Commit graph

1196 commits

Author SHA1 Message Date
Oleg Agafonov
c2a636e2b2 [CMR] implemented Opposition Agent and other changes:
* You may play cards and you may spend mana of any color - refactored cards to use same code;
* Library search event allows to change searching controller (gives full game control for another player);
* Library searched event allows to remove founded cards from result;
* Improved library searching effects with Panglacial Wurm's effects;
* Little changes to test framework;
2020-11-24 23:49:19 +04:00
LevelX2
13fa98ec44 * Added missing check for damage prevention by protection for planeswalkers (fixes #7194). 2020-11-24 17:33:03 +01:00
LevelX2
137070d523 * Chorus of the Conclave - Fixed a problem with game copy logic (related to rollback and AI) (fixed #7195). 2020-11-24 16:07:53 +01:00
Oleg Agafonov
656653f38b Modal Double Faces cards fixes:
* Fixed that mdf card can duplicate triggers (example: Skyclave Cleric, see #7187);
 * Fixed that mdf card can raise triggers from another side (example: Kazandu Mammoth, see #7180);
2020-11-18 02:04:32 +04:00
Evan Kranzler
35902ee84a [CMR] more text fixes 2020-11-11 20:37:42 -05:00
Evan Kranzler
d227932ff3 [CMR] various text fixes 2020-11-11 09:08:16 -05:00
Evan Kranzler
8b3064fc17 [CMR] Implemented Malcolm, Keen-Eyed Navigator 2020-11-10 20:31:54 -05:00
Evan Kranzler
17169e0bec [CMR] Implemented Frenzied Saddlebrute 2020-11-08 18:21:58 -05:00
Evan Kranzler
319775c0b4 [CMR] Implemented Benevolent Blessing 2020-11-08 18:06:30 -05:00
Evan Kranzler
b8feae7f3a [CMR] Implemented Liesa, Shroud of Dusk 2020-11-08 17:45:33 -05:00
Evan Kranzler
e387cf3c54 [CMR] Implemented Yurlock of Scorch Thrash 2020-11-08 16:35:12 -05:00
Evan Kranzler
ea83757b41 [CMR] Implemented Jared Carthalion, True Heir 2020-11-07 20:08:27 -05:00
Oleg Agafonov
cff67085b7 [ZNR] Fixed MDF cards with put to battlefield effects (#7174) 2020-11-07 21:24:59 +04:00
Evan Kranzler
c994b82ce3 [CMR] Implemented Toggo, Goblin Weaponsmith 2020-11-05 09:03:48 -05:00
Oleg Agafonov
8fa0ba1cfd [ZNC] Added images and tokens support/download 2020-11-05 12:55:08 +04:00
Oleg Agafonov
6bc040ef6c [ZNR] Added tokens support and download 2020-11-05 12:22:55 +04:00
Oleg Agafonov
4893c5b1ac [ZNR] Improved modal double faces cards in GUI (#7012) 2020-11-01 10:03:09 +01:00
Oleg Agafonov
02e19f0a3f [ZNR] Improved modal double faces cards implementation and more tests (#7012) 2020-11-01 10:03:09 +01:00
Oleg Agafonov
a73c9bddae [ZNR] Added all modal double faces cards (#7012) 2020-11-01 10:03:09 +01:00
Oleg Agafonov
8ac78b4b9e Added modal double faces cards implementation (MDF cards, #7012) 2020-11-01 10:03:09 +01:00
Evan Kranzler
8617bc128e
Fixing issues with Changelings and general problems with creature types (ready to merge) (#7098)
* updated Changelings to use setIsAllCreatureTypes

* updated Dr Julius Jumblemorph and Mistform Ultimus to not use changeling

* added test for Mistform Ultimus

* updated effects which give all creature types to controlled creatures

* updated effects which give all creature types to targeted creatures

* Update LoseAllCreatureTypesTargetEffect.java

* updated effects which give all creature types to attached creatures

* Update EgoErasure.java

* added another test for changelings

* updated two tokens I left out before

* updated hasSubtype

* updated shareCreatureTypes

* fixed an incorrect test

* cleaned up some cards which check for shared creature types

* added new changeling test

* fixed issue with shareCreatureTypes

* fixed a text issue

* added new tests for subtype effects

* various individual card fixes and cleanups

* fixed and updated various effects

* many more fixes

* a few more fixes

* added test for One with the Stars

* added changeling verify test

* updated effects which add additional subtypes

* more miscellaneous fixes

* added additional test

* some fixes for card type checks

* updated methods for adding types to make it easier to avoid duplicates and illegal additions

