LevelX2
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ce64a22c15
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Some more rework of player.moveCard (mainly to graveyard).
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2015-05-23 15:35:40 +02:00 |
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LevelX2
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6097e297fe
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* Prevention effects - Fixed that prevention effects also prevented damage that was not preventable (fixes #983).
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2015-05-21 00:25:37 +02:00 |
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LevelX2
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f5245ade01
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* Game timer - Fixed that the timer count down was not shown while selecting the starting player and deciding for mulligan.
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2015-05-20 23:27:00 +02:00 |
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LevelX2
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9c97953b6b
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Added some font color to object and player names output to game logging and feedback area.
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2015-05-09 21:18:00 +02:00 |
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LevelX2
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5c041753a6
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* Progenitor Mimic - Fixed that the copy effect did not work correctly (fixes #958).
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2015-05-08 14:45:14 +02:00 |
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LevelX2
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4d62d62768
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* Fixed a bug that triggered abilities went under certain circumstances to stack at the wrong time (fixes the not working Sharuum The Hegemnon + Clone + Blood Artist combo).
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2015-05-07 18:12:58 +02:00 |
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LevelX2
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f9c48cc4d5
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* Some updates to cards that check the controller of the source of an event. Now prevention and replacement effect controller of non permanents are determine. But it can be wrong under some control changing circumstances. Only solution would be to have always the causing ability instead of only the sourceId (fixes #804).
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2015-04-30 16:15:39 +02:00 |
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LevelX2
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77f3035443
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Some changes to effect handling to fix failing tests.
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2015-04-15 15:21:47 +02:00 |
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LevelX2
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d3dba58358
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* Fixed that continuous effects of copied cards with limited duration stop to work as the copied card stops to exist.
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2015-04-10 00:39:06 +02:00 |
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LevelX2
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72b4849488
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Fixed a bug of new handling of copied cards.
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2015-04-04 09:57:45 +02:00 |
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betasteward
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18a4a98f1a
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moved copied cards to GameState
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2015-04-03 13:37:11 -04:00 |
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LevelX2
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37a0c321b6
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Merge origin/master
Conflicts:
Mage/src/mage/abilities/effects/common/ReturnFromExileForSourceEffect.java
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2015-04-03 16:53:09 +02:00 |
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LevelX2
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dbb9be6703
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* Arashin Sovereign - Fixed that the player had no option to let the card go to the graveyard.
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2015-04-03 16:28:40 +02:00 |
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betasteward
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a878d4879b
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added optimization for simulations - don't construct Strings for messages that will never be used
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2015-03-31 09:44:22 -04:00 |
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betasteward
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6405c8d2f0
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move zoneChangeCounter to GameState - Card is now immutable
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2015-03-29 08:30:31 -04:00 |
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LevelX2
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740611119b
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* Mikaeus, the Unhallowed - Fixed that the given undying ability did not trigger.
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2015-03-22 19:47:46 +01:00 |
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betasteward
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9ad8530dee
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moved faceDown property from Card to CardState
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2015-03-12 22:09:12 -04:00 |
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betasteward
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620a3b9a52
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Moved some setters from Card to Permanent
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2015-02-24 15:37:33 -05:00 |
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LevelX2
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3142866ede
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* Fixed a possible null pointer exception concerning Aura enchantments without targets log message.
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2015-02-12 13:52:34 +01:00 |
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LevelX2
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8a6a615250
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* Some minor changes.
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2015-02-07 18:15:43 +01:00 |
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LevelX2
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dd54269216
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* Fixed handling of Split cards (fixes #670).
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2015-02-03 00:05:30 +01:00 |
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LevelX2
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001e17a73e
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* Fixed handling of enlarged view for manifested and morphed cards.
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2015-01-24 19:43:53 +01:00 |
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LevelX2
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495b93a679
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Added Dolmen Gate.
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2015-01-19 07:59:41 +01:00 |
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LevelX2
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97d8715488
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[FRF] Added Temur War-Shaman, Yasova Dragonclaw, Whisperwood Elemental and Dromka, the Eternal.
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2015-01-03 15:25:21 +01:00 |
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LevelX2
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4a35c8c567
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Some changes to framework classes (e.g. to handle gained DiesTriggeredAbilities correctly).
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2015-01-03 15:15:12 +01:00 |
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LevelX2
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18e4bc7f18
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* Fixed a bug of Exchange control were activated abilities got the wrong controller.
