foul-magics/Mage/src/main/java/mage/abilities
Oleg Agafonov 1664ee01cf Fixed miss copy code in Game object (lki, cards), removed unused code. Possible fixes:
* simulated games was able to change objects from another games (ConcurrentModificationException, related to d202278ccd, details in 3a6cdd2615);
* AI: fixed cards disappear in multiplayer games with computer (details in #6738);
2021-08-12 00:08:08 +04:00
..
abilityword various ability word text fixes 2021-07-17 11:17:49 -04:00
common [AFC] Implemented Sword of Hours 2021-08-09 08:49:31 -04:00
condition [MID] Implemented Triskaidekaphile 2021-08-05 21:47:34 -04:00
costs updated setText method for Cost to return itself 2021-08-06 20:57:34 -04:00
decorator some more text fixes 2021-04-18 16:03:44 -04:00
dynamicvalue * Target colored cards/creatures - fixed game freeze on cards in deck (example: Angel's Herald and other Herald cards); 2021-08-04 22:40:24 +04:00
effects * Gain ability effect: fixed rollback error with AI games and too many cards (related to d202278ccd); 2021-08-12 00:08:08 +04:00
hint * Delitium, card types in graveyard - fixed wrong text in card hint (fix #8053); 2021-07-27 05:52:31 +04:00
icon * GUI: added card icon for commander on battlefield; 2021-07-23 19:51:45 +04:00
keyword Fixed miss copy code in Game object (lki, cards), removed unused code. Possible fixes: 2021-08-12 00:08:08 +04:00
mana Pay {0} - fixed that it doesn't work for alternative cost (related to b6a3f7edc1); 2021-08-06 18:17:13 +04:00
meta Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
text
Abilities.java
AbilitiesImpl.java change to containsKey method to prevent stream exceptions (fixes #7904, fixes #7880, fixes #7844, fixes #7810, fixes #7805, fixes #7675, fixes #7669, fixes #7654, fixes #7651) 2021-06-13 10:13:41 -04:00
Ability.java Real fix for 4125d1eb46, updated outdated comments. 2021-07-31 09:47:29 +04:00
AbilityImpl.java * Additional costs - added support of X costs on free cast (example: Kicker X, see Thieving Skydiver and Etali, Primal Storm combo); 2021-08-05 16:18:04 +04:00
ActivatedAbility.java
ActivatedAbilityImpl.java [AFR] Implementing dungeon mechanic (ready for review) (#7937) 2021-06-29 06:57:43 -04:00
ActivationInfo.java
CompoundAbility.java
DelayedTriggeredAbilities.java [STX] Implemented Strict Proctor 2021-04-16 18:48:40 -04:00
DelayedTriggeredAbility.java
EvasionAbility.java
Gender.java
LoyaltyAbility.java [MH2] Implemented Carth the Lion (#7848) 2021-07-15 00:12:25 +04:00
MageSingleton.java
Mode.java Refactor: fixed flavor word for ability (related to comments from 6dafb3ad81); 2021-06-30 16:30:39 +04:00
Modes.java [STX] fixed Shadrix Silverquill not allowing players to choose no modes (fixes #7874) 2021-06-27 11:46:36 -04:00
OpeningHandAction.java
PlayLandAbility.java
SpecialAction.java
SpecialActions.java
SpellAbility.java
StateTriggeredAbility.java [STX] Implemented Strict Proctor 2021-04-16 18:48:40 -04:00
StaticAbility.java
TriggeredAbilities.java [STX] Implemented Strict Proctor 2021-04-16 18:48:40 -04:00
TriggeredAbility.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
TriggeredAbilityImpl.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00