Commit graph

11 commits

Author SHA1 Message Date
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
12954eceee Refactored Target pointers. All tests pass now. 2012-06-11 11:21:31 +04:00
magenoxx
1bf788a4e1 [AVR] 5 cards 2012-05-01 09:39:07 +04:00
LevelX
5be4f1c291 8 new cards
[SOK] Kashi-Tribe Elite / Matsu-Tribe Birdstalker	
[CHK] Kashi-Tribe Reaver / Kashi-Tribe Warriors / Matsu-Tribe Decoy / Orochi Ranger / Shisato Whispering Hunter / Sosuke, Son of Seshiro

Framework
SkipNextPlayerUntapStepEffect - new effect
CardsInHandCondition - new condition
DealsCombatDamageToACreatureTriggeredAbility - new ability
BecomesCreatureSourceEffect - Fix to solve problems with creatures that unintended kept their subtypes (e.g. Skinshifter))
BeginningOfUpkeepTriggeredAbility - set also target pointer if targetController == YOU
BoostTargetEffect - added lockedIn parameter to fix error for various cards (DragDown / ElderOfLaurels / MightOfAlara / MightOfTheMasses  / StrengthOfCedars / BloodthirstyOgre)
GainAbilityControlledEffect - imporoved text generation
SkipNextUntapTargetEffect / TapTargetEffect - addded fixed target text support

Minor changes
AkkiLavarunner / CreakwoodGhoul / DearlyDeparted - includes
ClockworkBeetle - fixed use of effect of other card
KondasBanner - fixed potential null pointer exception and wrong name spelling
YoseiTheMorningStar - uses now the new SkipNextPlayerUntapStepEffect
2012-01-22 11:12:49 +01:00
BetaSteward
5c01b832b9 refactored targets 2011-09-14 12:46:47 -04:00
magenoxx
7c1ca96936 SkipNextUntapTargetEffect for multi targets. 2011-08-12 17:39:52 +04:00
BetaSteward
84b9cbb16b this is a big one - fixed modal targetting and refactored getText() 2011-07-21 22:04:08 -04:00
BetaSteward
3fa0e8b8f4 ... 2010-09-01 03:01:43 +00:00
BetaSteward
69e219c7c6 ... 2010-06-29 01:08:50 +00:00
BetaSteward
cbb37e7933 latest 2010-04-11 19:52:34 +00:00
BetaSteward
a4ecfa58fa Initial 2010-03-20 02:47:42 +00:00