* small test update

* fixed a recursive loop issue

* fixed another error

* fixed it for real this time

* streamlined type removal process

* streamlined subtype set generation
2020-10-30 22:32:59 -04:00
Evan Kranzler
f234dd47e0 [CMR] Implemented Eligeth, Crossroads Augur 2020-10-30 20:42:06 -04:00
Evan Kranzler
64a49712b2 [CMR] Implemented Ghost of Ramirez DePietro 2020-10-29 18:13:45 -04:00
Evan Kranzler
0c6891e323 [CMR] Implemented Amphin Mutineer 2020-10-29 08:26:40 -04:00
Evan Kranzler
ee03e4e862 [CMR] Implemented Averna, the Chaos Bloom 2020-10-29 08:12:12 -04:00
Evan Kranzler
042376d146 replaced hacky fix with a better one 2020-09-29 22:44:38 -04:00
Evan Kranzler
827ffb5fb2 changed how effects are applied for triggered abilities, added test (fixes #7083) 2020-09-29 18:55:51 -04:00
Evan Kranzler
bd5d3954b1 [SLD] Implemented Michonne, Ruthless Survivor 2020-09-28 20:01:10 -04:00
Evan Kranzler
4162c3e5cb [ZNC] fixed Whispersteel Dagger, added test (#7085) 2020-09-28 19:22:30 -04:00
Evan Kranzler
7647a3d8f0
Support for copying permanent spells (WIP, do not merge) (#7084)
* added initial support for permanent tokens

* [ZNR] Implemented Lithoform Engine

* [ZNR] Implemented Verazol, the Split Current

* permanent spell tokens no longer count as created

* small change to token generation

* added test, currently incomplete

* found a potential solution for kicker issue, possibly too much of a hack

* fixed a test failure

* reversed hack changes

* skipped failing tests

* added more tests
2020-09-27 10:54:44 -04:00
Evan Kranzler
b7e5d44b9d updated implementation of abilities which trigger on the second card in a turn being drawn 2020-09-23 19:52:30 -04:00
Evan Kranzler
20e7c7cda3 [ZNR] fixed Moraug, Fury of Akoum bugs with combat (#7046) 2020-09-22 18:50:21 -04:00
LevelX2
75c4ff7d8e Using unique/special new event type for taking special actions and special mana payment(fixes #6753). 2020-09-17 17:01:59 +02:00
jeffwadsworth
08d9e8cfa0 - Fixed #7031. 2020-09-17 09:41:40 -05:00
Oleg Agafonov
c325a6d2f0 Removed unused code (optionalCost); 2020-09-13 10:33:13 +04:00
Evan Kranzler
3b52b4b833 [ZNR] Implemented Grakmaw, Skyclave Ravager 2020-09-12 18:20:49 -04:00
Evan Kranzler
7008392a49 refactored mill effect names 2020-09-10 11:53:11 -04:00
Evan Kranzler
e6c1d502fc [ZNR] Implemented Myriad Construct 2020-09-09 09:54:46 -04:00
Evan Kranzler
661119e462 [ZNR] Implemented Emeria's Call / Emeria, Shattered Skyclave 2020-09-08 17:28:17 -04:00
Evan Kranzler
ed65b8dea8 [ZNR] Implemented Inscription of Insight 2020-09-08 10:52:53 -04:00
Evan Kranzler
895453169b [ZNR] Implemented Felidar Retreat 2020-09-08 10:32:42 -04:00
Evan Kranzler
9cf96bd391 [ZNR] Implemented Attended Healer 2020-09-07 16:08:19 -04:00
Evan Kranzler
f977decf6e [ZNR] Implemented Relic Robber 2020-09-06 15:06:35 -04:00
LevelX2
61315ec741 * Improved some FixedTarget initializations. 2020-08-31 10:54:59 +02:00
Oleg Agafonov
87d8383eb8 * Undercity Reaches - fixed rollback error on plane's draw trigger 2020-08-29 20:40:02 +04:00
Evan Kranzler
f4da18df89 [ZNR] Implemented Nahiri, Heir of the Ancients 2020-08-27 12:07:43 -04:00
Evan Kranzler
f1272ee8ac fixed a few more errors 2020-08-26 19:28:12 -04:00
Oleg Agafonov
cf5b474c29 Fixed NPE on playersList usage 2020-08-25 23:41:41 +04:00
Oleg Agafonov
6fa4c0b8f2 Fixed NPE on playerList.getNext usage 2020-08-25 23:38:51 +04:00
LevelX2
6b4336a00a * Fixed some tooltip rule texts. 2020-08-24 22:45:54 +02:00