode.java
Refactor: fixed flavor word for ability (related to comments from 6dafb3ad81);
2021-06-30 16:30:39 +04:00
Modes.java
[STX] fixed Shadrix Silverquill not allowing players to choose no modes ( fixes #7874 )
2021-06-27 11:46:36 -04:00
OpeningHandAction.java
PlayLandAbility.java
SpecialAction.java
SpecialActions.java
SpellAbility.java
StateTriggeredAbility.java
[STX] Implemented Strict Proctor
2021-04-16 18:48:40 -04:00
StaticAbility.java
TriggeredAbilities.java
[STX] Implemented Strict Proctor
2021-04-16 18:48:40 -04:00
TriggeredAbility.java
Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily ( #8010 )
2021-07-15 07:46:38 -04:00
TriggeredAbilityImpl.java
Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily ( #8010 )
2021-07-15 07:46:38 -04:00