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2014-12-27 02:18:29 +01:00 |
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LevelX2
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7d30d288be
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* Chnages to text of priority prompt.
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2014-12-26 23:00:02 +01:00 |
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LevelX2
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40eef06944
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* Grindstone - Infinite loop (with e.g. two Progenitus) is handled as a draw.
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2014-12-26 17:22:32 +01:00 |
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LevelX2
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4f1368f3de
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* Made a lot of changes to handling of continuous and triggered abilities. This should fix the problems with Mage Singletons like Flyinging / Intimidate / Reach not working. Fixed also #533 and some other problems with copy effects of cards like Clone that did not end if e.g. Clone left the battlefield.
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2014-12-25 02:07:40 +01:00 |
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LevelX2
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0ef340d108
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* Some rework of User/Tournament/Quit handling.
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2014-12-20 17:54:02 +01:00 |
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LevelX2
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30869beca0
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* Some changes to game start logic (better handling for disconnected users). Changes to server logging.
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2014-12-08 01:30:18 +01:00 |
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LevelX2
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1cdf2ab4b0
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[C14] Added two planeswalker and 10 black cards.
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2014-11-27 00:56:35 +01:00 |
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LevelX2
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67479bb5a4
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* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
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2014-11-26 01:48:00 +01:00 |
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betasteward
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08c9dc32be
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Optimization - setUniqueTimestamp was waiting for timestamp to change causing many small pauses
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2014-11-15 12:42:28 -05:00 |
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LevelX2
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d7f100b24b
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* Added "Duel Commander" format (fixes #436).
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2014-11-08 01:33:29 +01:00 |
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LevelX2
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307677ed2b
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* Copied cards - Copied cards (e.g. spell cast with Isochron Scepter) cease to exist on check of next state based effects if they are moved to graveyard (#611). Before they did not trigger cards like Vulturous Zombie.
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2014-11-07 16:25:35 +01:00 |
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LevelX2
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e7e6a5bb99
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* Copied cards - Copied cards cease to exist on check of next state based effects if they are returned to hand (#611).
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2014-11-07 16:13:57 +01:00 |
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LevelX2
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df71237f46
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* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
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2014-10-30 20:40:23 +01:00 |
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LevelX2
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d8d25dc00a
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* Morph - Fixed that copying a morph creature always copied the creature like it was face down.
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2014-10-29 15:16:42 +01:00 |
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LevelX2
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7999126f61
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Fixed order of extra turns. Extra turns of a player were only performed before and after that players turn. That didn't handle the order of extra turns correctly.
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2014-10-29 11:22:47 +01:00 |
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LevelX2
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209f3bc8c8
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* Prossh, Skyraider of Kher - Fixed that the tokens were not created if the spell was countered (part 2).
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2014-10-24 21:52:58 +02:00 |
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LevelX2
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7dd873b1e6
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* Fixes to put token onto the battlefield that's a copy of creature on the battlefield effects that copy creatures that already copy other creatures.
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2014-10-21 16:01:00 +02:00 |
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LevelX2
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763023b550
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* Fixed to the mana pool handling.
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2014-10-20 21:26:18 +02:00 |
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LevelX2
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f893503acd
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Fixed empty mana pool handling to handle multiple effects at the same time correctly (fixes #482). Added support for mana that empties only at end of turn.
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2014-10-20 17:49:40 +02:00 |
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LevelX2
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81408b3649
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* Fixed Miracle handling (fixes #447).
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2014-10-13 23:41:08 +02:00 |
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LevelX2
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63cd131855
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* Added context information for restore call to be able to set add info if restore can#t be executed.
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2014-10-12 12:37:10 +02:00 |
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LevelX2
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8121849a18
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* Tournament game info -player names are listed beginning with the starting player.
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2014-10-05 16:35:08 +02:00 |
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LevelX2
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f62b7ee1d9
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* Fixed that if a creature has already blocked another creature this turn it's no longer forced to block that creature again if a "must be blocked this turn effect" was cast or activated (fixes ##225).
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2014-09-30 16:42:46 +02:00 |
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LevelX2
|
ae0417bf5c
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Some minor changes to server.
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2014-09-29 08:11:18 +02:00 |
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LevelX2
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aa842efacc
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Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
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2014-09-24 16:55:51 +02:00 |
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